Search found 6 matches

by Edelweiss93
Sun Jun 07, 2026 2:52 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 334
Views: 61765

Re: Icarus Mod, Versions 6 and 7 in Preliminary Release

OldCrowBalthazor wrote: Sun Jun 07, 2026 1:57 am
Edelweiss93 wrote: Fri Jun 05, 2026 12:32 pm I wanted to ask what the recommended settings are for single-player (difficulty level). I would be playing as the Central Powers.
I would try Veteran.
Thx OldCrowBalthazor, i will try it.
By the way, great youtube channel and great gameplay. Looking forward for the next episode today.
by Edelweiss93
Fri Jun 05, 2026 12:32 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 334
Views: 61765

Re: Icarus Mod, Versions 6 and 7 in Preliminary Release

I wanted to ask what the recommended settings are for single-player (difficulty level). I would be playing as the Central Powers.
by Edelweiss93
Tue Jan 06, 2026 8:57 pm
Forum: Scenario Design and Modding
Topic: TANAKA MOD 11.0 SCACW: FORTS!
Replies: 71
Views: 51619

Re: TANAKA MOD 8.1: THANK YOU to players go_rascals and Edelweiss93 for your 8.0 feedback! You are in the credits!

May 23, 1862

Losses: 1 to 44 (32 on land and 12 on see)

108 CSA units vs. 99 Union units on land and 13 CSA ships vs 12 Union ships.

Fighting spirit: 130 CSA vs 68 Union

We both have approximately 1100 MPP per turn.

The problem is this: In the next turn, the British will enter the war. They ...
by Edelweiss93
Mon Jan 05, 2026 7:00 am
Forum: Scenario Design and Modding
Topic: TANAKA MOD 11.0 SCACW: FORTS!
Replies: 71
Views: 51619

Re: TANAKA MOD 8.1: THANK YOU to player go_rascals for your 8.0 feedback and here is your update! You are in the credits

That would be very helpful please do and thanks!
[/quote]

Data and Frontline Analysis End of 1861:

Side: Confederate
Difficulty: Intermediate
Game Options: Default

Strategic Overview:

Troop Numbers:
Land Units: 89 CSA vs. 99 Union

Forts: 54 CSA vs. 17 Union

Naval Units: 6 CSA vs. 21 Union ...
by Edelweiss93
Sun Jan 04, 2026 11:59 pm
Forum: Scenario Design and Modding
Topic: TANAKA MOD 11.0 SCACW: FORTS!
Replies: 71
Views: 51619

Re: TANAKA MOD 8.1: THANK YOU to player go_rascals for your 8.0 feedback and here is your update! You are in the credits



Hello everyone.

I'm playing this mod for the first time.

It's currently July 5, 1861, and I'm playing as the Confederates.

In the last turn, the AI ​​passed the Emancipation Proclamation.

I'm standing on the Potomac River, and it's obviously much too early for that.
I don't have enough ...
by Edelweiss93
Sun Jan 04, 2026 7:16 pm
Forum: Scenario Design and Modding
Topic: TANAKA MOD 11.0 SCACW: FORTS!
Replies: 71
Views: 51619

Re: TANAKA MOD 8.1: THANK YOU to player go_rascals for your 8.0 feedback and here is your update! You are in the credits

Hello everyone.

I'm playing this mod for the first time.

It's currently July 5, 1861, and I'm playing as the Confederates.

In the last turn, the AI ​​passed the Emancipation Proclamation.

I'm standing on the Potomac River, and it's obviously much too early for that.
I don't have enough ...

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