Search found 47 matches

by rekab
Tue Aug 15, 2006 11:31 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: CARRIER STRIKE AND UV DELUXE
Replies: 49
Views: 715

RE: CARRIER STRIKE AND UV DELUXE

Great News!!

I love Flat Top and all CV v CV games. [:'(]

Please fix the UV engine for those of us who have stuck with it, I know Matrix said no more but if you can turn it into a real working test bed who knows what it could lead to! [&o]

--Bob
by rekab
Sat Jun 10, 2006 9:54 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: digitized UV maps
Replies: 2
Views: 56

RE: digitized UV maps

<t> Great Work, just shows what can be done [&o][&o][&o]<br/>
<br/>
I still feel that if Matrix had spent the time on getting UV right they would have had far fewer problems with WITP.<br/>
<br/>
UV is just the right size to get people into this type of wargame, once they grasp the fundermentals ...
by rekab
Fri Sep 09, 2005 5:50 pm
Forum: Reach For The Stars
Topic: Tech levels above 10
Replies: 3
Views: 191

RE: Tech levels above 10

My old User Manual page 71/72 says that most tech trees in the game go to 10 Eras (20) Humanity.

Just design your own using the editor.

--Bob
by rekab
Fri Sep 09, 2005 5:14 pm
Forum: Reach For The Stars
Topic: AI cheats
Replies: 7
Views: 744

RE: AI cheats

Having played through to the last Scenario of the Enter the KK I have always had no problem with the Combat System.

Have you any examples that can be recreated?[&:]


--Bob
by rekab
Sat Aug 06, 2005 11:20 am
Forum: Tech Support
Topic: Will not load saved game
Replies: 16
Views: 878

RE: Will not load saved game

Hi Rocketman,

As I like all things RFTS please send me a copy of the file, I played though without saves as it was a short scenario.

Like you I get the desktop crash at the end of Turn 7 in the last scenario and am just waiting for the patch [8|]

--Bob
by rekab
Tue Aug 02, 2005 10:40 am
Forum: Tech Support
Topic: Will not load saved game
Replies: 16
Views: 878

RE: Will not load saved game

When I played this scenario I thought it was one you could not save but had to play through with out a save, if you do that you the Return of the Outies loads OK?[&:]

--Bob
by rekab
Tue Jun 28, 2005 7:04 pm
Forum: Reach For The Stars
Topic: mission 6
Replies: 2
Views: 123

RE: mission 6

<r> Hi Elric,<br/>
<br/>
In the early versions of RFTS you could defeat the Hive in Mission 6, but that has been 'fixed' [:(] in the new version, but great play anyway [:D].<br/>
<br/>
Regarding the Hive, I will not give anything away that might spoil your game but you will see them again.<br ...
by rekab
Sat May 28, 2005 4:58 pm
Forum: Reach For The Stars
Topic: Colony Ships?
Replies: 5
Views: 249

RE: Colony Ships?

BTW,

Your Colony Ships and Marine Ships are in the centre of the ship build page if you have built the Marine and Colony facilities. Just click on the ship you want to add to the build list.

--Bob
by rekab
Sat May 28, 2005 4:52 pm
Forum: Reach For The Stars
Topic: Colony Ships?
Replies: 5
Views: 249

RE: Colony Ships?

Hi,

Its just a matter of having the cash (2000?) and the population, just like Ind,R&D, Spaceports, Defense, Marines.

Hope that helps.

--Bob
by rekab
Mon May 23, 2005 7:26 pm
Forum: Reach For The Stars
Topic: Wondering about RFTS
Replies: 12
Views: 218

RE: Wondering about RFTS

<t> Hi,<br/>
<br/>
I have the 2000 game and it is in the wargame mode of 4X's.<br/>
<br/>
I have only just found the re-release and will play the game again, I will have to as the save games may not work [;)]<br/>
<br/>
Despite what others have said, you do often know where and when you will ...
by rekab
Mon May 23, 2005 7:00 pm
Forum: Reach For The Stars
Topic: Patch for old players
Replies: 1
Views: 83

