Search found 105 matches

by IKerensky_alt
Wed Sep 02, 2009 7:48 am
Forum: World in Flames
Topic: OT - WWII quiz
Replies: 3514
Views: 56895

RE: OT - WWII quiz

<r>
<QUOTE><s>[quote]</s>ORIGINAL: larssto<br/>
<br/>
<br/>
This is slightly pre-WWII, hope that's allowed.<br/>
<br/>
What's the name of the depicted aircraft and what's so special about its companion navy ship?<br/>
<br/>
<br/>
<br/>
Lars<br/>
<br/>
<br/>
<IMG src="https://www ...
by IKerensky_alt
Wed Sep 02, 2009 7:47 am
Forum: World in Flames
Topic: OT - WWII quiz
Replies: 3514
Views: 56895

RE: OT - WWII quiz

ORIGINAL: SamuraiProgrammer

Sorry. let me rephrase

What ended on the August 31, 1939 (the day before World War II started) ?

The Inter-wars... (l'Entre Deux Guerres en français :p )
by IKerensky_alt
Wed Jul 22, 2009 5:03 am
Forum: World in Flames
Topic: Case White AAR (After action report)
Replies: 147
Views: 3623

RE: Case White AAR (After action report)

<t> Hope you got some land units in Konigsberg... or you will need to divert forces to Danzig.<br/>
&nbsp;<br/>
Also you set up no one in Czechoslovakia... wich mean the Polish can concentrate on the West front, and possibly send a Cav through the gap...<br/>
&nbsp;<br/>
Dont bet on having any ...
by IKerensky_alt
Tue Jul 21, 2009 7:00 am
Forum: World in Flames
Topic: What Do You Think Needs to be in World In Flames PC Game
Replies: 815
Views: 18560

RE: Fog of War

I played CWiF with FoW in solo and frankly it is a good riddance... FoW didn't add anything to WiF, it only make the attack most costly and stupid...
by IKerensky_alt
Mon Jul 13, 2009 10:02 am
Forum: World in Flames
Topic: A few questions about the rules
Replies: 184
Views: 3783

RE: A few questions about the rules

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Mike Parker<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: gogol1st<br/>
<br/>
but i still find some weird things. For example, it seems that you can never attack ships in port with ships ? <br/>

<e>[/quote]</e></QUOTE>
The first two were attempts to prevent ...
by IKerensky_alt
Thu Jul 02, 2009 9:20 am
Forum: Gary Grigsby's War in the East Series
Topic: Patton's Dream scenario
Replies: 49
Views: 1406

RE: Patton's Dream scenario

<t> I think that US use of the "A" bomb will result in automatic Peace Negociation with a Cease Fire and return to previous status, not USSR surrendering or collapse.<br/>
&nbsp;<br/>
Why ? <br/>
&nbsp;<br/>
Because, in the event the US were the aggressor ( Patton's Wet Dream ), the use of the ...
by IKerensky_alt
Thu Jul 02, 2009 7:13 am
Forum: Gary Grigsby's War in the East Series
Topic: Patton's Dream scenario
Replies: 49
Views: 1406

RE: Patton's Dream scenario

<t> I think France wont have joined an offensive war against USSR for 2 reason :<br/>
&nbsp;<br/>
1- Power consolidation: France governement wasn't strong enough yet to afford a break with the left wing parties. And socialism and communism weren't small power in French politics even after thoses ...
by IKerensky_alt
Wed Jul 01, 2009 12:43 pm
Forum: Gary Grigsby's War in the East Series
Topic: Patton's Dream scenario
Replies: 49
Views: 1406

RE: Patton's Dream scenario

<t> Well, Well, Well...<br/>
&nbsp;<br/>
Potent argument on both side...<br/>
&nbsp;<br/>
Just one tiny thing you forgot : On what side would Germany stand and when will the Allies broke up ? after Germany total conquest or before Germany by offering a surrendering in exchange on a switch side ...
by IKerensky_alt
Wed Jul 01, 2009 8:15 am
Forum: World in Flames
Topic: Stack depiction
Replies: 26
Views: 577

