Search found 32 matches

by Thales99
Tue Apr 03, 2018 2:45 pm
Forum: Tech Support
Topic: Terrain modifiers
Replies: 7
Views: 460

RE: Terrain modifiers

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Saint Ruth<br/>
<br/>
Hi Thales, can you tell me the hex numbers and what scenario and I'll have a look.<br/>
(Press Y to see hex numbers).<br/>
Thanks,<br/>
Brian
<e>[/quote]</e></QUOTE>
<br/>
My observations are from the 2nd Alamein scenario as Axis ...
by Thales99
Wed Mar 28, 2018 12:58 pm
Forum: Tech Support
Topic: Terrain modifiers
Replies: 7
Views: 460

Terrain modifiers

<t> I'm currently trying the 2nd Alamein scenario as Axis, but I'm somewhat confused about the influence of terrain on a unit's defense values.<br/>
<br/>
For example, when I move an infantry unit around during setup, it shows a defense value of 18 in open desert and a defense value of 21 in rough ...
by Thales99
Tue Aug 27, 2013 3:20 pm
Forum: Tech Support
Topic: Strange air losses
Replies: 3
Views: 262

RE: Strange air losses

<t> Attrition due to mechanical breakdown sounds reasonable and realistic, even though in this situation it seemed a bit "selective", as you mentioned. The He-111 group was based in a town without structural damage and no overstacking. Unfortunately I have no savefile left of this turn, I will send ...
by Thales99
Mon Aug 26, 2013 6:02 pm
Forum: Tech Support
Topic: Strange air losses
Replies: 3
Views: 262

Strange air losses

<t> I experienced a strange air combat result (in v1.06h) when I wanted to see what happens if I unleash all air units in range (way beyond the stacking limit, but this should not affect air losses) on a single depleted partisan unit. Surprisingly, I lost a unit of He 111 for unknown reasons. When I ...
by Thales99
Mon Aug 26, 2013 3:22 pm
Forum: Tech Support
Topic: Unnamed unit type
Replies: 1
Views: 214

Unnamed unit type

<r> While playing the Uranus campaign with the latest patch (1.06h) I received some unnamed reinforcements (-N/A-) on the German side that later seemed to appear as a second type of infantry in the Luftwaffe field divisions.<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums ...
by Thales99
Sun Aug 25, 2013 9:37 am
Forum: Tech Support
Topic: Bugs/inconsistencies concerning XP cards
Replies: 1
Views: 204

Bugs/inconsistencies concerning XP cards

<t> I found the following bugs/inconsistencies when taking a look at the experience cards:<br/>
<br/>
PROMOTIONS: There seems to be a bug that the first sub-unit (i.e. the first regiment of a division) receives an XP boost according to the general's inituition skill, while the other sub-units ...
by Thales99
Tue Jul 31, 2012 6:34 pm
Forum: Tech Support
Topic: Alfredo Guzzoni
Replies: 2
Views: 192

Alfredo Guzzoni

There seems to be a data mismatch with Italian officer Alfredo Guzzoni. I have him in the officer pool in the Case Blue scenario, and his combat modifier is displayed as a whopping +1000%.
by Thales99
Mon Sep 26, 2011 4:03 pm
Forum: Tech Support
Topic: Bug report for 1.05.23
Replies: 0
Views: 100

Bug report for 1.05.23

<t> I observed the following problems while playing the 1944 campaign as Axis against the Soviet AI (normal difficulty) using the 1.05.23 Beta version:<br/>
<br/>
- There seems to be a severe problem with German support squad production and/or distribution. For example, my depleted air base units ...
by Thales99
Sun Feb 20, 2011 10:33 am
Forum: Tech Support
Topic: Crash in version 1.03 beta 1
Replies: 3
Views: 811

Crash in version 1.03 beta 1

I played several games with the new beta version without problems, however in the course of the last one I experienced three crashes (with identical reports). Unfortunately I have no save game causing a reproducible crash yet, so I only attached one of the crash reports.
by Thales99
Tue Dec 28, 2010 8:40 pm
Forum: Tech Support
Topic: Sea transport oddities
Replies: 3
Views: 114

RE: Sea transport oddities

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Helpless<br/>
<br/>
Hmm.. didn't read the manual, but Soviet ports captured by the Axis do contribute, not the other way around.<br/>

<e>[/quote]</e></QUOTE>
<br/>
Well, the manual currently states:<br/>
<br/>
"... the Axis player is limited to ...
by Thales99
Tue Dec 28, 2010 9:37 am
Forum: Tech Support
Topic: Sea transport oddities
Replies: 3
Views: 114

