Search found 7192 matches

by Feinder
Thu Oct 15, 2026 3:28 am
Forum: Multiplayer Sessions
Topic: The World at War ELO Ranking Games
Replies: 2234
Views: 216132

Re: The World at War ELO Ranking Games

ELO game ended:
Aquavita Axis [LOSS] vs. Feinder Allies [WIN]

Aquavita concedes defeat in October '43.

A beautiful execution of Barbarossa by Aquavita, who demolished/surrounded almost every starting Soviet spawn units. Germany advanced to the Don River, where Soviet defenders finally held.

In ...
by Feinder
Sun Oct 11, 2026 12:43 am
Forum: War Room
Topic: National Morale for the UK & USA
Replies: 4
Views: 598

Re: National Morale for the UK & USA

Manila is NM loss over time as well. US loses some per turn in 1943. And then even more in 1944. And it stacks.

I dont recall what the exact numbers are, but its like
-50 per turn in 1943.
-100 per turn in 1944.
So its really 150 / turn in 1944

Guadalcanal, Guam, Suva, and Pago Pago are NM dmg ...
by Feinder
Thu Sep 17, 2026 10:41 am
Forum: MODS and Scenarios
Topic: Unfortunate Son's counters
Replies: 199
Views: 59389

Re: Unfortunate Son's counters

So great to see the progress Unfortunate Son.
I'll want to pass on my thanks and encouragement for all the hard work that you've put into them.

I know this contribution to the community is a huge amount of work, a sincere thank you.
by Feinder
Wed Sep 02, 2026 3:50 am
Forum: Multiplayer Sessions
Topic: The World at War ELO Ranking Games
Replies: 2234
Views: 216132

Re: The World at War ELO Tournament

New ELO match started:

Feinder(Allies) vs. Aquavita(Axis)
The battle(s) of the Bottom Dwellers! :D

1. No diplo on Majors.
2. No Barbarossa before 1941.
3. No diplo on Bulgaria.
4. No Allied DoW on Japan until US is at 100% mobilization
5. No Italian navy outside Med before DoW (transports allowed ...
by Feinder
Wed Aug 05, 2026 5:15 pm
Forum: Multiplayer Sessions
Topic: The World at War ELO Ranking Games
Replies: 2234
Views: 216132

Re: The World at War ELO Tournament

Thanks for great game Pekka, "thrilling" would be an understatement. I was hoping that (after USSR fell), that I could "hold/contain" Germany, and then focus on taking out Japan. But lots of US were needed to hold vs. our slugfest in Turkey (and Allies getting pushed back), and little/no additional ...
by Feinder
Mon Jul 13, 2026 8:32 pm
Forum: Strategic Command Series
Topic: Feature Request: Display Layers
Replies: 1
Views: 527

Feature Request: Display Layers

This series is mature enough that, I don't expect that this would make it into the current franchise of games, but perhaps for future consideration...

I would love to see a "Filter by..." to show units
a. By Country and/or
b. By Unit Type

Where are my CVs?
Where are my DDs?
Where are my Fighters ...
by Feinder
Thu Jun 25, 2026 10:25 pm
Forum: Multiplayer Sessions
Topic: Message for Pekkavilamoura
Replies: 4
Views: 697

Re: Message for Pekkavilamoura

Bah. I've got you both beat. :D
by Feinder
Fri Jun 19, 2026 3:13 am
Forum: Strategic Command WWII: World at War
Topic: Defense Value vs. Defense Bonus
Replies: 6
Views: 1900

Re: Defense Value vs. Defense Bonus

So DB in given terrain is against that TYPE of ATTACKER.

Ok that makes sense. As AAA cannot attack, a unit defending in the given terrain gets zero def bonus because it doesnt matter. But any unit, defending against a tank in that fortified town gets a +3 bonus.

Thanks all! 👍
by Feinder
Thu Jun 18, 2026 6:11 pm
Forum: Strategic Command WWII: World at War
Topic: Defense Value vs. Defense Bonus
Replies: 6
Views: 1900

Re: Defense Value vs. Defense Bonus

Ah! That makes sense!

I hadn't thought observed the DV was for the town/resource .

So when I comparing a town in a Mountain vs. a Mountain hex (with no town), there is no "defense values", as they attributed to the Resource.

The Defense values are that of the Resource, to defend against Bombers ...
by Feinder
Wed Jun 17, 2026 2:31 pm
Forum: Strategic Command WWII: World at War
Topic: Defense Value vs. Defense Bonus
Replies: 6
Views: 1900

Defense Value vs. Defense Bonus

On a unit (ex AAA), I understand the Defense Value of "This is my defense if I'm attacked by [Soft, Hard, Artillery... etc].

