Search found 16 matches

by jmo1
Fri Jun 23, 2000 4:24 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: INFORMATION ON SPWAW VER2.0
Replies: 56
Views: 1403

I have noticed that generated maps (by battle generator or scenario editor) are not realistic. For example generated maps have sometimes several near roads going to same direction or bridges in unsuitable places.

Is this bug (or feature) fixed in SPWAW v2?
by jmo1
Wed Jun 21, 2000 10:29 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Email game problems
Replies: 2
Views: 113

Email game problems

<t>We are playing two seperate secure email games and my friend installed windows. SPWAW was in the same partition, so my friend installed SPWAW. Is it possible continue playing? My friend has save games, but he has problem continuing playing.<br/>
<br/>
I would like to ask one more question... Is ...
by jmo1
Thu Jun 15, 2000 10:57 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Suomalaisia ?
Replies: 49
Views: 1331

<t>Hep! Minäkin olen suomalainen. Ajattelin tehdä pari scenua Lapin sodasta, mutta tarkaa infoa on hankala löytää. Varsinkin saksalaisista joukoista on vaikea löytää mitään tarkempia mainintoja kirjoista. Halsti on ainakin kirjoittanut "Lapin sodassa: JR 11:n mukana Oulusta Karessuvantoon" ja Ziemke ...
by jmo1
Tue Jun 13, 2000 8:12 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Anyone else having trouble with email games?
Replies: 12
Views: 301

<t>I and my friend had the same problem today. We have emailed all three files in one zip file. We are playing two different secure email games. I noticed couple unusual things... Dat and aux files have different modifying times and dat file was packed into *very* small size. I will double check ...
by jmo1
Mon May 29, 2000 8:11 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Disappearing Hungarian destroyed vehicles
Replies: 7
Views: 353

I have seen destroyed tank disappearing if there is already wreckage in the same hex. Is this bug? I guess that I haven't see more than one destroyed armored vechile in one hex in SPWAW....
by jmo1
Fri May 26, 2000 10:10 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: How MAny Play With Hex Outline Visible?
Replies: 10
Views: 545

I have always played with hex grid on.
by jmo1
Fri May 26, 2000 12:14 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: How Many?
Replies: 39
Views: 1124

I have played only generated battles. When patch comes out, I will start playing long campaigns. Well, I have tried also couple scens.
by jmo1
Thu May 25, 2000 11:50 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Shooting gallery
Replies: 4
Views: 266

Shooting gallery

<t>I set up scenario in open plains in September '39. I bought 20 PzKpfws for me and 20 7-TP jws for computer.<br/>
<br/>
I removed all ammo from 7-TP jw tanks, so there wasn't any oppotinity fire.<br/>
<br/>
I use these abbrevations:<br/>
m=missed<br/>
-=penetration, no damage!<br/>
r=ricochet<br ...
by jmo1
Sun May 21, 2000 11:59 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: a open letter from the german wargamers
Replies: 12
Views: 619

<t>I have a different opinion. I think it's important that flags, sounds, OOBs etc. are correct. Players should have right atmosphere or feel of history while playing a war game. Why others should suffer if Germans have ridiculous laws? I know it's difficult questions for Germans and Austrians, but ...
by jmo1
Sat May 20, 2000 8:32 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Make OOB comments HERE
Replies: 153
Views: 5134

Dutch bunkers looks like half track vechile and dutch motorcycles costs 1 point in game.
by jmo1
Sat May 20, 2000 12:20 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Call the Shot
Replies: 15
Views: 604

<r>I prefer small playable scenarios based on historical battles. Scenario maker should make changes (use smaller forces, give better/worse weapons for other side, tweak experience levels etc.) if playability and game balance requires it. History books have always maps with too big scale and battles ...
by jmo1
Thu May 18, 2000 12:18 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Make OOB comments HERE
Replies: 153
Views: 5134

Belgian infantry platoon has only one squad and infantry company looks too small also.
by jmo1
Thu May 18, 2000 12:12 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Make OOB comments HERE
Replies: 153
Views: 5134

I guess this is bug... Belgian rifle squads are called sections in SPWAW.
by jmo1
Mon May 15, 2000 7:36 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Bug or Feature???
Replies: 87
Views: 2835

I reported bug about sound of gun of PzKpfw 2C. I checked it again and sound was right, but there was gfx-effect of multiple explotions (like fired with automatic cannon). I have seen this bug only in Carre d As scenario.
by jmo1
Mon May 15, 2000 6:59 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Scenarios in SPWAW - Talk to Me
Replies: 34
Views: 886

I would like to see scenarios covering early war years 1939-40. Germany vs any minor country (e.g. Belgium, Holland, Norway) or Italy vs Greece would be nice.
by jmo1
Sun May 14, 2000 11:52 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Bug or Feature???
Replies: 87
Views: 2835

<t>I have played couple games Germany vs Poland. and Germany vs France I have noticed also that Polish bunker looks like immobilized half truck in game. PzKpfw-II's long 20 mm (20L55?) gun sounds like Apache's automatic cannon in SP2. I found that it's really hard to kill Polish 7-TP or German ...

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