Search found 25 matches

by churruca
Wed Jan 18, 2017 12:59 pm
Forum: The War Room
Topic: fixes please!
Replies: 31
Views: 988

RE: fixes please!

<t> Yes, the event is happening before any German troop had entered in France. As I know the Maginot Line extended from France border with Germany/Switzerland in the south and it covered the whole Alsacia until more or less the border with Luxemburg. So for me would be correct if the German troops ...
by churruca
Wed Jan 18, 2017 7:52 am
Forum: The War Room
Topic: fixes please!
Replies: 31
Views: 988

RE: fixes please!

<t> Bill, just to give you one minor "bug".<br/>
Yesterday I was playing with Allies and the AI with Germany. On the first turn of his France invasion attack, he captured Belgium but no hex in France, although the event "The Maginot Line was outflanked" was triggered. I don't remember if this event ...
by churruca
Sat Jan 14, 2017 12:25 pm
Forum: The War Room
Topic: fixes please!
Replies: 31
Views: 988

RE: fixes please!

<t> Well, finally the Allies failed in liberating France after a furious naval battle (with poor assistance coming from the IA, at least from USA Navy). And after the destruction of all USA army in France and the capture of Stalingrad and Moscow, the war ended with Axis Major Victory.<br/>
<br ...
by churruca
Mon Jan 09, 2017 1:58 pm
Forum: The War Room
Topic: fixes please!
Replies: 31
Views: 988

RE: fixes please!

<r> The same should be applied to Partisans. They should fight <U><s>[u]</s>only<e>[/u]</e></U> in their country and <U><s>[u]</s>only in<e>[/u]</e></U> occupied territory.<br/>
Could be that half of Russians partisans have been deployed in the frontline and some times they finish fighting as a ...
by churruca
Mon Jan 09, 2017 1:47 pm
Forum: The War Room
Topic: fixes please!
Replies: 31
Views: 988

RE: fixes please!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Bill Runacre<br/>
<br/>
Hi Gonzalo<br/>
<br/>
Sounds good and yes, the USSR will offer terms so it will be up to you to decide whether or not to continue the fight or accept peace. The details are on the last page of the relevant Strategy Guide.<br/>

<e ...
by churruca
Mon Jan 09, 2017 1:43 pm
Forum: Strategic Command WWII War in Europe
Topic: Attack USSR ASAP? Or as late as possible?
Replies: 17
Views: 1410

RE: Attack USSR ASAP? Or as late as possible?

<t> In my game I was ready to attack but the USSR attacked me on April '41 (well, in fact they only declared war).<br/>
As I have detailed in other post, right now I'm playing Oct '42 with Leningrad in my hands, at the gates of Voroneth and fighting for Moscow for almost eight months.<br/>
It ...
by churruca
Mon Jan 09, 2017 1:32 pm
Forum: The War Room
Topic: fixes please!
Replies: 31
Views: 988

RE: fixes please!

<t> Thanks for your answer Bill. Finally I started a new campaign just to fix my errors with Research and Technology and things are going much better.<br/>
<br/>
Right now I'm near end of Oct '42 and the USSR is passing hard times as I took Leningrad last summer and my troops fight for Moscow ...
by churruca
Thu Dec 29, 2016 7:07 pm
Forum: The War Room
Topic: fixes please!
Replies: 31
Views: 988

RE: fixes please!

<t> Hi Bill,<br/>
<br/>
Regarding Murmanks, I took the city after many turns attacking with a Finish corps and a garrison, as you say with great problems b/c of the lack of supply as the only one Finish HQ was attacking Leningrad. Finally the Russian Murmansk garrison unit retreated in one of my ...
by churruca
Wed Dec 28, 2016 10:11 am
Forum: The War Room
Topic: fixes please!
Replies: 31
Views: 988

RE: fixes please!

<t> Thank you for your answer Bill.<br/>
<br/>
Just one question, could you tell me where are the saved games stored? I was looking for them yesterday but without success. [&:]<br/>
<br/>
I have two saved games that I can sent you. One is from December '41 and the other is the current turn ...
by churruca
Tue Dec 27, 2016 6:06 pm
Forum: The War Room
Topic: fixes please!
Replies: 31
Views: 988

RE: fixes please!