AAA.jpg




The part that is muddy for me is the Terrain modifiers.
If this AAA unit is in the Fortified Town,

1. What's the difference between Defense Bonus vs. Defense ...
by Feinder
Wed Jun 10, 2026 10:02 pm
Forum: Multiplayer Sessions
Topic: The World at War ELO Ranking Games
Replies: 2234
Views: 216132

Re: The World at War ELO Tournament


ELO game (started 20th April) ends:
Feinder (Axis) [LOSS] vs. Pekkavilamoura (Allies) [WIN]

Axis surrender in February 1945.

[Lots of stuff here...]

Great game. Feinder is new to ELO but an experienced player with a clear strategy and good tactical execution. Great naval play!
Nice interaction ...
by Feinder
Sun May 31, 2026 5:52 pm
Forum: Strategic Command WWII: World at War
Topic: 1939 vs. AI(Axis), highest difficulty: Italy in Paris
Replies: 5
Views: 1670

Re: 1939 vs. AI(Axis), highest difficulty: Italy in Paris

Thanks Bill. There was one Italian unit that was near Paris and it kept moving in. So I ended up swapping sides, playing a good Axis turn, including a German capture of Paris, then flipping back to Allies. During it's one turn as Allies, AI did some "interesting" things with my units (most trying to ...
by Feinder
Fri May 29, 2026 2:42 pm
Forum: Strategic Command WWII: World at War
Topic: 1939 vs. AI(Axis), highest difficulty: Italy in Paris
Replies: 5
Views: 1670

1939 vs. AI(Axis), highest difficulty: Italy in Paris

Is it just dumb luck or something intentional, that my AI(Axis) opponent, keep capturing Paris with an Italian unit?

I feel that it's important for Germany to capture Paris for 1000pt bump.
Italy having a surge is, well, amusing, but I don't think is useful in the long-run.
I've tried backing it up ...
by Feinder
Mon Apr 27, 2026 3:38 pm
Forum: Strategic Command WWII: World at War
Topic: Why do you insist on making the USSR unable to attack
Replies: 10
Views: 1001

Re: Why do you insist on making the USSR unable to attack

National Morale can also have major impact.
If Germany > 110% they're getting a big bonus. (like +10%)
If USSR < 75%, they're taking a hit (like -20%).

That can make for a significant delta in the calculations.
by Feinder
Mon Apr 20, 2026 2:07 am
Forum: Multiplayer Sessions
Topic: The World at War ELO Ranking Games
Replies: 2234
Views: 216132

Re: The World at War ELO Tournament

New ELO game begins:

Feinder (Axis) vs Pekkavilamoura (Allies)

We are using the following house rules:

1. No diplo on Majors
2. No Barbarossa before 1941
3. No diplo on Bulgaria
4. No Allied DoW on Japan before PH
5. No diplo on DEI (Dutch East Indies)
6. No Italian navy outside Med before DoW
7 ...
by Feinder
Sat Apr 18, 2026 2:19 pm
Forum: Multiplayer Sessions
Topic: Who is up for a new ELO game vs. Feinder? [closed]
Replies: 1
Views: 761

Who is up for a new ELO game vs. Feinder? [closed]

These seem to be the usual house rules (or probably in the works, might as well adopt them):

1. No diplo on Majors
2. No Barbarossa before 1941
3. No diplo on Bulgaria
4. No Allied DoW on Japan before PH
5. No diplo on DEI (Dutch East Indies)
6. No Italian navy outside Med before DoW
7. No ...
by Feinder
Thu Apr 16, 2026 7:54 pm
Forum: Multiplayer Sessions
Topic: The World at War ELO Ranking Games
Replies: 2234
Views: 216132

Re: The World at War ELO Tournament

ELO game result:

Feinder (Axis) defeats Boudi (Allies), Feb '43 Allies resign.

Excellent and responsive game by Boudi (thank you!).

If I had to assess, Germany was able to continue it's drive in N Africa, and arrived in time and strength to relieve Iraq.
In this way, the Persia did not get ...
by Feinder
Tue Mar 10, 2026 4:47 pm
Forum: Tech Support
Topic: Image used without license
Replies: 0
Views: 1239

Image used without license

Hubert, sent you a private message.
by Feinder
Mon Feb 23, 2026 9:22 pm
Forum: Multiplayer Sessions
Topic: The World at War ELO Ranking Games
Replies: 2234
Views: 216132

Re: The World at War ELO Tournament

New ELO game begins:

Feinder (Axis) vs boudi (Allies)

Usual ELO rules apply.

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