Search found 56 matches

by norvandave
Sun Jun 30, 2019 1:27 am
Forum: MODS and Scenarios
Topic: Iron Cross 2D Counter & Map Mod Released
Replies: 273
Views: 36573

RE: New 2D Counter Mod (WIP)

dougo33, thanks. Over thought things. I thought I had to change it for Steam.

It's working now.
by norvandave
Sun Jun 30, 2019 12:11 am
Forum: MODS and Scenarios
Topic: Iron Cross 2D Counter & Map Mod Released
Replies: 273
Views: 36573

RE: New 2D Counter Mod (WIP)

<r> I have the Steam installation. Wondering why I can't see the mods when I put the files in the Steam MODS folder <br/>
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<IMG src="https://www.matrixgames.com/forums/upfiles/11090/01390A149D6344C88406CD00C799F17E.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums ...
by norvandave
Fri Dec 14, 2018 8:06 pm
Forum: Strategic Command WWII: World at War
Topic: Support the Devs, don't like the game
Replies: 25
Views: 889

RE: Support the Devs, don't like the game

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Numdydar<br/>
<br/>
- Shorting the AI processing time by 'dumbing' down the game. I don't care if the AI takes 30+ minutes to do its turn. I know its shocking but I could actually do something else while its processing. The summary at the start of my turn tells ...
by norvandave
Thu Jul 26, 2018 3:51 am
Forum: Strategic Command WWII War in Europe
Topic: suggestion for some changes
Replies: 33
Views: 882

RE: suggestion for some changes

<r> <QUOTE><s>[quote]</s>
Let's remember how long it took to patch up the Yorktown and put her back in action. <br/>
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I believe it depends on the port facilities and the motivation to "get'er done". <br/>
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_____________________________<br/>
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SeaMonkey<br/>

<e>[/quote]</e ...
by norvandave
Wed Jul 18, 2018 9:01 pm
Forum: Strategic Command WWII War in Europe
Topic: suggestion for some changes
Replies: 33
Views: 882

RE: suggestion for some changes

<t> Fleet repairs to Battleships, Cruisers, etc. should take longer. SC2 is supposed to be a strategic game and the naval fleets represent large formations of ships. I think it would be better to restrict ship repairs to 1 point per term (or 2 points perhaps). I know some of the repairs are ...
by norvandave
Sun Jul 16, 2017 4:44 am
Forum: Strategic Command WWII War in Europe
Topic: Replay of AI Turn
Replies: 5
Views: 211

RE: Replay of AI Turn

Some AI turns take 15-20 minutes to play out. That's a lot of sitting. We could have a replay without all of the "thinking" the AI does so we can see what naval surprises happened during the AI turn that would be really useful.
by norvandave
Sat Jul 15, 2017 3:18 am
Forum: Strategic Command WWII War in Europe
Topic: Replay of AI Turn
Replies: 5
Views: 211

RE: Replay of AI Turn

I am really quite surprised that more people did not agree with this post. What am I missing[&:]
by norvandave
Tue Jul 11, 2017 1:25 am
Forum: Strategic Command WWII War in Europe
Topic: Shortcut Key for Next Unit
Replies: 2
Views: 245

RE: Shortcut Key for Next Unit

Thank Hubert. Missed that shortcut.
by norvandave
Sun Jul 09, 2017 7:58 pm
Forum: Strategic Command WWII War in Europe
Topic: Shortcut Key for Next Unit
Replies: 2
Views: 245

Shortcut Key for Next Unit

I like to use the keyboard as much as possible during the game. A "N" shortcut key for next unit would be very useful.
by norvandave
Sun Jul 09, 2017 7:57 pm
Forum: Strategic Command WWII War in Europe
Topic: Replay of AI Turn
Replies: 5
Views: 211

Replay of AI Turn

<t> Hubert, I have written about this some time ago. During the long AI turns I go and do other things and then come back to the computer for my turn when the AI is completed. Doing that however means that I miss all of the navel and air attacks that occur during the AI turn, which is a serious ...
by norvandave
Wed Feb 15, 2017 7:28 pm
Forum: Strategic Command WWII War in Europe
Topic: WTF sub moment
Replies: 10
Views: 209

RE: WTF sub moment

Are you certain that it is the same sub? Perhaps the sub the DD attacked is hidden and you're seeing a different sub that attacked your CA.
by norvandave
Wed Sep 28, 2016 7:20 pm
Forum: Strategic Command WWII War in Europe
Topic: release date
Replies: 92
Views: 2270

RE: release date

SC3, a good Christmas gift?
by norvandave
Wed Jul 27, 2016 2:26 pm
Forum: Tech Support
Topic: Campaign Frozen - Campaign Pack Required
Replies: 3
Views: 195

RE: Campaign Frozen - Campaign Pack Required

Thank you, that worked.
by norvandave
Wed Jul 27, 2016 4:32 am
Forum: Tech Support
Topic: Campaign Frozen - Campaign Pack Required
Replies: 3
Views: 195

Campaign Frozen - Campaign Pack Required

<t> I am playing the Marines campaign and I had already purchased the Marines DLC through Steam about a week ago. I had been playing and then after turn 6 a popup box says that I cannot continue without purchasing the Campaign Pack. Like I said I already own the Marines DLC. <br/>
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Can you ...
by norvandave
Fri Jul 22, 2016 4:00 am
Forum: Tech Support
Topic: Campaign stuck - empty map
Replies: 10
Views: 349

RE: Campaign stuck - empty map

It's working for me now. Thanks for fixing. I was using Steam too.
by norvandave
Wed Jul 20, 2016 11:20 pm
Forum: Tech Support
Topic: Campaign stuck - empty map
Replies: 10
Views: 349

RE: Campaign stuck - empty map

I am having the exact same problem. No way to play the next scenario in the Marines campaign after the latest patch was applied today.
by norvandave
Wed Apr 06, 2016 9:06 pm
Forum: Order of Battle : World War II
Topic: Fleet Admiral difficulty is still too easy
Replies: 6
Views: 176

RE: Fleet Admiral difficulty is still too easy

<r> <QUOTE><s>[quote]</s>ORIGINAL: saintus<br/>
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In a strategy game the most important feature is a competent A.I, unless you specifically develop it for multiplayer issues and neglect single players. It doesn´t matter how good the game system are, or the graphics, or the sound if the A.I is ...
by norvandave
Mon Mar 21, 2016 9:51 pm
Forum: Order of Battle : World War II
Topic: Fleet Admiral difficulty is still too easy
Replies: 6
Views: 176

RE: Fleet Admiral difficulty is still too easy

I have been interested in this game too for some time. I however keep reading that there are problems with the AI. Are other single player users finding the same as jfarber is reporting and other users?

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