Search found 96 matches

by jonny211
Fri Jul 19, 2013 11:25 am
Forum: Decisive Campaigns: Case Blue
Topic: Change to screenshot generator
Replies: 0
Views: 89

Change to screenshot generator

<t> Hi Vic,<br/>
<br/>
Please could I appeal for a slight change to the way screenshots are generated at the start and end of turn, could they be prefixed/sufixed by a random 'game number GUID' or similar?<br/>
<br/>
When creating an AAR I was hoping to stitch the individual .jpgs together into ...
by jonny211
Mon May 20, 2013 5:24 am
Forum: Decisive Campaigns: Case Blue
Topic: Air
Replies: 10
Views: 334

RE: Air

<t> If you're playing against the AI on normal then the 25% combat bonus seems to severely hurt your planes... best to conserve them and concentrate on one area, or spend PP to buy replacements which more often than not will be the better FW190's.<br/>
<br/>
Enjoy the early superiority as come ...
by jonny211
Thu May 16, 2013 9:42 am
Forum: Decisive Campaigns: Case Blue
Topic: august 42?
Replies: 7
Views: 138

RE: august 42?

At the moment it's not really an issue for the Germans.
by jonny211
Fri May 10, 2013 10:11 am
Forum: Decisive Campaigns: Case Blue
Topic: Multiplayer... has any German player taken Stalingrad?
Replies: 6
Views: 387

RE: Multiplayer... has any German player taken Stalingrad?

<t> Then it's my strategy that's not up to scratch! How did others take Stalingrad?<br/>
<br/>
Vic what I've also been finding is that the game set's you minor objectives that are some way behind the major objective and would be very hard to take for example Rostov is a major and Metchetinskaya SE ...
by jonny211
Thu May 09, 2013 10:53 am
Forum: Decisive Campaigns: Case Blue
Topic: Multiplayer... has any German player taken Stalingrad?
Replies: 6
Views: 387

Multiplayer... has any German player taken Stalingrad?

<t> Hi all,<br/>
<br/>
In my current game my German army is grinding itself to dust trying to take Stalingrad. If I start at the southern end (plains hex) then take the next northerly urban hex I then have two more hexes to take before I get the city hex... and it's killed off many a regiment ...
by jonny211
Thu Mar 28, 2013 7:48 am
Forum: After Action Reports
Topic: Jonny211 VS Jay Doubleyou - mid game AAR.
Replies: 9
Views: 943

RE: Jonny211 VS Jay Doubleyou - mid game AAR.

<r> Turn 41. 5th TA pull back a few hexes but recon flights seek them out and they're bombed again. In the far NW I attacked the town last turn and this turn a few more Russian units are seen.<br/>
<br/>
The carnage in front of Stalingrad continues.<br/>
<br/>
<br/>
<br/>
<IMG src="https://www ...
by jonny211
Thu Mar 28, 2013 7:46 am
Forum: After Action Reports
Topic: Jonny211 VS Jay Doubleyou - mid game AAR.
Replies: 9
Views: 943

RE: Jonny211 VS Jay Doubleyou - mid game AAR.

<r> Turn 40, and a group of Divisions appear north of Frolowo... a couple of ZG units are sent to recon the hexes and 5th TA is revealed along with AA units. All Stukas are sent up to unleash fiery death on the T34's. My units north of the Don and south of Frolowo pull back a couple of hexes ready ...
by jonny211
Wed Mar 27, 2013 6:18 am
Forum: After Action Reports
Topic: Jonny211 VS Jay Doubleyou - mid game AAR.
Replies: 9
Views: 943

RE: Jonny211 VS Jay Doubleyou - mid game AAR.

<r> Turn 39. Mid September, in the Caucasus a group of armoured divisions intend to head south and cut off the massed Russian infantry divisions from their supplies, bridge bombing near Aramvir supports this.<br/>
<br/>
NW of Stalingrad we've taken Frolowo a couple of turns ago but hang back for ...
by jonny211
Wed Mar 27, 2013 6:02 am
Forum: After Action Reports
Topic: Jonny211 VS Jay Doubleyou - mid game AAR.
Replies: 9
Views: 943

RE: Jonny211 VS Jay Doubleyou - mid game AAR.

<r> Turn 35, the end of August and beginning of September. I think there's no chance of capturing Stalingrad or Krasnodar on time so I'll be eating into my VP reserves.<br/>
<br/>
NW and SW of Stalingrad the advance continues.<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums ...
by jonny211
Wed Mar 27, 2013 5:59 am
Forum: After Action Reports
Topic: Jonny211 VS Jay Doubleyou - mid game AAR.
Replies: 9
Views: 943

RE: Jonny211 VS Jay Doubleyou - mid game AAR.

