Search found 21 matches

by Paul Saunders
Tue Oct 03, 2000 1:25 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Stupid computer keeps shooting my MG nests with small arms fire...
Replies: 5
Views: 159

<r> <QUOTE><s>[quote]</s>Originally posted by Arralen:<br/>
<B><s>[b]</s> Only help is . turn down the message delay, <e>[/b]</e></B><e>[/quote]</e></QUOTE>

The message delay is the single biggest factor in timewasting. Turn it off completely and you may be surprised at how fast the game plays ...
by Paul Saunders
Fri Sep 29, 2000 9:57 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Editor
Replies: 6
Views: 93

<r> <QUOTE><s>[quote]</s>Originally posted by lunatink:<br/>
<B><s>[b]</s>This only becomes a problem if you change a unit on a hex that has two units on it. I hope this helps.<e>[/b]</e></B><e>[/quote]</e></QUOTE>

To place a unit in a hex that already has a unit, hold the shift key down when you ...
by Paul Saunders
Wed Sep 27, 2000 6:48 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Batlle length
Replies: 1
Views: 52

Point your mouse at the top right of the screen, where it gives weather information.

Each turn I believe is "several minutes" long, it's not a fixed number.
by Paul Saunders
Tue Sep 26, 2000 11:15 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Tactic help needed
Replies: 7
Views: 173

Try Buchholz Station, available from the SP Arsenal site, that's a very small one, playable from either side and not too difficult against the AI.
by Paul Saunders
Tue Sep 26, 2000 11:09 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Why play in 2D, try 3D
Replies: 18
Views: 294

<r> <QUOTE><s>[quote]</s>Originally posted by Graf Speer:<br/>
<B><s>[b]</s></B> <QUOTE><s>[QUOTE]</s><B>Still holding out for 4D games, <br/>
<e>[/b]</e></B><e>[/quote]</e></QUOTE>

What? You mean being able to travel back in time if things turn out badly?<br/>
<br/>
We've already got that option ...
by Paul Saunders
Tue Sep 26, 2000 11:03 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: ID flags
Replies: 4
Views: 61

It doesn't work in the preferences, but the keyboard shortcut does work.

The keyboard shortcut is "?", but don't press the shift key, so it's really "/".
by Paul Saunders
Tue Sep 26, 2000 10:59 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: C2
Replies: 8
Views: 208

<r> <QUOTE><s>[quote]</s>Originally posted by PrivateSlovik:<br/>
<B><s>[b]</s>Just to confirm though, once my units reach their objective, they can't be sent past the objective flag without expending command points for each individual unit, right<e>[/b]</e></B><e>[/quote]</e></QUOTE>

Correct.<br ...
by Paul Saunders
Sun Sep 24, 2000 9:38 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: AFV tactic puzzler
Replies: 25
Views: 156

I first realised the importance of conserving APCR in one battle against the Russians. I wasted all my APCR on the T-26s and T-34s that first appeared.

Then the KVs appeared!!!
by Paul Saunders
Sun Sep 24, 2000 9:14 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: C2
Replies: 8
Views: 208

<t>C2 is easist to use when you have an experienced force with plenty of radios, i.e. the US Army. Inexperienced troops with few radios are much more difficult to play, but some people like a challenge.<br/>
<br/>
Bear in mind that many scenarios are not designed with C2 in mind, and such scenarios ...
by Paul Saunders
Sun Sep 24, 2000 1:59 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Sturmtigers and Smoke
Replies: 5
Views: 158

Yeah it seems most troops have them, but not many. I keep running out of the damn things! I try not to use them unless they're absolutely necessary, but they are.

