Search found 39 matches

by Frank McNally
Sun Jan 27, 2008 3:43 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Requests for 1.02 fixes and enhancements
Replies: 25
Views: 257

RE: Requests for 1.02 fixes and enhancements

I just want real combined move, even if only available for all human games.
by Frank McNally
Sat Jan 12, 2008 4:02 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Please include in patch!!!
Replies: 80
Views: 887

RE: Please include in patch!!!

<t> In the original game did a corp loaned as a peace condition which loses cause PP effects on the loaner?&nbsp; How about on the reciever?<br/>
&nbsp;<br/>
Another problem of failing to have a true combined move is presumably one cannot use allied depots for supply, is there a way around that ...
by Frank McNally
Thu Jan 10, 2008 3:40 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Please include in patch!!!
Replies: 80
Views: 887

RE: Please include in patch!!!

<t> Is it underconsideration to make a variant with a more close to the board game combined move and get around this loaned corp thing altogther?&nbsp; Could powers who combine move sequentially in the position of the later moving power and battles for the first moving power be delayed until the ...
by Frank McNally
Fri Dec 14, 2007 6:41 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: The Manual
Replies: 41
Views: 558

RE: The Manual

Why not allow for the manual to the computer game to be a free download?&nbsp; Unlike to board game rules a pc game manual is practically worthless without the game.
by Frank McNally
Fri Dec 14, 2007 6:39 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: combined movement
Replies: 19
Views: 492

RE: combined movement

So does this also allow leaders to be loaned?&nbsp; Also how are PP awarded for these loaned corps?&nbsp; Are there any protections against a backstab in their use, e.g. a suicide attack or forced march into bad forage?
by Frank McNally
Fri Aug 31, 2007 3:45 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Early September Update
Replies: 63
Views: 1372

RE: Early September Update

<t> Regarding point 2, this is especially probelematic if a game hits such a thing and cannot be manually forced to a specific game state. If the game originator has the power (perhaps with other players password protected aggreement) to assume godlike control and specify the location/strength of ...
by Frank McNally
Mon Aug 20, 2007 3:49 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Hasbro
Replies: 5
Views: 152

RE: Hasbro

Except lawyers on retainer with time to kill?
by Frank McNally
Wed Jul 25, 2007 3:42 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Homework
Replies: 41
Views: 742

RE: Homework

I am only playing my first full game of this currently, but isn't a bid cap of 20 quite low?&nbsp; I thought bids in the 30s were not too crazy for France.
by Frank McNally
Thu Jul 05, 2007 1:45 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Stacking in Computer EiA
Replies: 48
Views: 818

RE: Stacking in Computer EiA

Is the +2 cap on forage owing to other corps applied after you subtract the unused MP or is it applied first such that in your example, you would have +2 for othr corps -2 for unused MP = 0 modifier?
by Frank McNally
Wed Jun 13, 2007 8:23 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Wierd Qestion
Replies: 8
Views: 239

RE: Wierd Qestion

It'll be full of something anyhow :)
by Frank McNally
Mon Jun 11, 2007 2:24 pm
Forum: After Action Reports
Topic: Basic Channel Mistake! AAR
Replies: 30
Views: 631

RE: Basic Channel Mistake! AAR

<t> Mondaman,<br/>
&nbsp;<br/>
Can a pixel in a bitmap be transparent such that what the image is sitting on is visible?&nbsp; Perhaps that'd be the cludgy fix&nbsp; (would be aselection nuisance) but would make for a cleaner appearance.&nbsp; <br/>
&nbsp;<br/>
My prefernce would be for a small ...
by Frank McNally
Mon Apr 09, 2007 2:16 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: The 'I cant win' effect
Replies: 45
Views: 747

RE: The 'I cant win' effect

<t> So what happens in this game if France loses its first war because Austria/Prussia/Russia and GB stand together?&nbsp; Can France recover from even and informal peace after loing a year with little net PP? Any chance if she actually surrenders?&nbsp; I'd love to hear stories about games where ...
by Frank McNally
Thu Mar 01, 2007 8:30 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Historical accuracy - generals
Replies: 35
Views: 465

RE: Historical accuracy - generals

<t> In my current game, there is the likelihood of 8 to 10 Corp Army of Prussia and Russians. That does howver inlcude two cav and two gurad corps, as well as one tiny corp.<br/>
<br/>
That stack will cost $8 to $12/ month to maintain. It is probably just big enough to have a chance of winning or ...
by Frank McNally
Wed Feb 21, 2007 9:36 pm
Forum: Close Combat - Cross of Iron
Topic: Too much armor...
Replies: 42
Views: 917

RE: That's what sub-mods are for

But given the enough points you will bring ~2-4 inf and the balance the best armour with perhaps a mobile mortar or 2.&nbsp; If points are short you might by AT capacity other than vehicles.&nbsp; If you go short on your armour you are toast.&nbsp;
by Frank McNally
Tue Feb 20, 2007 7:21 pm
Forum: Cross of Iron Support
Topic: CoI '43-'44 campaign issue
Replies: 2
Views: 87

RE: CoI '43-'44 campaign issue

Thanks.&nbsp; I could prbaly adapt but it's be annoying to have some units mowed down to buy time.&nbsp; Also, the AI as the Germans stands no chance in this setup.
by Frank McNally
Tue Feb 20, 2007 2:15 pm
Forum: Cross of Iron Support
Topic: CoI '43-'44 campaign issue
Replies: 2
Views: 87

CoI '43-'44 campaign issue

<t> I was playing the new campaign and discovered a bit of aplayability issue. If the Russians are foced back to defending the map with the bridge in the center, then the germans are foced to fight onto the map without holding any VLs to start. This means they are forced to rush the bridge to meet ...
by Frank McNally
Tue Feb 20, 2007 2:09 pm
Forum: Cross of Iron Support
Topic: No response from "Battle HQ" button
Replies: 2
Views: 76

RE: No response from "Battle HQ" button

Thanks, that did the trick.
by Frank McNally
Mon Feb 19, 2007 5:07 am
Forum: Cross of Iron Support
Topic: No response from "Battle HQ" button
Replies: 2
Views: 76

No response from "Battle HQ" button

<t> Hitting the "Battle HQ" link on CoI's front page does not do anything. Other links work fine, "play", "MM CCIII clinet" for example. Can someone tell me how to correct?<br/>
<br/>
I am not getting any error messages, just no response.<br/>
<br/>
I am running macafee and and connected ...
by Frank McNally
Thu Feb 08, 2007 4:15 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Standing ?
Replies: 10
Views: 188

RE: Standing ?

perhaps use those NASA diapers so talked about in the news lately.
by Frank McNally
Wed Feb 07, 2007 7:57 pm
Forum: Close Combat - Cross of Iron
Topic: Campaign Style?
Replies: 19
Views: 435

RE: Campaign Style?

<t> I loved the cc2 start layer. In 4 and 5 one key missing element was the effects of ambushes, espcially relevant for any reasonable delay type defense. In cc4 a small American force will be overrun with lopsided casualties if the german armor methodically plods across each map. The chance of ...

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