Search found 8 matches

by GLK
Sun Oct 01, 2000 1:10 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Adjacent Units
Replies: 15
Views: 229

Is there anyway to add graphic control measures to the game map? I mean things like unit boudaries, phase lines, etc. This might be a worthwhile feature that would not be in the too-hard-to-do box.



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by GLK
Sat Sep 30, 2000 2:53 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Adjacent Units
Replies: 15
Views: 229

I'll try to make that work.

Do you suppose the same method might apply to a forward or rearward passage of lines?

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by GLK
Sat Sep 30, 2000 1:52 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Adjacent Units
Replies: 15
Views: 229

I think it would be realitively easy to make sure that northing decisive happens in adjacent units zones. It would simply mean that if you tried to sneak along a map edge (unit boundary), you would be subject to observation and fire from across the boundary.
by GLK
Sat Sep 30, 2000 1:38 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Adjacent Units
Replies: 15
Views: 229

<t>Sorry for the lack of clarity. <br/>
<br/>
What I am suggesting is that at the edges of the game area you might have computer controlled units, both friendly and enemy, rather than the abrupt edge of the map board. <br/>
<br/>
Normally, units will function within boundaries provided by higher ...
by GLK
Fri Sep 29, 2000 11:51 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Adjacent Units
Replies: 15
Views: 229

Adjacent Units

<t>Have the masterminds of SPWAW ever considered using AI to control adjacent units? <br/>
<br/>
These could include friendlys that might help out and enemy that definitely would not. This would be considerably more realistic than the game board being the edge of the world. People naturally exploit ...
by GLK
Fri Jul 21, 2000 10:18 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: HE effectivness in direct fire - suggestions please !
Replies: 48
Views: 766

<t>I'd like to put my two cent in for increasing the effectiveness of ARTY and tank main guns firing HE, particularly against infantry, especially non-dugin infantry. As things are, tanks are at an unrealistic disadvantage against infantry. The realistic result who be more suppression vice high ...
by GLK
Wed Jul 19, 2000 3:26 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Artillery
Replies: 16
Views: 224

<t>I believe that you are absoutely correct. I have wondered about the same thing. It is a question of degree. The US was the most flexible, by far, in massing artillery. The British and Germans somewhat less so. The Soviets, Japanese, and others very inflexible. The dedicated battery firing for one ...
by GLK
Wed Jul 19, 2000 3:12 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: what were the various powers first atgms?
Replies: 8
Views: 270

<t>If you really mean guided AT systems, the earliest examples go back the late fifties and early sixties. The Soviet Swatter (radio command link) and Sagger (wire command link), I think, were among the first. The US Army first used the French built SS-11 and the ENTAC. They were replaced by the ...

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