<r> Here's turn 33. Panzer Divisions cross the Don before the bridge is taken and are supplied by air for a few turns, luckily the VVS is nowhere to be seen or has been shot up on the runways.<br/>
<br/>
In the south the Germans have run out of steam.<br/>
<br/>
<br/>
<IMG src="https://www ...
by jonny211
Fri Mar 08, 2013 1:40 pm
Forum: After Action Reports
Topic: Jonny211 VS Jay Doubleyou - mid game AAR.
Replies: 9
Views: 943

RE: Jonny211 VS Jay Doubleyou - mid game AAR.

<t> Hiya Bonners,<br/>
<br/>
To be honest it was a mess and very costly but I got the points after using the more time card twice. To the west I sent a division into the swamp hex next to the sea with the intention of taking the town to the west but then found that was too tough. I think I crept ...
by jonny211
Fri Mar 08, 2013 12:28 pm
Forum: After Action Reports
Topic: Jonny211 VS Jay Doubleyou - mid game AAR.
Replies: 9
Views: 943

RE: Jonny211 VS Jay Doubleyou - mid game AAR.

<r> Here's the PP situation:-<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/10773/D62E3295914E491FB046E4DCD8882863.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/10773/D62E3295914E491FB046E4DCD8882863.jpg"><LINK_TEXT text="https://www ...
by jonny211
Fri Mar 08, 2013 12:25 pm
Forum: After Action Reports
Topic: Jonny211 VS Jay Doubleyou - mid game AAR.
Replies: 9
Views: 943

Jonny211 VS Jay Doubleyou - mid game AAR.

<r> Hi all,<br/>
<br/>
As Bonners game has ended and we're halfway through ours I'll try my first AAR.<br/>
<br/>
We're on V1.05 and like our previous game we're playing without the dismissal rule so the carnage continues long enough for Stalingrad to be taken. As in our first game (and in my ...
by jonny211
Thu Feb 28, 2013 11:01 am
Forum: After Action Reports
Topic: Case Blue Don Waltz - Bonners (axis) vs Olivier
Replies: 124
Views: 7458

RE: Case Blue Don Waltz - Bonners (axis) vs Olivier

<t> I'm interested to see how the game handles the swing from offensive to defensive in terms of the situation level (can't remember it's in game term).. the player may feel like they've gone from 10 to 0 but how quickly will the game acknowledge that before it stops handing out offensive objectives ...
by jonny211
Wed Feb 27, 2013 6:12 am
Forum: Conflict of Heroes Series
Topic: Multiplayer scene?
Replies: 8
Views: 270

RE: Multiplayer scene?

Many thanks all.
by jonny211
Tue Feb 26, 2013 12:41 pm
Forum: Conflict of Heroes Series
Topic: Multiplayer scene?
Replies: 8
Views: 270

Multiplayer scene?

Hiya,

I've been looking this over and wondering if there's any activity on the multiplayer side? How is it handled - by Slitherine PBEM++ or not?

Cheers.

Jon
by jonny211
Tue Feb 26, 2013 6:54 am
Forum: After Action Reports
Topic: Case Blue Don Waltz - Bonners (axis) vs Olivier
Replies: 124
Views: 7458

RE: Case Blue Don Waltz - Bonners (axis) vs Olivier

Keep it up Bonners, I'd like to see Stalingrad fall for the first time.
by jonny211
Wed Feb 20, 2013 9:32 am
Forum: Decisive Campaigns: Case Blue
Topic: MP-Case BLUE WAY UNBALANCED
Replies: 29
Views: 699

RE: MP-Case BLUE WAY UNBALANCED

<t> Hiya AP514,<br/>
<br/>
I feel your pain as the Russians, particularly against Mr. Isokron who is one of the better players... I have heard that when Zhukhov went to bed he asked the majors to check in the wardrobe and under the bed just in case Isokron was hiding there.<br/>
<br/>
In any ...
by jonny211
Tue Jan 22, 2013 12:46 pm
Forum: After Action Reports
Topic: The "What am I doing wrong AAR" for 2nd Kharkov
Replies: 51
Views: 2824

RE: The "What am I doing wrong AAR" for 2nd Kharkov

<t> Hi HHWN,<br/>
<br/>
In a mud turn air units suffer the attacking (red) and defensive (blue) penalties. I think their range is cut as well.<br/>
<br/>
Try and catch the Russian fighters at their airfields (town hexes), Izium may be a good place to start. Attack with fighter units for maximum ...
by jonny211
Mon Jan 14, 2013 10:45 am
Forum: Decisive Campaigns: Case Blue
Topic: Zestroyer Groups
Replies: 3
Views: 190

RE: Zestroyer Groups

I use them for air recon, got to find 5th TA somehow!

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