Search found 11 matches

by smitht2ls
Fri Dec 22, 2023 9:45 pm
Forum: World in Flames
Topic: 2023 WIF AI Progress Report
Replies: 72
Views: 9453

Re: 2023 WIF AI Progress Report

I have gotten my money's worth. I believe the main thing with the game in the current state it is just like the board game. Which for many fans is all they wanted.

If you check early opinions of the fan base in the forums, the primary focus was to get netplay working. Most did not expect or want an ...
by smitht2ls
Wed May 03, 2023 9:04 pm
Forum: World in Flames
Topic: World in Flames AI Beta Test
Replies: 23
Views: 6477

Re: World in Flames AI Beta Test

Hopeful to be part of the beta, application submitted.

Tim Smith
by smitht2ls
Sun Apr 30, 2023 5:05 pm
Forum: AI Opponent Discussion
Topic: AI game play issues
Replies: 2
Views: 1783

Re: AI game play issues

Thanks for the reply.

Re-read Shane's post regarding the AI. If the AI is only code to the combat resolution phase then it is working very well.

Did receive unit over-stack warning after the German naval phase, the game stopped at unit degression phase.

Given the state of AI development I have ...
by smitht2ls
Sun Apr 30, 2023 1:46 pm
Forum: AI Opponent Discussion
Topic: AI game play issues
Replies: 2
Views: 1783

AI game play issues

Hello,

Recently installed patch version 05.00.00.10.

Game loads and starts without issue. Setup processes without issue. Game play proceeds to land combat without issue.

At land combat the combat phase will process to combat results. it will apply combat results but seems to stop there. For ...
by smitht2ls
Sat Apr 29, 2023 8:54 pm
Forum: World in Flames
Topic: Hot Patch version 05.00.00.10
Replies: 7
Views: 3039

Re: Hot Patch version 05.00.00.10

Thanks for the reply.
by smitht2ls
Fri Apr 28, 2023 12:38 am
Forum: World in Flames
Topic: Hot Patch version 05.00.00.10
Replies: 7
Views: 3039

Re: Hot Patch version 05.00.00.10

Hello,

Little late to the update. Is Public Beta 04.02.00.00 still available?

Thanks,
Tim Smith
by smitht2ls
Wed May 28, 2014 9:27 pm
Forum: World in Flames
Topic: Chiming in
Replies: 91
Views: 1928

RE: Chiming in

Haven't read the AI forum discussion in a bit but I believe Steve had a 3 level AI planned. Top level Strategic AI, Theater AI and Army Commander AI for each major power.



by smitht2ls
Tue May 27, 2014 8:50 pm
Forum: World in Flames
Topic: Chiming in
Replies: 91
Views: 1928

RE: Chiming in

<t> I think it is one of the most interesting business decisions I have seen from a game company.<br/>
<br/>
I am firmly in the camp that the AI should have been first priority over netplay. Just don't think netplay will draw new players. Think it would have been quicker for Steve to program the ...
by smitht2ls
Thu Mar 13, 2014 11:36 pm
Forum: World in Flames
Topic: So is it playable yet?
Replies: 125
Views: 4617

RE: So is it playable yet?

<t> Understand the passion for netplay. But with so many unit counters, popup windows and phasing screens every impulse the latency has to be high which will cause a lot of timeouts. I believe it will be difficult to play.<br/>
<br/>
Having said that, as majordefeat mentioned, there are dozens of ...
by smitht2ls
Wed Mar 12, 2014 11:49 pm
Forum: World in Flames
Topic: So is it playable yet?
Replies: 125
Views: 4617

RE: So is it playable yet?

<t> WiF was the holy grail of gaming for me. Purchased my first copy in Reno Neveda in 89/90.<br/>
<br/>
Have been following MWiF development from the start on this forum. Was very excited to buy MWiF and am enjoying playing the solitare game.<br/>
<br/>
To me the fatal decision was to go with ...
by smitht2ls
Sat Jul 02, 2005 12:35 am
Forum: Crown Of Glory Support
Topic: Display Error/Plato MFC error
Replies: 88
Views: 1867

RE: Display Error/Plato MFC error

<t> I have had this same "Plato MFC" error twice during a detailed battle. The game crashes with this error message after about 15 minutes in the detailed battle.<br/>
<br/>
System:<br/>
WindowsXP Media Center sp2<br/>
1 gb ram<br/>
60gb Maxtor sata hd<br/>
Geforce6600 PCI express video<br ...

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