Search found 15 matches

by gigglebottom
Sun Aug 17, 2025 10:12 pm
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod

ajarnlance wrote: Sun Aug 17, 2025 12:13 pm Your map is looking good! No more messing around to get the game to fit a modern monitor: this fits every modern screen seamlessly!
:o fantastic!
by gigglebottom
Sun Aug 17, 2025 7:03 am
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod


Thanks so much for the useful tips!!! I am doing my own mod of the game (it will be able to use modern screen sizes and allow the player to zoom in and out much further, while also tilting the map in 3D). Could I use your wondeful map as the base map for my mod? I would give you credit of course ...
by gigglebottom
Sat Aug 16, 2025 11:49 pm
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod


I love your map and it has got me wanting to do my own tinkering. I tried to find layers in the bmp file of the standard map using GIMP but it looks like it's all one layer. You mentioned adding layers in your post. Would you mind telling me how to do that, I would really appreciate it! Thanks ...
by gigglebottom
Wed Aug 13, 2025 12:25 am
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod


I am excited about the map, but when I load it I only see the oil graphics. Am I missing a step?


Apologies for the delay in replying. Did you solve this?

It should be a simple matter of downloading the BMP files for the map version you are interested in, then saving them in the ART folder ...
by gigglebottom
Wed Aug 13, 2025 12:21 am
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod


Excellent! My favorite map mod.

Do you know if this https://drive.google.com/file/d/1UB3sVvJ7t-9QZC3dF0H7ZVtE4XIH2SSC/view?usp=drive_link is compatible with your mod ?

Edit: Question about stacking limits


I am sorry for the delay in replying. Real life has interfered with my gaming time ...
by gigglebottom
Mon Jun 09, 2025 10:39 pm
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod

John 3rd wrote: Mon Jun 09, 2025 2:27 am That is beautiful work Sir. Am going to use the Extended Map for my Mods. Well Done!
If there are any changes or specific requirements for your mods you would like to see on the maps, let me know and I will do my best to include them.
by gigglebottom
Tue Jun 03, 2025 4:46 am
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod


@gigglebottom - great job! hope you had a fab time editing the map - soooo many details to take care of, right? thanks a lot! :D

[...] To those asking about a hexless version, I am sorry but it is highly unlikely.
I began this project editing the hex versions of the maps (I only play with ...
by gigglebottom
Tue Jun 03, 2025 4:42 am
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod

Hexless versions of all 4 maps now available for download in the respective folders of my dropbox.

Hex versions are named WPEHxx.
Non-hex versions are named WPENxx.

Let me know if you spot any errors.

Enjoy.
by gigglebottom
Wed May 21, 2025 10:29 pm
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod


Just started using this to switch up from my usual, very big fan. May I ask what UI mods you're using for the TF icons and the actual UI bar?


The UI graphic mods are by Skacee. His website is here: https://witpae-mod-page.webnode.cz/

Skacee has some great mods and some nice maps. His maps have ...
by gigglebottom
Tue May 20, 2025 12:38 am
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod



Glad you like it. If you spot any errors let me know and I will do my best to fix them.


My only quibble (and it's a microscopic quibble) would be to add your "oil patch" symbol to some of the smaller Japanese oilfields like Akita and Niigata on Honshu. But I know that they're there so no ...
by gigglebottom
Fri May 16, 2025 10:58 pm
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod

Bo Rearguard wrote: Fri May 16, 2025 1:37 pm Superb work! This is my new favorite map. 8-)
Glad you like it. If you spot any errors let me know and I will do my best to fix them.
by gigglebottom
Mon May 12, 2025 3:55 am
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod


Wow, when did you find the time to do the extended maps???


Right after the time you asked me to take a look at the extended map :lol:

I always intended to update the stock map to include the changes in the beta patch. It wasn't that much more work to include the extended map changes as well ...
by gigglebottom
Mon May 12, 2025 2:10 am
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod


Very nice! Did you consider doing this to the map changes introduced that added some important changes such as Subic bay, the Indian Ocean offmap movement. etc?


Extended map now available for download.

Maps now come in 4 versions: 2x Stock maps for versions 11.26 and 11.28.4 beta, and 2x ...
by gigglebottom
Sun May 04, 2025 11:18 pm
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

Re: A hybrid map mod

Thank you Dr.Hal.

Do you mean the extended map? No plans to work on the extended map at this stage. I am learning the game playing the AI in the stock scenario on the standard map. This will keep me busy enough for the time being.

I am planning on incorporating the changes in 1128b to this map ...
by gigglebottom
Sun May 04, 2025 12:13 pm
Forum: Scenario Design and Modding
Topic: A hybrid map mod
Replies: 45
Views: 3572

A hybrid map mod

I have come late this game and I am loving it. Thanks to all the contributors on this great forum. Without this forum I would be lost. What an amazing war game.
I have been tinkering with the map and came up with these hybrid versions of Chemkids, MakeeLearn and Skacees maps. Basically I took what I ...

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