Search found 4 matches

by SiegOderValhalla
Sat Jan 04, 2025 7:41 pm
Forum: Scenario Design and Modding
Topic: TRP - Total Realism Project for War in Europe (1.10b Download)
Replies: 1484
Views: 114249

Re: TRP - Total Realism Project for War in Europe (1.7 Download)


Their is no separate trigger for the 4 corp

It's one event that mentions both the 4 corp and the 15 unit limit. I believe you are mistaken on what you are reading.


I'm going to have to eat crow here. I loaded back into the game, moved a new mechanized corp into the supply zone, and then just ...
by SiegOderValhalla
Sat Jan 04, 2025 6:39 pm
Forum: Scenario Design and Modding
Topic: TRP - Total Realism Project for War in Europe (1.10b Download)
Replies: 1484
Views: 114249

Re: TRP - Total Realism Project for War in Europe (1.7 Download)


What triggered it was 2 armor corp, 1 para corp, 1 marine corp, 1 mech corp.

That's 5 corp

Read the tooltip in the med, it tells you what triggers it and it turns red when you are over.


If that's what triggered it, then the tooltip and popup notifications are wrong. I played for months with ...
by SiegOderValhalla
Sat Jan 04, 2025 6:11 pm
Forum: Scenario Design and Modding
Topic: TRP - Total Realism Project for War in Europe (1.10b Download)
Replies: 1484
Views: 114249

Re: TRP - Total Realism Project for War in Europe (1.7 Download)


Read the tooltip, you had 5 Corp, can't be more than 4


This is incorrect, and I know that for two reasons.

1) The notification popups are different depending on which part of the supply rules you violated. I actually really appreciate your making it clear which part of the supply rule has been ...
by SiegOderValhalla
Sat Jan 04, 2025 5:02 am
Forum: Scenario Design and Modding
Topic: TRP - Total Realism Project for War in Europe (1.10b Download)
Replies: 1484
Views: 114249

Re: TRP - Total Realism Project for War in Europe (1.7 Download)

Having an issue with the script that counts units in North Africa. As the Allies, I had 14 units west of El-Alamein. The script decided to that 14 was bigger than 15, triggered a "you have 16 or more units" and hit a bunch of units with damage resulting in the Axis killing a Mech corp. Pretty salty ...

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