<t> I have been playing the game for some weeks, as German.<br/>
Right now I'm starting 1943 and the war is progressing in an strange way.<br/>
I have to say that as German after I conquered Poland I decided to not accept the Molotov-Ribbentrop pact, so I started an invasion of the Baltic States ...
by churruca
Fri Mar 14, 2014 6:10 pm
Forum: Piercing Fortress Europa
Topic: 1.01 almost ready to go
Replies: 23
Views: 719

RE: 1.01 almost ready to go

Frank, good job with this patch!
Thanks.
by churruca
Fri Mar 07, 2014 2:14 pm
Forum: Tech Support
Topic: Divide by zero
Replies: 7
Views: 936

RE: Divide by zero

<r> <QUOTE><s>[quote]</s>ORIGINAL: FrankHunter<br/>
<br/>
Thank you for posting that. The problem is the beach at 24,46. Is there any chance you have the autosave for the previous turn and if you know anything about that beach that you could tell me? Did the Allies just land there?<br/>
<br/>
My ...
by churruca
Thu Mar 06, 2014 7:22 pm
Forum: Tech Support
Topic: Divide by zero
Replies: 7
Views: 936

Divide by zero

<t> Hi Frank,<br/>
<br/>
After playing my 10th allied orders phase, while executing it I receive the error message "Divide by 0" and game gets blocked (like when you finish an scenario).<br/>
<br/>
I have uploaded a zip file with the autosave file if it helps.<br/>
<br/>
Thanks,<br/>
<br ...
by churruca
Wed Mar 05, 2014 5:42 pm
Forum: Tech Support
Topic: Probably bugs
Replies: 0
Views: 123

Probably bugs

<t> As I told in my previous message, some things that could be good to have:<br/>
<br/>
1- Sometimes it's not clear when we have only one unit or we have two.<br/>
<br/>
2- It's not clear which unit the game is focused on when we click the yellow arrow, b/c it's not marked on map. Other times ...
by churruca
Wed Mar 05, 2014 5:41 pm
Forum: Tech Support
Topic: Wishlist
Replies: 0
Views: 148

Wishlist

<t> Hi, after playing some scenarios against AI I have wrote some ideas that I consider interesting to improve the game user interface.<br/>
<br/>
3- Depending on the scenario, could be good to have a button or option to focus the map on Malta or Messina to move units from there to the ports or ...
by churruca
Mon Mar 03, 2014 6:04 am
Forum: Piercing Fortress Europa
Topic: Hmm...
Replies: 4
Views: 256

RE: Hmm...

I think that option number 3 could be good, b/c cycle through a stack with right click is less practical.
Maybe double click or other button could open this type of window.
by churruca
Mon Mar 03, 2014 5:46 am
Forum: Piercing Fortress Europa
Topic: Commandos/Rangers
Replies: 2
Views: 186

RE: Commandos/Rangers

Initially I thought that may be they could land in other places than beaches.
Sorry, but I'm comparing this game with Avalon Hill Anzio all time. And I'm not sure but I think that commandos and rangers were able to land on ports and other non beach hexes (I will read the rules).
by churruca
Mon Mar 03, 2014 5:33 am
Forum: Piercing Fortress Europa
Topic: The future?
Replies: 7
Views: 270

RE: The future?

<t> Frank, I'm sure this game/system has a lot of potential, but I think that should be improved with some important changes. Some of them are being posted here by other users.<br/>
<br/>
I'm writing ideas, bugs or things that could be improved and I will be posting them here while playing.<br ...
by churruca
Mon Mar 03, 2014 5:16 am
Forum: Tech Support
Topic: Add replacement button
Replies: 1
Views: 165

Add replacement button

If we can add replacements to units, when we add the last one needed and we have more, the add replacement button is still enabled altough the unit is at full power.
by churruca
Fri Feb 28, 2014 8:59 am
Forum: Tech Support
Topic: Improvement request - divide units
Replies: 0
Views: 133

Improvement request - divide units

<t> Hi,<br/>
<br/>
I have to admit that this game remember me the Anzio Avalon Hill game.<br/>
In Anzio you had the posibility to convert your division units into minor units (batallions, etc...) doing it you could cover more front hexes, especially with the german at the starting campaign turns ...

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