Search found 34 matches

by kgsan
Sat Aug 01, 2015 10:44 am
Forum: Gary Grigsby's War in the East Series
Topic: Updated Manual
Replies: 52
Views: 1598

RE: Updated Manual

So is the printed manual now for sale (August 2015) the original manual or a version which includes current updates?
by kgsan
Sun Oct 07, 2012 3:31 pm
Forum: The War Room
Topic: Scenario List
Replies: 4
Views: 929

RE: Scenario List

Thanks budd. What is the significance of the flags? Do they indicate the side you play? Are the scenarions only playable by one side?
by kgsan
Sun Oct 07, 2012 2:15 pm
Forum: The War Room
Topic: Scenario List
Replies: 4
Views: 929

Scenario List

My apologies if this is answered elsewhere, but is there a list of all the scenarios included with the base game (Scourge of War Gettysburg)?
by kgsan
Sat Dec 16, 2006 4:34 pm
Forum: Carriers At War
Topic: No Carriers at War for Santa
Replies: 20
Views: 618

RE: No Carriers at War for Santa

<r> <QUOTE><s>[quote]</s>ORIGINAL: Scotj<br/>
<br/>
<br/>
<B><s>[b]</s> 1) Carriers at War is being done by another development team. Sure it will be great. Ours will be better.<br/>
<br/>
<e>[/b]</e></B>What does this mean? Someone else is making a version of Carriers at War? Huh?<B><s>[b]</s ...
by kgsan
Wed Dec 13, 2006 7:30 pm
Forum: Carriers At War
Topic: No Carriers at War for Santa
Replies: 20
Views: 618

RE: No Carriers at War for Santa

Well, sorry to hear it will be a bit, but thanks for the update. Glad y'all are taking the time to finish it up right, though I wouldn't expect anything less from SSG.

Regards,

kgsan
by kgsan
Sat Nov 04, 2006 12:48 pm
Forum: Conquest of the Aegean
Topic: Making COTA more accessible
Replies: 10
Views: 179

RE: Making COTA more accessible

It would be nice if one could pull up the information from the scenariomaker while in-game by clicking on the item in the equipment list (at least if programming this isn't too time consuming).
by kgsan
Mon Jan 03, 2005 7:22 pm
Forum: General Discussion
Topic: Norm Kroger's new game
Replies: 13
Views: 264

RE: Norm Kroger's new game

<r> For what its worth, I did not read him as saying that there is no AI in the game, but that, rather than short change AI, they are focusing on tactical at this stage and will tackle operational campaign in a possible follow up. However, like some of the others here, I am more interested in an ...
by kgsan
Sun Jan 02, 2005 6:59 pm
Forum: Tech Support
Topic: What Screen Resolutions does WITP support
Replies: 5
Views: 137

RE: What Screen Resolutions does WITP support

<r> rougeusmc thanks for the reolution size. Mr. Frag, thanks for the suggestion and please pardon my ignorance. How do you run WITP in windows mode and how would this improve the apperance onscreen? (Would it prevent the computer from automatically stretching WITP to fit the screen?)<br/>
<br ...
by kgsan
Sun Jan 02, 2005 1:13 am
Forum: Tech Support
Topic: What Screen Resolutions does WITP support
Replies: 5
Views: 137

What Screen Resolutions does WITP support

Does anyone recall which screen resolutions WITP supports? I am looking into getting a laptop and would like to get one which can run WITP at its native resolution.

Thanks
by kgsan
Wed Oct 13, 2004 9:04 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: turning off the rule
Replies: 81
Views: 935

RE: turning off the rule

<r> <QUOTE><s>[quote]</s>Hi, With or without makes almost no difference. <br/>
<br/>
Without respawn rule but with normal correct OOB the USN gets more ships sooner then using the respawn rule. But in the end the extra ships in correct OOB or respawned ships using this rule are very small change ...
by kgsan
Wed Oct 13, 2004 2:38 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: turning off the rule
Replies: 81
Views: 935

RE: turning off the rule

<t> If the hulls for these ships were laid down before their namesakes were sunk, then it certainly seems like they ought to be included in the game. <br/>
<br/>
Why not, as someone suggested above, just name them Yorktown II, etc. and include them in the OOB regardless of the USN's sunk CVs in ...
by kgsan
Sat Jul 17, 2004 5:39 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Determining Aircraft Cargo Capacity
Replies: 6
Views: 206

RE: Determining Aircraft Cargo Capacity

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mr.Frag<br/>
<br/>
Oh, the aircraft end ... quite easy ... <br/>
It is listed in the database screen for the aircraft.<br/>
The element weights are listed on other screens off that same database.<br/>
a C-47 = 10,000 pounds = 100 load factors.<br/>
To figure ...
by kgsan
Sat Jul 17, 2004 5:21 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Determining Aircraft Cargo Capacity
Replies: 6
Views: 206

RE: Determining Aircraft Cargo Capacity

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mr.Frag<br/>
<br/>
No need, all airgroups are small enough to fit on any AK.
<e>[/quote]</e></QUOTE>
<br/>
Mr Frag thanks for the response, you seem to be everywhere these days! [;)] However, I was asking how to determine how much supply or troops <U><s>[u]</s ...
by kgsan
Sat Jul 17, 2004 11:36 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Determining Aircraft Cargo Capacity
Replies: 6
Views: 206

Determining Aircraft Cargo Capacity

<t> Does anyone know how we can determine the cargo capcity of aircraft? I would like to calculate the amount of supplies (or troops) that a given transport aircraft can be expected to carry, but not sure how to figure this out. Is this number supplied somewhere on the squadron or aircraft info ...
by kgsan
Sun Jul 11, 2004 3:21 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Manually Pausing Game
Replies: 6
Views: 160

RE: Manually Pausing Game

Appreciate the advice SunDevil. However, is there no way to pause the game during resolution phase? Sometimes I would prefer to pause and digest the info as it happens and the map is in front of me.
by kgsan
Sun Jul 11, 2004 2:47 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Manually Pausing Game
Replies: 6
Views: 160

Manually Pausing Game

<t> Is there anyway to manually pause the game while it is running (for instance if I want to catch the report of sighting before the game moves to the next item)? These reports pop up and get pushed off the screen by other events very quickly during the turn resolution phase. There is probably an ...
by kgsan
Sat Jul 10, 2004 8:11 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Combat Summary screen covers map
Replies: 7
Views: 170

RE: Combat Summary screen covers map

It would be nice if we could move the dialogue box or at least resize it. But if neither of those options is feasible, then improving the centering as geozero suggested would be a big improvement.
by kgsan
Thu Jul 01, 2004 8:42 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Order Question
Replies: 5
Views: 107

RE: Order Question

Thanks for the quick response guys. I'm impressed with the Matrix staff's ability to keep nearly instantaneous pace with questions sprouting up in the large number of anticipatory threads while at the same time moving forward on finalizing the release.
by kgsan
Thu Jul 01, 2004 8:32 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Order Question
Replies: 5
Views: 107

Order Question

<t> I have a basic question about ordering once we get the green light. If we choose "CD On Demand," do we still get the option to make an immediate digital download or have we committed to CD only? (If we get both, how much extra does it cost for the CD delivery option?) Also I thought I saw ...
by kgsan
Sun Mar 28, 2004 2:49 am
Forum: Campaigns on the Danube 1805 - 1809
Topic: After Action Report: CotD,
Replies: 23
Views: 1165

RE: After Action Report: CotD

I'm curious to see how the game plays and am enjoying the AAR. Please keep it going.

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