Search found 382 matches

by beppi
Thu Feb 23, 2012 2:47 pm
Forum: Opponents Wanted
Topic: Japanese Opponent wanted (would take over a ongoing game too)
Replies: 2
Views: 238

RE: Japanese Opponent wanted (would take over a ongoing game too)

<t> Just to clarify. Related to the point "ongoing game". I do not search someone to take a game over, instead if someone has a <br/>
running game i have no problem to take over if the allied player has stopped. Even if the allied are in a very bad position. <br/>
<br/>
It depends on the position ...
by beppi
Wed Feb 22, 2012 2:46 pm
Forum: Opponents Wanted
Topic: Japanese Opponent wanted (would take over a ongoing game too)
Replies: 2
Views: 238

Japanese Opponent wanted (would take over a ongoing game too)

<t> I had an ongoing SCEN 1 PBEM which i took over in 1/43 with 5 allied carriers sunk and china lost. So i deliberately searched challenge. Game went on for 18 months with around a turn a day but my opponent decided to surrender a little bit premature in 11/44. We had a turn 99% of all days with ...
by beppi
Thu Feb 09, 2012 10:56 am
Forum: War in the Pacific: Admiral's Edition
Topic: Let me know if i understood...
Replies: 98
Views: 2735

RE: Let me know if i understood...

<r> <QUOTE><s>[quote]</s>ORIGINAL: GreyJoy<br/>
<br/>
<B><s>[b]</s>Here u are... 4 groups of 50 planes each. Escort + 50% CAP, 0 range, 15k alt.... <e>[/b]</e></B>
<e>[/quote]</e></QUOTE>
<br/>
Can you conduct the same test (CAP @ 15k and CAP @ 6k) but set the incoming strike to for example ...
by beppi
Thu Feb 09, 2012 10:11 am
Forum: War in the Pacific: Admiral's Edition
Topic: Let me know if i understood...
Replies: 98
Views: 2735

RE: Let me know if i understood...

<r> <QUOTE><s>[quote]</s>ORIGINAL: GreyJoy<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: LoBaron<br/>
<br/>
Rerun the test with layered CAP from 6k-12k. I´d expect a better result then.<br/>
<br/>
With CAP at 15k and Betties at 6k you are putting the escorts right between the CAP and the bombers ...
by beppi
Thu Feb 09, 2012 9:17 am
Forum: War in the Pacific: Admiral's Edition
Topic: Let me know if i understood...
Replies: 98
Views: 2735

RE: Let me know if i understood...

<r> <QUOTE><s>[quote]</s>ORIGINAL: Puhis<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: beppi<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Dobey<br/>
<br/>
<br/>
<br/>
<br/>
To be honest I really DO hope that's the case. I would like to see the RL "law of diminishing returns" reflected in game ...
by beppi
Thu Feb 09, 2012 8:41 am
Forum: War in the Pacific: Admiral's Edition
Topic: Let me know if i understood...
Replies: 98
Views: 2735

RE: Let me know if i understood...

<r> <QUOTE><s>[quote]</s>ORIGINAL: Dobey<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: hkbhsi<br/>
<br/>
The strange thing about your test is that you achieved the best result with less fighters. In the first test with 200 planes you destroyed a bunch of attackers, the more you added the less you ...
by beppi
Thu Feb 09, 2012 8:33 am
Forum: War in the Pacific: Admiral's Edition
Topic: Let me know if i understood...
Replies: 98
Views: 2735

RE: Let me know if i understood...

<t> I remembered that it was already stated my michaelm in the tech forum that arrival of CAP also counts as a round which is subtracted from the 200(300) rounds limit.<br/>
<br/>
Direct quote:<br/>
"A round is counted when the flights engage each other, or a delayed CAP arrives. "<br/>
<br ...
by beppi
Tue Feb 07, 2012 1:26 pm
Forum: After Action Reports
Topic: The Power of Inexperience / GreyJoy(A)-Rader(J)
Replies: 6679
Views: 110433

RE: another disaster

<r>
<QUOTE><s>[quote]</s>ORIGINAL: jay102<br/>
<br/>
My two cents about the leak CAP issue. Of cause the code needs some polish, but as develop team indicated, a "easy fix" probably brings more undesired ramification. Generally speaking, leak CAP(though needs some further tweak) is at least ...
by beppi
Tue Feb 07, 2012 7:29 am
Forum: After Action Reports
Topic: The Power of Inexperience / GreyJoy(A)-Rader(J)
Replies: 6679
Views: 110433

RE: another disaster

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Roger Neilson II<br/>
<br/>
I'm intrigued, perhaps I missed this completely - not unusual I have to admit - but how does one set strikes so they happen in a specific phase? I have always assumed they just 'happened'?<br/>
<br/>
Now where did I put my dunces ...
by beppi
Tue Feb 07, 2012 6:46 am
Forum: After Action Reports
Topic: The Power of Inexperience / GreyJoy(A)-Rader(J)
Replies: 6679
Views: 110433

RE: another disaster

<r> <QUOTE><s>[quote]</s>ORIGINAL: GreyJoy<br/>
<br/>
Pax, u don 't need to apologise nor to go away! You are more thEn welcome here!<br/>
<br/>
Ok guys, given that this problem won't be fixed today nor tomorrow ( considering the consequences),<br/>
What do u think would be a fair HR that will ...
by beppi
Mon Feb 06, 2012 12:08 pm
Forum: After Action Reports
Topic: The Power of Inexperience / GreyJoy(A)-Rader(J)
Replies: 6679
Views: 110433

