Search found 26 matches

by warhead
Tue Mar 20, 2001 10:43 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: New Features Listed for SPWaW Rev7
Replies: 37
Views: 532

<t>Is there any way to locate the map on a target at the edge of the map, so that it is more likely to see the firing unit as well. As it is the target of fire is "centered" in the map and unless from PBR, the firing unit isn't usually visible. By moving the targeted unit to the map edge opposite ...
by warhead
Wed Dec 20, 2000 12:49 am
Forum: War In Russia: The Matrix Edition
Topic: Recons
Replies: 19
Views: 292

I thought that in the second half of the war the germans used the recon battalion as the basis for a divisional "rapid-response" unit. Throw in some tracked AT units and some pioneers and you have your "fire-brigade".
by warhead
Tue Dec 19, 2000 3:45 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: What would happened if the D-Day had finished in a fiasco?
Replies: 49
Views: 1118

I'm fairly sure it was Stalin who remarked that "quantity is a quality too" or "quantity is a quality in itself".
by warhead
Thu Dec 14, 2000 11:59 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Juat watched the start of saviving private Ryan ...
Replies: 37
Views: 423

<t>I think it was the same German in all three scenes. After the first scene the german owes Upham one and repays the favor by sparing him after killing Mellish.In the final scene Upham kills the Kraut. Notice this German is sans helmet in the final scene, maybe he changed clothes to fit his new ...
by warhead
Thu Nov 23, 2000 5:27 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Upgrading to SPWAW V4.4
Replies: 9
Views: 107

Are any other zines going to carry SPWAW 4.+? I know CGW has 4.0 in its Dec. issue.
by warhead
Mon Nov 20, 2000 9:23 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Vectorys and Draws
Replies: 74
Views: 416

<t>Well there is a big difference when trying to amass kill ratios between STARTING forces of equal ratio and starting forces with the ratio(i.e. 3-1) built into the at start deployment.If I throw 20 middleweights at 20 Mike Tyson's I can expect the Tyson's to emerge with an impressive "kill" ratio ...
by warhead
Thu Oct 26, 2000 9:20 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Ammo Trucks
Replies: 14
Views: 118

that was a cool f**kin post there sgt..."yeah get yeah a case of beer for that one"Kilgore.
by warhead
Thu Oct 26, 2000 8:49 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Immortal leaders
Replies: 25
Views: 290

<t>regarding those of you with recurring leaders...did you start these campaigns earlier than 4.X or so? I recall that I had a campaign I started at about 2.X. I continued to play it through the 3.X updates...when I noticed none of my leaders could be killed, so i quit that cpn. I've started a new ...
by warhead
Wed Oct 18, 2000 7:02 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Cat names... hey, it's on topic :)
Replies: 37
Views: 368

Lynx
by warhead
Wed Oct 18, 2000 6:33 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Replacing UNDO-button with something more useful?
Replies: 20
Views: 186

yeah but my car isn't being shot at either
by warhead
Mon Oct 09, 2000 9:24 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: AI advantage etc.
Replies: 2
Views: 119

AI advantage etc.

<t>At what point does the AI "use" both the AI advantage in units and the "general" AI boost in ratings? As I see it there are two ways to enhance the AI prior to commencing the game;by enhancing the units skill ratings in encrements of 10% and by giving the AI more units in general. I use the other ...
by warhead
Sun Oct 01, 2000 8:18 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Russian names...
Replies: 6
Views: 63

I found that the NHL is a great source for Russian names(National Hockey League). Jagr,etc.
by warhead
Tue Sep 05, 2000 4:25 am
Forum: War In Russia: The Matrix Edition
Topic: WiR and Western Front
Replies: 12
Views: 158

<t>Remake High Command by ColoradoComputerCreations/360Pacific. This European theatre grand strategic game had it all. Production system requiring oil,minerals and personnel. Of course you had to go out and get your damn oil. You could invest in infrastructure to improve future factories and ...
by warhead
Sat Aug 19, 2000 6:28 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: IF YOU HAD ONLY TEN MEN?
Replies: 25
Views: 192

<t>I'd take Otto Skorzeny,two of his right hand men,Foelkersam and Ostafel,as well as the five NCOs he considered his personal assault group. These 8 plus 2 from the 600 SS fallschirmjaeger battlion that participated in the Budapest operation. These 10 could get it done, whatever it was.And live too ...
by warhead
Fri Jul 14, 2000 4:57 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: A couple of issues
Replies: 3
Views: 18

<t>I think the OP fire side receives an OP fire check right before you throw/lay smoke..often I can't get the smoke round off at the first attempt. I've also noticed that OP fire seems more lethal than direct fire. My Ge tanks will get kills against the tough french tanks during the OP fire phase ...
by warhead
Sat Jul 08, 2000 1:54 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Most Underrated Army in WWII
Replies: 55
Views: 891

I'm enjoying the hell out of these debates. Its like point-counterpoint worldwide and mostly between very intelligent people. Just when I think someone has the upper hand, the other counters. Lions 5, Christians 0.
by warhead
Sat Jul 08, 2000 1:23 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: On mortars out of contact
Replies: 5
Views: 95

<t>I read something in the manual about on-board mortars,which I suppose are always on-board. Anyhow, apparently mortar fire can only be directed by THAT platoon leader, and I guess 50mm mortars are always part of a platton, while 81MM+ can be independant. So if you have 50mm you have to use their ...
by warhead
Fri Jul 07, 2000 10:35 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: crews are changing if you change the AFV
Replies: 15
Views: 84

<t>Beetlecat...I don't have a plethora of points to waste because I play at a difficult level..that is , I ramp up the AI levels to were everthing in the game is dicey. My armor gets KIAd a lot while moving by an AI unit taking a first shot, no target acquistion bonus, just I'm moving, he shoots, I ...
by warhead
Fri Jul 07, 2000 10:20 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: crews are changing if you change the AFV
Replies: 15
Views: 84

<t>Mike...Thats the problem..its not working that way..if I upgrade/exchange a destroyed tank,I lose the crew,despite the crew having survived the battle. I always save at the end of a game at the first opportunity, which is just prior to the fix/repair screen. Hence, I was able to check my "results ...
by warhead
Fri Jul 07, 2000 3:44 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: crews are changing if you change the AFV
Replies: 15
Views: 84

<t>yeah Arralen..the crew leader's name has changed..thats the main reason I know I got a new crew..that and the stats don't match up. When i start a campaign I write down all the unit leaders and their rally,"prime fire factor(e.g. armor rating for afv leaders and the inf rating for inf leaders ...

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