Patch for old players

<t> Thanks for keeping this great game going.<br/>
<br/>
Can I patch my 1.3 alpha 3? or should I do a clean install. Alpha 3 was only available from the old SSI forum.<br/>
<br/>
Looking forward to playing again from the 1st campaign, this time with all the pretty bells and whistles. Well done ...
by rekab
Sat Feb 19, 2005 7:35 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: 2.4 Patch Released!
Replies: 52
Views: 327

RE: Hi Erik

<t> Thanks torag for keeping the AA ammo problem to the fore.<br/>
<br/>
I have noticed that with 2.4 all US planes now cause this to happen, not just the FB's at 100. The very good news is I think for the first time the US fleets suffer the same problem from Japanese air attacks. (I played a few ...
by rekab
Sat Jan 29, 2005 6:43 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: How many A6M2's does it take to kill 1 allied soldier?
Replies: 9
Views: 74

RE: How many A6M2's does it take to kill 1 allied soldier?

Sounds like a 50's John Wayne film.[&o]

Films of that era did us a lot of real WW2 footage, but many only tried to show that it was 'tough at the top'.

--Bob
by rekab
Sat Jan 29, 2005 5:32 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: How many A6M2's does it take to kill 1 allied soldier?
Replies: 9
Views: 74

RE: How many A6M2's does it take to kill 1 allied soldier?

<t> You mean that my Zeke's will be facing F4U-1's (the greatest combat aircraft in history!!!)....... . . . . .<br/>
<br/>
I don't feel well[X(]<br/>
<br/>
Wait a minute, the US Navy did not fly Corsairs from CV's until after the RN had been using it from their CV's, so it will be the Land ...
by rekab
Fri Jan 28, 2005 5:30 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: How many A6M2's does it take to kill 1 allied soldier?
Replies: 9
Views: 74

RE: How many A6M2's does it take to kill 1 allied soldier?

<t> A well crafted reply from crsutton.[&o]<br/>
<br/>
Everything you say about the A6M2 Zero is correct, it was not until the A6M5 Zeke (to use UV nomenclature) that things improved.<br/>
<br/>
However I would like to point out the following: (AAR+Gamefile available)<br/>
<br/>
3 * P40E ...
by rekab
Thu Jan 27, 2005 9:13 am
Forum: Tech Support
Topic: No Play Balance for IJN Fighters
Replies: 3
Views: 104

No Play Balance for IJN Fighters

Hi,

Why can US Fighters(P40E) use Sweep to kill IJA Troops but IJN A6M2's cannot do the same to Allied Troops.

AAR and game save available.

--Bob
by rekab
Thu Jan 27, 2005 9:07 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: How many A6M2's does it take to kill 1 allied soldier?
Replies: 9
Views: 74

How many A6M2's does it take to kill 1 allied soldier?

<t> Hi,<br/>
<br/>
Why can Allied Fighters (P40E Kittyhawk, 6 x .50, NO Bombs) Sweep and kill IJA troops, (AAR Air attack on Lae P-40E Kittyhawks x 3, no losses, Japanese ground losses: Men lost 53, Guns lost 1), whilst IJN fighters A5M4 Claude/A6M2 Zero on Sweep hit nothing, no matter how many ...
by rekab
Sun Jan 23, 2005 2:08 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: Air attacks against combat fleets
Replies: 7
Views: 69

RE: Air attacks against combat fleets

<r> Hi,<br/>
<br/>
The post re IJN AAA ammo being zeroed only happens in UV ver 2.3 Scen.17, this is due to a 'Bug'. (OK in ver 2.0)<br/>
You also get a US staff Officer as Capt. of the Akagi. [&:]<br/>
<br/>
You can check your Scen.17 by loading for Head to Head and going to Ship Availabilty ...
by rekab
Fri Jan 21, 2005 5:06 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: UV PBEMs wile running windows xp or 98
Replies: 1
Views: 17

RE: UV PBEMs wile running windows xp or 98

Hi Marky,

If you are trying to help with Scen.17 I have sent you an Email which might help.

--Bob
by rekab
Thu Jan 20, 2005 6:05 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: Anyone with a uncorrupted Scen.17?
Replies: 6
Views: 67

RE: Anyone with a uncorrupted Scen.17?

Thanks Marky,

I'll contact you to get a download.

--Bob

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