RE: Stack depiction

And the shadow is not an overlay ? too bad :(
by IKerensky_alt
Wed Jul 01, 2009 5:32 am
Forum: World in Flames
Topic: Stack depiction
Replies: 26
Views: 577

RE: Stack depiction

Well no problem with shadows on lower right... I understood you put the shadow directly in the counter pics...
&nbsp;
Too bad you doesnt have an invisible color counter with the shadow in diferrent size that you could just have pasted on top of every stacks...
by IKerensky_alt
Wed Jul 01, 2009 5:29 am
Forum: World in Flames
Topic: War in China
Replies: 185
Views: 3642

RE: War in China

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Petracelli69<br/>
<br/>
Interesting to see how it has changed. A question for the beta testers is when Japan goes all out for China is it with the new hex scale more likley than in the boardgame to ...
by IKerensky_alt
Tue Jun 30, 2009 12:40 pm
Forum: World in Flames
Topic: Stack depiction
Replies: 26
Views: 577

RE: Stack depiction

And why not simply have 3 size shadow : 1 unit ( no shadow),&nbsp; 2 units ( small shadow ), 3+ units (large shadows) ?
by IKerensky_alt
Tue Jun 30, 2009 4:57 am
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 34406

RE: MWIF Game Interface Design

<t> Hum, I was noticing all thoses granite-textured windows background... And I wonder, is it an option to have plain color instead ? Thoses mixed-colors produce a lot of "noise" around writtings and make the windows a bit painfull to look at for long time and harder to read (especially noticable ...
by IKerensky_alt
Fri Jun 26, 2009 5:12 am
Forum: World in Flames
Topic: War in China
Replies: 185
Views: 3642

RE: War in China

<t> In the South the Chinese are better to defend in mountain behind river on the two side of the Canton-Changyan Railroad... each unit here blocade one or two japanese unit for supply keeping or they had to be assaulted wich isn't exactly a pleasure for the smaller Japanese South Army.<br/>
&nbsp ...
by IKerensky_alt
Tue Jun 23, 2009 10:41 am
Forum: World in Flames
Topic: Stack depiction
Replies: 26
Views: 577

RE: Stack depiction

<t> You can see it, when you are looking for it. The trouble is that when you use a larger picture of the front all thoses symbols blur a bit and your mind have trouble visualising wich stack is smaller. By using the old trick of the enforced shadow it will be far more easy tolocate the single unit ...
by IKerensky_alt
Tue Jun 23, 2009 6:55 am
Forum: World in Flames
Topic: Stack depiction
Replies: 26
Views: 577

Stack depiction

<t> Looking at the AAR I noticed that with the new mapboard, wich is really nice, the number for the stack height become quite hard to read and doesnt stick out that much, making it a bit hard to see what is a multi unit stack and what is not in the front line.<br/>
<br/>
Is there some provision ...
by IKerensky_alt
Thu Jun 18, 2009 5:54 am
Forum: World in Flames
Topic: Barbarossa and Army Group Center in pictures
Replies: 184
Views: 3400

RE: Barbarossa and Army Group Center in pictures

<t> Airplanes depiction on counter are more for identification than elsething. Thoses counter are not supposed to be composed of only thoses kind of aircraft. <br/>
&nbsp;<br/>
And there is no provision in WiF about what planes should be used on each front, except the Air rating of your opponent ...
by IKerensky_alt
Wed Jun 17, 2009 1:45 pm
Forum: World in Flames
Topic: A few questions about the rules
Replies: 184
Views: 3783

RE: A few questions about the rules

It is NOT useless in WiF, it is useless in MWiF wich have a one size all hexagone.
&nbsp;
In boardgame WiF certain hexes on certain map count for more than one hex of range...
by IKerensky_alt
Wed Jun 17, 2009 10:09 am
Forum: World in Flames
Topic: A few questions about the rules
Replies: 184
Views: 3783

RE: A few questions about the rules

For a CvP to be out of range is fairly easy, some old CvP have very small ranges, and a hexagone in the outside Box is 4 hex away in range (IIRC), Pacific/Asia map is 2 hex, so the CvP could be out of range of the adjacent hexes without the rule clarification.

Go to advanced search