Sea transport oddities

<t> I found the following inconsistencies/bugs concerning sea transport while playing the '43 scenario as Axis player:<br/>
<br/>
- It is stated in the manual that captured ports do not contribute to their respective sea zone pool (14.2.3.1), but this is certainly not the case in my game. Apart ...
by Thales99
Sat Oct 23, 2010 7:15 am
Forum: Tech Support
Topic: Siege of Rome crash
Replies: 4
Views: 925

RE: Siege of Rome crash

Playing with the 1.02 beta2 patch, I also experience this type of crash when initiating a siege of rome and executing the turn. I have uploaded the save file and error log.
by Thales99
Thu Oct 14, 2010 5:10 pm
Forum: Hannibal: Rome and Carthage in the Second Punic War
Topic: AI Improvements
Replies: 32
Views: 858

RE: AI Improvements

<r> <QUOTE><s>[quote]</s>ORIGINAL: mercenarius<br/>
<br/>
In the meantime, may I ask if you are playing at the Normal or the Hard level? Did you use the Standard First Move?
<e>[/quote]</e></QUOTE>
<br/>
So far I've always played on Hard level without Standard First Move (I like the added ...
by Thales99
Wed Oct 13, 2010 5:41 pm
Forum: Hannibal: Rome and Carthage in the Second Punic War
Topic: AI Improvements
Replies: 32
Views: 858

RE: AI Improvements

<t> I just managed to finish my first game using the new beta patch (absolutely flawless, no bugs observed). While the AI gave a good fight, I again noticed its tendency to deliberately move understrength and numerically inferior armies into territories held by the player.<br/>
<br/>
During the ...
by Thales99
Sat Oct 09, 2010 7:42 pm
Forum: Hannibal: Rome and Carthage in the Second Punic War
Topic: AI Improvements
Replies: 32
Views: 858

AI Improvements

<t> I've bought this game a few days ago and enjoy it a lot so far. The AI puts up a tough fight, but there is always room for improvement. Maybe a thread gathering AI bugs and ideas for improvements is a good idea. Here are the things I have noticed so far:<br/>
<br/>
- Often "Roman Siege" cards ...
by Thales99
Tue Sep 14, 2010 5:48 pm
Forum: Gary Grigsby's Eagle Day to Bombing the Reich
Topic: Mk108 vs Mk103
Replies: 4
Views: 408

RE: Mk108 vs Mk103

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Turner<br/>
<br/>
Hello<br/>
<br/>
The Mk108 has a value of accuracy of 18 while the Mk103 has 13. Someone must have confused them since the 108 was the shorter barreled low-velocity 30 mm cannon whereas the 103 had a longer barrel and higher muzzle velocity ...
by Thales99
Wed Feb 24, 2010 6:16 pm
Forum: Gary Grigsby's Eagle Day to Bombing the Reich
Topic: Fighter Sweep - Program Exploit or Great Way to Wipe out the LW?
Replies: 88
Views: 2689

RE: Fighter Sweep - Program Exploit or Great Way to Wipe out the LW?

<t> I'm happy with most aspects of the game, but I too got the impression that the ground strafing routine is producing unrealistic results while playing the BTR44 campaign on the German side.<br/>
<br/>
As I wrote in another thread, I doubt that when studying biographies of German (or any nation ...
by Thales99
Sat Nov 07, 2009 4:52 pm
Forum: Gary Grigsby's Eagle Day to Bombing the Reich
Topic: Loss inflation?
Replies: 15
Views: 411

RE: Loss inflation?

<r> <QUOTE><s>[quote]</s>ORIGINAL: zoul310<br/>
<br/>
I never said it was better <E>:-)</E> but different.<br/>
Lack of punch from the 303 was evident and lots of complaints brought the addition of the 20 mm on Spit.<br/>
I guess the best overall compromise was the 50 cal. between punch and rate ...
by Thales99
Sat Nov 07, 2009 3:18 pm
Forum: Gary Grigsby's Eagle Day to Bombing the Reich
Topic: Loss inflation?
Replies: 15
Views: 411

RE: Loss inflation?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: zoul310<br/>
<br/>
Thales, you forget rate of fire. <br/>
How many 30 mm rounds are fired on a pass ?<br/>
And how many .303 at the same time ?<br/>

<e>[/quote]</e></QUOTE>
<br/>
Sure, but even when taking into account the larger number of .303 guns, the ...
by Thales99
Sat Nov 07, 2009 9:15 am
Forum: Gary Grigsby's Eagle Day to Bombing the Reich
Topic: Loss inflation?
Replies: 15
Views: 411

RE: Loss inflation?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: harley<br/>
<br/>
I don't know that I agree with this position, but, the patch is coming along, and one of the changes not in the beta is a significant reduction in the amount of damaged aircraft crashes. We did some maths and worked out the %chance of lightly ...

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