Search found 159 matches

by MasterChief
Mon Oct 28, 2019 9:34 pm
Forum: MODS and Scenarios
Topic: Scenario Building Guide?
Replies: 13
Views: 781

RE: Scenario Building Guide?

Thanks BillRunacre! I'm giving it a shot!
by MasterChief
Sun Oct 27, 2019 10:29 am
Forum: MODS and Scenarios
Topic: Scenario Building Guide?
Replies: 13
Views: 781

RE: Scenario Building Guide?

<t> Thanks for the reply Hairog. I am trying to build a remake of the Avalon Hill game, Tactics II. This game kick started my wargaming appetite back in the late 70's and I think the mechanics and structure of SC will make for an interesting version. <br/>
<br/>
I think I have the map down, except ...
by MasterChief
Sat Oct 19, 2019 2:28 pm
Forum: MODS and Scenarios
Topic: Scenario Building Guide?
Replies: 13
Views: 781

Scenario Building Guide?

<t> Ok, been wanting to get into scenario building for awhile and finally ready to dive in. However, I have been surprised at the lack of "how to build a scenario from scratch" guides there are, especially considering how inadequate the manual is regarding this area. <br/>
<br/>
Any suggestions ...
by MasterChief
Tue Dec 29, 2015 9:42 am
Forum: Strategic Command WWII War in Europe
Topic: Stacking
Replies: 86
Views: 3271

RE: Stacking

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Hubert Cater<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Michael T<br/>

<QUOTE><s>[quote]</s>That's why you don't see many stacking games.
<e>[/quote]</e></QUOTE>
<br/>
I really don't want to argue with the designer, but really this remark is ludicrous.<e ...
by MasterChief
Wed Dec 31, 2014 1:15 am
Forum: Pike & Shot Series
Topic: Field of glory ancients with this engine?
Replies: 21
Views: 2172

RE: Field of glory ancients with this engine?

Going with the ancient and medieval on this one! Love those periods and this game system is just the ticket!
by MasterChief
Fri Dec 26, 2014 6:03 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 61533

my two cents

<t> I did a quick search and didn't find anything similar so here it goes... <br/>
<br/>
Wish 1 - Ability to define planets, star systems and even sectors "off limits" to my own units. For example, I know that a particular system is infested with silver mist or heavy concentration of kaltors. I ...
by MasterChief
Thu Dec 25, 2014 1:53 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 42920

RE: help with music

That helped a lot! Thanks! The Mod is awesome!
by MasterChief
Wed Dec 24, 2014 4:49 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 42920

help with music

<t> Ok, perhaps it's old age and soaking up too many zoomies as a missile tech, but I can't make heads or tails of the directions for including sound files. The way I am reading it, I just extract all three files into my "distant worlds universe/customization/beyond extended universe alpha" folder ...
by MasterChief
Tue Nov 11, 2014 9:36 pm
Forum: Advanced Tactics Series
Topic: Air organization
Replies: 5
Views: 189

RE: Air organization

<r>
<QUOTE><s>[quote]</s>ORIGINAL: davebob<br/>
<br/>
At this point, I organize air units in 5factor single like units, as in 5 fighters,5 dive bombers as the airfields are factors of 5. All under a single HQ containing staff and engineers (airfield construction) on rail so that I can move some ...
by MasterChief
Sun Nov 09, 2014 1:59 pm
Forum: Mods and Scenarios
Topic: Updated Graphics
Replies: 136
Views: 12643

RE: Updated Graphics

<t> <br/>
Ok playing catch up on posts and I apologize for that. I am going to just wait patiently this time. Just excited about this mod.<br/>
<br/>
Ormand, its obvious you are still working the mod and thanks for the incredible work [&o]. Could you please direct me to the community website you ...
by MasterChief
Sun Nov 09, 2014 1:53 pm
Forum: Mods and Scenarios
Topic: Updated Graphics
Replies: 136
Views: 12643

