Search found 3 matches

by FrankJ
Thu Oct 02, 2003 11:45 pm
Forum: Decisive Battles: Korsun Pocket
Topic: Some Idea's for future releases
Replies: 5
Views: 163

<t>Gregor, <br/>
<br/>
Thanks for your response. Engineer units able to build bridges in future releases sound great.<br/>
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Your response on the disruption makes a lot of sense.<br/>
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No I'm really not a mico manage freak. I saw that battlefields was going to incorportate fuel supply in ...
by FrankJ
Tue Sep 30, 2003 11:07 pm
Forum: Decisive Battles: Korsun Pocket
Topic: Some Idea's for future releases
Replies: 5
Views: 163

<t>Any feedback on these items from the designers?<br/>
<br/>
Why can't engineers assist river crossing where no bridges exist?<br/>
<br/>
Does disruption sound like a realistic combat result?<br/>
<br/>
I think having fuel as a separate supply would make the game more interesting. A player would ...
by FrankJ
Thu Sep 25, 2003 7:40 pm
Forum: Decisive Battles: Korsun Pocket
Topic: Some Idea's for future releases
Replies: 5
Views: 163

Some Idea's for future releases

<t>Some features I would like to see in future releases:<br/>
<br/>
1. Engineers to have the ability to build bridges under the right conditions. Not just repair and destroy.<br/>
<br/>
2. Another combat result called "disruption". A unit could be disrupted as a result of combat, and return to ...

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