Search found 7 matches

by ddearing
Wed Aug 01, 2001 12:37 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Infantry in same hex
Replies: 20
Views: 512

<t>Paul, try putting two personnel units in the same hex in good defensive terrain and/or dug in. The non-targetted unit will be hit more often and suffer a much higher loss rate than the the targetted unit.<br/>
The difference is much more pronounced when the units are in a good defensive position ...
by ddearing
Tue Jul 03, 2001 12:04 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: The "clearest" thunderstorm in history?
Replies: 5
Views: 111

I also had this happen, but playing as the Soviets. The scenario was at 0300 in a thunderstorm.
I would suspect that the visibility calculation is unsigned, so we're really seeing a -1 (which is 255 interpreted as a signed number) being generated.
by ddearing
Mon Jun 25, 2001 9:32 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: MC Bug, crashes if Move Radius on
Replies: 2
Views: 57

MC Bug, crashes if Move Radius on

<t>When playing in the Mega Campaign, the game crashes when I switch units if the "Move Radius" preference is set to anything but off. This happens regardless of whether I press "N", click on the next unit button, or select a unit with the mouse.<br/>
It does not happen in non-MC play.<br/>
Happens ...
by ddearing
Wed Oct 11, 2000 11:03 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: version 4.3b OOB bugs
Replies: 5
Views: 106

<t> I have had individual squads/vehicles gain or lose recon status during the course of a scenario. I haven't seen this condition persist across campaign scenarios.<br/>
Also, for the OOBs, I have been unable as the Germans to purchase JPz formations at any time (the formations show up for the ...
by ddearing
Mon Oct 02, 2000 8:52 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: French 47mm AT
Replies: 7
Views: 161

French 47mm AT

<r> I believe the French 47mm AT gun is incorrect. It is using the same gun as on their tanks, while the information I've seen indicates that the AT gun was the SA 37/39 APX, which was a different weapon that only fired APCR.<br/>
Mind you, the current weapon is quite nasty enough.<br/>
Here's a ...
by ddearing
Sat Sep 30, 2000 1:01 pm
Forum: Pacific War: The Matrix Edition
Topic: Airstrike Bug - Kills Friendly Leader
Replies: 8
Views: 173

<t> If there's some mistaken attacking going on with other effects, there needs to be some reporting to that effect. If not, my opinion is that this featurette should be removed. It is not consistent with the rest of the game, no other "friendly fire" effects occur anywhere.<br/>
Also, as I said, I ...
by ddearing
Sat Sep 30, 2000 7:02 am
Forum: Pacific War: The Matrix Edition
Topic: Airstrike Bug - Kills Friendly Leader
Replies: 8
Views: 173

Airstrike Bug - Kills Friendly Leader

<t> A held over bug from earlier versions of PacWar. When making an airstrike against a base location with a friendly leader assigned, sometimes the friendly leader is killed. I have never, ever seen an airstrike against a base kill an enemy leader.<br/>
i.e. Allied airstrikes kill allied leaders ...

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