Search found 61 matches

by BP
Thu May 15, 2003 6:36 am
Forum: Starships Unlimited v3
Topic: patches
Replies: 3
Views: 108

Sloooooooowwwwww

<t>I had just posted a broken link on the Matrix tech. support database when I found this (thank you Andrew!). I tried downloading from the mirror site in Greece(?) but it is slower than dirt. I have upgraded DSL service here and 12MB should take me <2 minutes but it's looking more like a half hour ...
by BP
Thu May 15, 2003 6:31 am
Forum: Unofficial Tech Support By Gamers for Gamers
Topic: SUDG patch v2.0 can't download - broken link?
Replies: 1
Views: 53

SUDG patch v2.0 can't download - broken link?

Been trying to download the v2.0 patch for Starships Unlimited and keep getting broken link. Help?
by BP
Mon May 13, 2002 9:37 pm
Forum: Starships Unlimited v3
Topic: patch 1.2
Replies: 26
Views: 435

Admitedly a minor issue

<t>Andew-<br/>
Thanks for responding. Admitedly, this is a minor issue. However, to clarify, I don't live in a dirty environment or frequently drop my PC. I have had two hard disk failures in 12 years of owning hard disks. They are infrequent but really un-fun when they do happen. Hard disks wear ...
by BP
Sun May 12, 2002 7:09 am
Forum: Starships Unlimited v3
Topic: patch 1.2
Replies: 26
Views: 435

Music

<t>I didn't experience the volume problem and I don't care so much about the CD spinning - it's my hard drive spinning that bugs me. I've had a couple of hard drive failures in the past and am a bit wary of anything that will spin the thing for long periods. Why can't the short song bits be loaded ...
by BP
Fri May 10, 2002 5:24 am
Forum: Starships Unlimited v3
Topic: patch 1.2
Replies: 26
Views: 435

It works!

<t>Uninstalled (making sure to run the uninstall from the "Matrix Games" folder - the one with the space between "Matrix" and "Games") then downloaded the patch again and reinstalled (in the "MatrixGames" folder - no space) and boom, I'm back in my old save games and it says version 1.2! Awesome ...
by BP
Thu May 09, 2002 9:58 pm
Forum: Starships Unlimited v3
Topic: Disappearing Holy Relic
Replies: 8
Views: 181

I'll give it a try, thanks Erik!

Will try it when I get home this evening. I'll keep my fingers crossed.
by BP
Thu May 09, 2002 9:34 pm
Forum: Starships Unlimited v3
Topic: patch 1.2
Replies: 26
Views: 435

I've had 1.2 probs also

<t>I downloaded and THOUGHT I'd installed the 1.2 patch correctly but in the game it still says version 1.1. I've also run that little automatic update program and it tells me I have the most up to date version. Maybe the installer stuck the patch in the wrong directory? I think I just ASSUMED it ...
by BP
Thu May 09, 2002 9:08 pm
Forum: Starships Unlimited v3
Topic: Disappearing Holy Relic
Replies: 8
Views: 181

Wrong Patch?

<t>I downloaded the most recent patch, version 1.2 and installed it. However, when I'm in the game it still says version 1.1 so I'm confused. I also tried running the auto-updater and it told me I had the most recent version and no new updates were available. One other thing I found a bit confusing ...
by BP
Fri May 03, 2002 6:24 pm
Forum: Starships Unlimited v3
Topic: Disappearing Holy Relic
Replies: 8
Views: 181

Disappearing Holy Relic

<t>I had two holy relics on the same ship and two systems with holy relic required artifacts. Looks straightforward. So, I go to the first system and retrieve artifact #1 no problem. I then head to the second system but when I get there my ship is out of holy relics! Maybe when one of these gets ...
by BP
Tue Mar 19, 2002 7:56 pm
Forum: Starships Unlimited v3
Topic: New Ship, Only 2 Combat Moves
Replies: 2
Views: 78

New Ship, Only 2 Combat Moves

<t>I built a new ship at a colony world. When completed and awaiting a mission, I sent it after pirates in the next system. When I got the notice to enter battle I was surprised to see that the new ship had no weapons (apparently, a world can build a ship without a space dock but only equips it with ...
by BP
Sat Mar 16, 2002 1:10 am
Forum: Starships Unlimited v3
Topic: Energy Tap
Replies: 3
Views: 78

Okay, I think that's the assumption I was operating under. So you ONLY need to use the tap energy button for an overcharge (20% weapon damage)? I can't see a lot of situations where you'd want to do that.
by BP
Fri Mar 15, 2002 8:51 pm
Forum: Starships Unlimited v3
Topic: Energy Tap
Replies: 3
Views: 78

Energy Tap

<t>I haven't used this yet but assume power stored in my drives are being used for weapons (because most of my ships don't have enough generators to power their weapons continuously). Does it depend on the game options or am I wrong about power being taken from the engines unless I manually tap ...
by BP
Fri Mar 15, 2002 7:39 pm
Forum: Starships Unlimited v3
Topic: New forum
Replies: 1
Views: 67

Yes, very fancy!
by BP
Thu Mar 14, 2002 7:03 pm
Forum: Starships Unlimited v3
Topic: test (nt)
Replies: 2
Views: 84

test (nt)

nt
by BP
Fri Mar 01, 2002 6:56 pm
Forum: Starships Unlimited v3
Topic: COULD be a great game but... RANT
Replies: 16
Views: 310

<t>No, "BP" are just my intials and they don't stand for Baden Powell (who?). Didn't even realize you could start the game with advanced techs. Interesting but then how do you sqaure that with teh fact you start with 1 ship and haven't explored anything? Did your civilization just say (you know ...
by BP
Fri Mar 01, 2002 9:03 am
Forum: Starships Unlimited v3
Topic: COULD be a great game but... RANT
Replies: 16
Views: 310

<t>Max- I don't know who Chris Isaak is. I am a man completely devoid of humor. I only live to point out minute flaws that don't matter a whit and only exist because I failed to read the manual. I am very insecure. While we're on the topic of music, I have mine turned off on SUDG because even though ...
by BP
Fri Mar 01, 2002 8:25 am
Forum: Starships Unlimited v3
Topic: COULD be a great game but... RANT
Replies: 16
Views: 310

Thanks Erik-
Excellent solution. Now, about my scratched up cd... (just kidding). Cheers -BP
by BP
Fri Mar 01, 2002 5:31 am
Forum: Starships Unlimited v3
Topic: COULD be a great game but... RANT
Replies: 16
Views: 310

<t>Again, thanks to both Andrew and Eric for your responses.<br/>
<br/>
Andrew:<br/>
Just want to make clear that I was NOT offended in any way by a perceived lack of attention on your part. Quite the contrary, I've noted several times how impressed I was at getting attention from the developer. Don ...
by BP
Thu Feb 28, 2002 10:43 pm
Forum: Starships Unlimited v3
Topic: COULD be a great game but... RANT
Replies: 16
Views: 310

<t>Andrew & Eric, thank you very much for your prompt replies. I do appreciate very much your attention and as I have said am very impressed that the actual game developer would take his time to address customer suggestions (or rather pointed rants in my current case). I understand that your ...
by BP
Thu Feb 28, 2002 7:47 pm
Forum: Starships Unlimited v3
Topic: Unapproachable System
Replies: 4
Views: 113

That's a good one to know. I was wondering about the difference between "cancel current nav order" and "cancel current mission". I was also wondering what use the cursor was as I couldn't do anything with it. This could be useful!

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