Search found 225 matches

by Correcaminos
Fri Jun 26, 2026 5:05 pm
Forum: Tech Support
Topic: [ADDED] Realistic ASW and Sonobuoy Use?
Replies: 10
Views: 1928

Re: [ADDED] Realistic ASW and Sonobuoy Use?

This is greath !! Thanks.
by Correcaminos
Sat Jun 06, 2026 10:30 pm
Forum: Command: Modern Operations series
Topic: Red/Green Area
Replies: 9
Views: 1501

Re: Red/Green Area

Perfect ¡ Thanks Nikel ;)
by Correcaminos
Sat Jun 06, 2026 9:05 pm
Forum: Command: Modern Operations series
Topic: Red/Green Area
Replies: 9
Views: 1501

Re: Red/Green Area

Nikel wrote: Sat Jun 06, 2026 8:34 pm Is it a new scenario?

If not which one is it?
No no, Red Tide Mission " 8- Enemy at the Gate"
by Correcaminos
Sat Jun 06, 2026 6:40 pm
Forum: Command: Modern Operations series
Topic: Red/Green Area
Replies: 9
Views: 1501

Re: Red/Green Area


I think he's asking why the ring changes color and is half green and half red.



That's it, I haven't touched the weaponry yet; it's just that the ASW weapon rings of the different units change color as they overlap. It might just be the rings overlapping, that's all. It's the first time I've ...
by Correcaminos
Sat Jun 06, 2026 8:12 am
Forum: Command: Modern Operations series
Topic: Red/Green Area
Replies: 9
Views: 1501

Red/Green Area

Can anyone tell me why, when one of my MPA aircraft flies over my submarines, the green ASW weapon release range ring starts turning red?"

Could it be a warning about overlapping mission areas with the risk of impacting a friend?


https://i.postimg.cc/4yt6F0v3/Captura-de-pantalla-2026-06-06 ...
by Correcaminos
Sun Apr 12, 2026 4:57 pm
Forum: Mods and Scenarios
Topic: THE HORMUZ GAUNTLET V290 [ FINISHED ]
Replies: 25
Views: 2438

Re: THE HORMUZ GAUNTLET V290 [ FINISHED ]

Thank you very much for your kind words! I am thrilled to hear you enjoyed this operation so much and that you also liked the Venezuela scenario.

The tactical approach you mentioned for managing the convoy is fantastic. You hit the nail on the head regarding how to carefully handle the movement of ...
by Correcaminos
Mon Apr 06, 2026 5:00 pm
Forum: Mods and Scenarios
Topic: THE HORMUZ GAUNTLET V290 [ FINISHED ]
Replies: 25
Views: 2438

Re: THE HORMUZ GAUNTLET V290 [ FINISHED ]

My apologies. I made a mistake and, when initially reviewing your data, I confused some lines from another commander's report. I'll review it when I have a moment.
by Correcaminos
Sun Apr 05, 2026 8:35 pm
Forum: Mods and Scenarios
Topic: THE HORMUZ GAUNTLET V290 [ FINISHED ]
Replies: 25
Views: 2438

Re: THE HORMUZ GAUNTLET V290 [ FINISHED ]


Another scoring log.

As already commented to you, only the first of the tankers is counted when they arrive to the safe zone.


It is fascinating to compare your AAR with other commanders who just finished the scenario. You took a completely different, "Danger Close" tactical approach, and the ...
by Correcaminos
Sun Apr 05, 2026 2:21 pm
Forum: After Action Report
Topic: Operation Absolute Resolve : Insertion & Extraction in Caracas
Replies: 5
Views: 5013

Re: Operation Absolute Resolve : Insertion & Extraction in Caracas




It looks like a fun mission and I downloaded it myself to try and play. The mission briefing screen was really nice and I had high hopes. However when I loaded and started play, my LCS kept issuing a message showing on screen, that it was holding from attacking air units, over and over, and ...
by Correcaminos
Sun Apr 05, 2026 1:39 pm
Forum: Mods and Scenarios
Topic: THE HORMUZ GAUNTLET V290 [ FINISHED ]
Replies: 25
Views: 2438

Re: THE HORMUZ GAUNTLET V290 [ FINISHED ]




Would it be possible to obtain your score log for analysis, please?


This is what you want correct? Not the full game log?


Yout detailed AAR actually helped me QA the underlying Lua code, and you managed to find a couple of unintentional "loopholes" in the economy engine!