RE: Updated Graphics

<t> [8|] As Homer Simpson would say...DOOH! Ok so I now know that atzip is a file extension that allows the auto load capability of the game to unpack mods. However, after doing a complete reinstall I am still having the same problem. I tried downloading the most current version from AT Gold.org but ...
by MasterChief
Sun Nov 09, 2014 1:33 pm
Forum: Mods and Scenarios
Topic: Updated Graphics
Replies: 136
Views: 12643

RE: Updated Graphics

<r> Gary, I'm running into the same issues. I have downloaded the main pack with mod and scenario files, and the graphics pack (took me a few minutes to figure out that I had to rename the file .zip vice atzip to get it to unpack) I still get the error messages you are describing when I am starting ...
by MasterChief
Sun Oct 12, 2014 7:47 pm
Forum: Command: Modern Operations series
Topic: Help with ammo types
Replies: 6
Views: 444

RE: Help with ammo types

<t> scottb613... submarine once, submarine twice, holy jumping ... well, you know the rest. Thanks for the welcome aboard. Did three boats and was COB on my last. Then ended up CMC on a target - Arliegh Burke DDG [X(] I remember HECVT from ESWS quals but I had never heard of HiCap. I plan on adding ...
by MasterChief
Sun Oct 12, 2014 2:41 pm
Forum: Command: Modern Operations series
Topic: Help with ammo types
Replies: 6
Views: 444

RE: Help with ammo types

<t> Ok by comparing stats with other rounds, I can assume that HiCap is a type of armor piercing round. From my experience with this game, it would be helpful to have a short "general description" above "general data" in the database description window. For example, "HECVT (High Explosive, Variable ...
by MasterChief
Sun Oct 12, 2014 12:01 pm
Forum: Command: Modern Operations series
Topic: Help with ammo types
Replies: 6
Views: 444

Help with ammo types

<t> Most AWESOME game!! <br/>
<br/>
However, in game database of weapons can be annoying if you are not a walking weapons encyclopedia. I actual don't mind searching online but some terms are not easy to zero in on. For example what is HiCap ammo for the 127mm gun?<br/>
<br/>
Ammo types seem to ...
by MasterChief
Thu Dec 19, 2013 5:57 pm
Forum: Pandora Series
Topic: Version 1.1.2 Released
Replies: 6
Views: 398

RE: Version 1.1.2 Released

Hmmm never mind, I see that after launching there is an automatic updater. As mentioned in the previous post, a little slow.

Looking forward to the game!
by MasterChief
Thu Dec 19, 2013 5:51 pm
Forum: Pandora Series
Topic: Version 1.1.2 Released
Replies: 6
Views: 398

RE: Version 1.1.2 Released

Ok, I seem to be a little slow. I have searched the product page, support area and the members area with no luck in finding the version 1.1.2. Could use a little guidance please.
by MasterChief
Sun Nov 25, 2012 1:03 pm
Forum: Scourge of War Gettysburg Series
Topic: Great Game & Expected Frustration
Replies: 92
Views: 2980

RE: Great Game & Expected Frustration

<t> Hey Yogi,<br/>
<br/>
Great post. I am new to the entire series… purchased Gettysburg last week, and have completed the tutorials, started a scenario, started a couple sandbox games and even installed a couple mods. <br/>
<br/>
I feel your frustration! This game, as do the other main RT ...
by MasterChief
Tue May 29, 2012 5:12 pm
Forum: Field of Glory Series
Topic: New update ver. 1.8.0 ???
Replies: 1
Views: 221

New update ver. 1.8.0 ???

<t> Hi all,<br/>
<br/>
Just updated my game to version 1.8.0 but I can't find any information on what the update entails. I noticed it preloaded a battlepack but I can't access the battles and I don't see any info on the website regarding purchasing the battle pack. Any help would be greatly ...
by MasterChief
Thu Feb 16, 2012 6:50 pm
Forum: Distant Worlds 1 Series
Topic: Bit of a dumb question from a DW Veteran but...
Replies: 12
Views: 657

RE: Bit of a dumb question from a DW Veteran but...

Wow great thread... I didn't know I could deploy on a non-gas planet with a resupply ship! I also hadn't thought of using resupply ships for extending the range of exploration. I've only used them for offensive campaigns! Y'all are awesome

Go to advanced search