RE: another disaster

<r> <QUOTE><s>[quote]</s>ORIGINAL: obvert<br/>

<QUOTE><s>[quote]</s>ORIGINAL: castor troy<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Miller<br/>
<br/>
Yes there is definately a problem, <B><s>[b]</s>no one can deny that. <e>[/b]</e></B> There is a way around it (for the Allies). Play ...
by beppi
Sun Feb 05, 2012 7:41 pm
Forum: After Action Reports
Topic: The Power of Inexperience / GreyJoy(A)-Rader(J)
Replies: 6679
Views: 110433

RE: another disaster

<r> <QUOTE><s>[quote]</s>ORIGINAL: GreyJoy<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: LoBaron<br/>
<br/>
Problem 1: overstacked airfield<br/>
Problem 2: escorts (and good escort fighters as oscars are maneuverable) outnumbering CAP enough to make it useless.
<e>[/quote]</e></QUOTE>
<br/>
1 ...
by beppi
Thu Jan 26, 2012 4:06 pm
Forum: After Action Reports
Topic: Caging the Tiger~ Rader (J) vs. GreyJoy (A)
Replies: 475
Views: 11034

RE: Caging the Tiger~ Rader (J) vs. GreyJoy (A)

<r> <QUOTE><s>[quote]</s>ORIGINAL: Chickenboy<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Bluebook<br/>
<br/>
"Yay, I managed to exploit the game engine and sink alot of ships."<br/>
[>:]
<e>[/quote]</e></QUOTE>
Very unhelpful post, Bluebook.<br/>
<br/>
Rader used the exact same game engine ...
by beppi
Thu Jan 26, 2012 4:03 pm
Forum: After Action Reports
Topic: Caging the Tiger~ Rader (J) vs. GreyJoy (A)
Replies: 475
Views: 11034

RE: Caging the Tiger~ Rader (J) vs. GreyJoy (A)

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Bluebook<br/>
<br/>
"Yay, I managed to exploit the game engine and sink alot of ships."<br/>
[>:]
<e>[/quote]</e></QUOTE>
<br/>
That comment is more than unfair. Basically that is what everyone would expect from a late war fight that the japanese players ...
by beppi
Wed Jan 25, 2012 3:42 pm
Forum: Tech Support
Topic: Patch 06 - Public Beta - Build 1108r9 updated 21 January 2012 (2nd part)
Replies: 1727
Views: 26468

RE: Patch 06 - Public Beta - Build 1108r9 updated 21 January 2012 (2nd part)

<r> <QUOTE><s>[quote]</s>ORIGINAL: Nemo121<br/>
<br/>
Question: ( just to help me get my head around it ).<br/>
<br/>
If there are 50 flights of fighters ( say 400 planes with 8 planes a flight ) and 400 bombers in 100 flights do 50 flights of fighters (400 fighters) engage 50 flights of bombers ...
by beppi
Wed Jan 25, 2012 2:32 pm
Forum: Tech Support
Topic: Airfield icon FOW breach bug
Replies: 29
Views: 374

RE: Airfield icon FOW breach bug

<t> Basically that "problem" is quite old.<br/>
<br/>
Another method to detect is to just recon every available base. The at the begin of your turn quickly check each base and if it is deep red but recon only reports a 20 or 30 planes -> nuke it.<br/>
<br/>
I am not sure if the recon information ...
by beppi
Wed Jan 25, 2012 10:48 am
Forum: After Action Reports
Topic: Caging the Tiger~ Rader (J) vs. GreyJoy (A)
Replies: 475
Views: 11034

RE: Caging the Tiger~ Rader (J) vs. GreyJoy (A)

<r>
<QUOTE><s>[quote]</s>ORIGINAL: rader<br/>
<br/>
Also a bit crazy that he can continue to bombard with 12+ BBs turn after turn for probably 100+ days running but I guess not much I can do about that [:)]<br/>

<e>[/quote]</e></QUOTE>
<br/>
Do you really think that the bombardment runs of ...
by beppi
Tue Jan 24, 2012 10:34 pm
Forum: Tech Support
Topic: Patch 06 - Public Beta - Build 1108r9 updated 21 January 2012 (2nd part)
Replies: 1727
Views: 26468

RE: Patch 06 - Public Beta - Build 1108r8 updated 14 January 2012 (2nd part)

<r> <QUOTE><s>[quote]</s>ORIGINAL: Nemo121<br/>
<br/>
beppi,<br/>
Hmm, that isn't the way I read it. I read a firing pass to mean a single plane vs single plane but drawn from 8 plane elements. Perhaps michael could clarify. Your reading does put a different spin on it. <br/>
<br/>
I've been ...
by beppi
Tue Jan 24, 2012 10:08 pm
Forum: Tech Support
Topic: Patch 06 - Public Beta - Build 1108r9 updated 21 January 2012 (2nd part)
Replies: 1727
Views: 26468

RE: Patch 06 - Public Beta - Build 1108r8 updated 14 January 2012 (2nd part)

<r> <QUOTE><s>[quote]</s>ORIGINAL: Nemo121<br/>
<br/>
GJ,<br/>
<br/>
No, the new exe your game and mine is using helps tremendously in the fighter vs fighter round but it appears that as we've looked deeper we've uncovered a hard limit on the number of firing passes vs bombers. Basically whether ...
by beppi
Tue Jan 24, 2012 8:09 pm
Forum: Tech Support
Topic: Patch 06 - Public Beta - Build 1108r9 updated 21 January 2012 (2nd part)
Replies: 1727
Views: 26468

RE: Patch 06 - Public Beta - Build 1108r8 updated 14 January 2012 (2nd part)

<r>
<QUOTE><s>[quote]</s>ORIGINAL: GreyJoy<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Nemo121<br/>
<br/>
rader,<br/>
<br/>
To be honest I don't care too much about what replaces it. I'm sure the community can come up with a reasonable model -- whether that's something which kicks in with a ...

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