Because I didn't ...
by Correcaminos
Sun Apr 05, 2026 12:24 pm
Forum: Mods and Scenarios
Topic: THE HORMUZ GAUNTLET V290 [ FINISHED ]
Replies: 25
Views: 2438

Re: THE HORMUZ GAUNTLET V290 [ FINISHED ]


Just finished the release version of this scenario. This was an outstanding piece of work. Not that difficult but very well designed and totally immersive. Keep up the good work.

I finished with a Triumph 13000+. I never faced a swarm attack by small boat against the convoy. I lost two refuel ...
by Correcaminos
Sun Apr 05, 2026 9:28 am
Forum: After Action Report
Topic: Operation Gauntlet 2026
Replies: 2
Views: 545

Re: Operation Gauntlet 2026

Let's do a deep dive into your logs, because the numbers tell a fascinating story about asymmetric warfare and the true cost of opening the Strait. If we analyze the expenditure versus losses for both sides, it highlights exactly how brutal this scenario is.

1. The Strategic Trade: US Expenditure ...
by Correcaminos
Sun Apr 05, 2026 9:07 am
Forum: After Action Report
Topic: Operation Gauntlet 2026
Replies: 2
Views: 545

Re: Operation Gauntlet 2026

This should fix these messages you're getting.

I'll fix it and upload the mission back to the completed missions section, and I'll also update its Steam version.

Image
by Correcaminos
Sun Apr 05, 2026 8:10 am
Forum: After Action Report
Topic: Operation Absolute Resolve : Insertion & Extraction in Caracas
Replies: 5
Views: 5013

Re: Operation Absolute Resolve : Insertion & Extraction in Caracas


It looks like a fun mission and I downloaded it myself to try and play. The mission briefing screen was really nice and I had high hopes. However when I loaded and started play, my LCS kept issuing a message showing on screen, that it was holding from attacking air units, over and over, and that ...
by Correcaminos
Thu Apr 02, 2026 3:06 pm
Forum: Mods and Scenarios
Topic: Please use this to post ready scenarios for Community
Replies: 827
Views: 83181

Re: Please use this to post ready scenarios for Community

https://i.postimg.cc/3xMd8X3Z/BANNER-ORERMUZ.png


FINAL STEAM VERSION V291

https://steamcommunity.com/sharedfiles/filedetails/?id=3694364270


Hello everyone!

I'm bringing you a new mission, this time dealing with a highly topical issue: the blockade of the Strait of Hormuz (thanks to ...
by Correcaminos
Mon Mar 30, 2026 8:16 pm
Forum: Lua Legion
Topic: Lua for counting mines
Replies: 3
Views: 1212

Re: Lua for counting mines

That exact inconsistency in how the game logs them (sometimes as losses, sometimes as expenditures, or both) is precisely why we made the script this way, filtering specifically by the 'Weapon' type and name.

This way, we ensure a clean and accurate count for scoring purposes without relying on the ...
by Correcaminos
Mon Mar 30, 2026 6:09 pm
Forum: Lua Legion
Topic: Lua for counting mines
Replies: 3
Views: 1212

Re: Lua for counting mines

Just following up on my own question. I finally got a working script to count destroyed mines

Since CMO treats mines as 'Weapons' rather than standard units, standard unit triggers don't always catch them properly.

Here is a ready-to-use guide and script if anyone needs it for their own scenarios ...
by Correcaminos
Sun Mar 29, 2026 4:33 pm
Forum: Tech Support
Topic: B 1.09.1825.11 scenario editor steam scenario update not working
Replies: 3
Views: 341

Re: B 1.09.1825.11 scenario editor steam scenario update not working

I can confirm I am experiencing the exact same issue on my end with Beta 1.09 Build 1825.11
by Correcaminos
Sun Mar 29, 2026 2:37 pm
Forum: Mods and Scenarios
Topic: THE HORMUZ GAUNTLET V290 [ FINISHED ]
Replies: 25
Views: 2438

Re: THE HORMUZ GAUNTLET V280

The scoring engine was searching for the word 'tanker' to penalize the loss of civilian Supertankers. It turns out it also triggered when an aerial refueling 'tanker' was shot down, thinking a 300-meter long ship just fell out of the sky! I've updated the script to differentiate between type='Ship ...
by Correcaminos
Sat Mar 28, 2026 7:43 pm
Forum: Mods and Scenarios
Topic: THE HORMUZ GAUNTLET V290 [ FINISHED ]
Replies: 25
Views: 2438

Re: THE HORMUZ GAUNTLET V280

Perfect, I've changed the helicopter names, but I'll wait for someone else to report something because otherwise I'm going to drive half the forum crazy with these rapid changes. I don't know if I can do better with the convoy; handing control over to the player earlier shouldn't be a problem, but ...

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