And the effects don't last long anymore, they dissipate very quickly.
by Paul Saunders
Sun Sep 24, 2000 1:41 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: SPWAW Mine Clearance Question
Replies: 12
Views: 342

<t>Remember that engineers either need to be in the hex or facing it to clear mines.<br/>
<br/>
A typical minefield has 10 mines, usually 1 squad will clear 2 or 3 each turn, so it may take 4 or 5 turns. However if you put a whole platoon of engineers to work on one hex you can clear it in 1 or 2 ...
by Paul Saunders
Sat Sep 23, 2000 8:53 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: AFV tactic puzzler
Replies: 25
Views: 156

<t>Very interesting. I'm no expert on this but I'd just like to add a few points.<br/>
<br/>
1) As you suggested, the greater the angle the greater the chance of ricochet, so a side hit at 30 degrees is far more likely to bounce off. I think this more than compensates for the thinness of the armour ...
by Paul Saunders
Sat Sep 23, 2000 2:37 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: just wanted to add about strategy
Replies: 5
Views: 60

<t>Smoke. Blind the pillboxes, get in close with your engineers and wipe 'em out! I usually assault from the side so the pillbox can't attack me, it takes longer but it's much safer.<br/>
<br/>
Yes recon is essential, but recon by death is sometimes necessary. Think of pawns in chess.<br/>
<br ...
by Paul Saunders
Fri Sep 22, 2000 11:03 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Try out this new scenario, if you can!
Replies: 7
Views: 148

<r> <QUOTE><s>[quote]</s>Originally posted by Don:<br/>
<B><s>[b]</s>1)Took away the radio from the A0 unit - I missed this before, so players can actually call in the planes! Don't want that!<br/>
<e>[/b]</e></B><e>[/quote]</e></QUOTE>

I'm not sure I follow what you're saying here, but taking the ...
by Paul Saunders
Fri Sep 22, 2000 7:01 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: SPWAW v4 Comments, Bugs and Suggestions
Replies: 6
Views: 128

<t>I believe you can change the point value of units by applying a modifier to them. I seem to remember one scenario where my units were worth their points x3 whereas the other side were worth their normal value, so I had to kill lots of them and avoid getting my own troops killed.<br/>
<br/>
I ...
by Paul Saunders
Fri Sep 22, 2000 6:55 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Text limits??
Replies: 5
Views: 103

Yes, there's a limit. I can't remember what it is but I've reached it and so have you.

I don't think there's a limit on any other terrain though.
by Paul Saunders
Fri Sep 22, 2000 6:52 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: AFV tactic puzzler
Replies: 25
Views: 156

<r> <QUOTE><s>[quote]</s>Originally posted by Mogami:<br/>
<B><s>[b]</s>I just turn the tank head on. As for slope doen't the front armour on good tanks have "Slope" I thought they were built so the armour was not flat.<br/>
<br/>
<e>[/b]</e></B><e>[/quote]</e></QUOTE>

Varies from tank to tank. T ...
by Paul Saunders
Fri Sep 22, 2000 6:38 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Newbie Question!!!!
Replies: 8
Views: 92

<t>Were you moving before firing? Moving units have less chance of hitting. To get the best chance of hitting fire before you move. Also each time you fire at the same target your aim improves, so don't switch targets, keep firing at the same one.<br/>
<br/>
It's a good tactic to fire at different ...
by Paul Saunders
Fri Sep 22, 2000 5:29 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Newbie Question!!!!
Replies: 8
Views: 92

<r> <QUOTE><s>[quote]</s>Originally posted by EngineerWhit:<br/>
<B><s>[b]</s>Like I originally said, I've basically been playing the same scenario over and over [tutorial scenario]. The first time I went through it, I scored a decisive victory. However, ever since, I've managed only marginal ...
by Paul Saunders
Fri Sep 22, 2000 4:37 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: SPWAW v4 Comments, Bugs and Suggestions
Replies: 6
Views: 128

SPWAW v4 Comments, Bugs and Suggestions

<t>PREFERENCES<br/>
<br/>
UNIT COMM & COMMAND CONTROL. Having these as separate features introduces interesting new possibilities. Many people don't like using Command Control because it's too restrictive, however many of these restrictions stem from units being out of communication. If Unit Comm is ...

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