Search found 52 matches

by bigbabyhead
Wed Mar 30, 2005 6:39 pm
Forum: Gary Grigsby's World at War
Topic: World at War sightings
Replies: 19
Views: 375

RE: World at War sightings


I called all the EBgames in Milwaukee that sell PC games (some only sell console games now) and of all of them one store got one copy, which I know hold in my hands after cajoling them into holding it for me.
by bigbabyhead
Tue Jul 06, 2004 1:00 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Cost of Kinkos Manual
Replies: 16
Views: 346

RE: Cost of Kinkos Manual

Kinko's quoted me $220 for color, double-sided, spiral-bound with acetate cover.

I beat up a laser-printer at work instead.
by bigbabyhead
Fri Jul 02, 2004 3:06 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Manual repoduction
Replies: 13
Views: 264

RE: Manual repoduction

<t> I laughed at them as I walked out... They've been going downhill (farther) ever since Fedex bought them out earlier this year.<br/>
<br/>
I've abused the hell out of a laser printer at work, spent 15 minutes with a 3-hole punch, and now I have a suitably wicked looking binder full of grayscale ...
by bigbabyhead
Fri Jul 02, 2004 2:59 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Manual repoduction
Replies: 13
Views: 264

RE: Manual repoduction

<r> <QUOTE><s>[quote]</s>ORIGINAL: JohnK<br/>
<br/>
Definitely print the big 12 meg one.<br/>
<br/>
Take a look at each in print preview. The pages don't fill up a standard 8.5 x 11 page on the 8 meg one.
<e>[/quote]</e></QUOTE>
<br/>
FWIW, my local Kinkos just quoted me $220US for color ...
by bigbabyhead
Wed Jun 30, 2004 5:54 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: The matrix staff
Replies: 6
Views: 87

RE: The matrix staff

ORIGINAL: HercMighty

Figure roughly 18 names per line, by 8 lines at $70 per game = $10,080.00!

Not counting those buying multiple copies.
by bigbabyhead
Thu Jun 24, 2004 10:54 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: For those wondering about Internet download speeds
Replies: 9
Views: 101

RE: For those wondering about Internet download speeds

<t> OC-12 is 622Mbit (more or less) line speed, turns out to about 600Mbit in useable payload.<br/>
It's carrier-level stuff, used mostly by ISPs between POPs and large businesses.<br/>
<br/>
Standard optical lines can go up to OC-192 which is 9953Mbit, but only the phone companies and serious ...
by bigbabyhead
Sun Jun 13, 2004 11:12 pm
Forum: Gary Grigsby's World at War
Topic: AAR - PBEM Game 4
Replies: 21
Views: 559

RE: AAR - PBEM Game 4

It is, but not during pure bombing attacks. I shouldn't have used the word "assault" up there without also adding the word "air." I'll edit it for clarity.

If I moved troops in, it would be perfectly normal. Right now, I just pretend Changsha has a missile defense shield.
by bigbabyhead
Sun Jun 13, 2004 9:58 pm
Forum: Gary Grigsby's World at War
Topic: AAR - PBEM Game 4
Replies: 21
Views: 559

RE: AAR - PBEM Game 4

<r> The German player hasn't posted here yet, but I'm impatient so I'm going to report my next turn.<br/>
<br/>
Bombing runs on Chinese forces did some minor damage to them, although due to a bug, I can't bomb Changsha without triggering militia creation, so I had to bomb some other provinces ...
by bigbabyhead
Sat Jun 12, 2004 7:02 am
Forum: Gary Grigsby's World at War
Topic: AAR - PBEM Game 4
Replies: 21
Views: 559

RE: AAR - PBEM Game 4

<r> Nothing fun to look at on the map, so here's Japan's 1st turn production.<br/>
<br/>
Oleg's lack of naval experience probably won't hurt him too much in the Pacific, since we're likely to just stumble around like two drunks having a slap-fight.<br/>
<br/>
The Persia move is interesting and ...
by bigbabyhead
Fri Jun 11, 2004 8:54 pm
Forum: After Action Reports
Topic: AAR - PBEM Game 3
Replies: 135
Views: 2327

RE: AAR - PBEM Game THREE

It was tempting to do this as Japan in our last game, but I had been burned so badly by prematurely attacking PH in Game 1 that I chickened out.

I can't wait to see the results.
by bigbabyhead
Wed Jun 09, 2004 1:09 am
Forum: Gary Grigsby's World at War
Topic: AAR Japan Vs. AI
Replies: 16
Views: 145

RE: AAR Japan Vs. AI

Bug filed.

My main strategy against China was going to be bombing too....curses! Foiled again! [;)]
by bigbabyhead
Tue Jun 08, 2004 11:15 pm
Forum: After Action Reports
Topic: AAR - PBEM Game 2 (The FIRST public AAR)
Replies: 538
Views: 8883

RE: Germany - Winter 1942/1943

<r> <QUOTE><s>[quote]</s>ORIGINAL: MButtazoni<br/>
<br/>
ok, i just loaded a new game to check this out and found out something.<br/>
<br/>
if you strat move units into a sea area they can sit on the tranpsorts till your next turn (which i knew). when they move into an enemy controlled area next ...
by bigbabyhead
Tue Jun 08, 2004 11:12 pm
Forum: Gary Grigsby's World at War
Topic: AAR Japan Vs. AI
Replies: 16
Views: 145

RE: AAR Japan Vs. AI

<t> And now, my computer is overheating because someone recently moved the surface of the sun much closer to Wisconsin.<br/>
<br/>
I am turning it off until the infernal celestial body retreats, and I'll pick this back up tonight.<br/>
<br/>
You guys let me know if you want more detail or not. I ...
by bigbabyhead
Tue Jun 08, 2004 11:05 pm
Forum: Gary Grigsby's World at War
Topic: AAR Japan Vs. AI
Replies: 16
Views: 145

RE: AAR Japan Vs. AI

<r> Research was spent to upgrade infantry evasion and land attack, and fighter evasion.<br/>
<br/>
Given my lack of resources, I might just barely be able to get one or two of these raised to the next level by the time they'll come in handy.<br/>
<br/>
<IMG src="https://www.matrixgames.com ...
by bigbabyhead
Tue Jun 08, 2004 11:00 pm
Forum: Gary Grigsby's World at War
Topic: AAR Japan Vs. AI
Replies: 16
Views: 145

RE: AAR Japan Vs. AI

<r> I moved escorts out to watch my transports and put some subs off the coast of Alaska.<br/>
<br/>
For production, I splurged and spent 3 points on Research, and the rest on infantry and supplies. I did end up putting the Carrier back into the queue, since I plan on waiting for the very last ...
by bigbabyhead
Tue Jun 08, 2004 10:47 pm
Forum: Gary Grigsby's World at War
Topic: AAR Japan Vs. AI
Replies: 16
Views: 145

RE: AAR Japan Vs. AI

<r> You can see the result of the raising of defense militia units in this shot.<br/>
<br/>
Instead of 2 infantry, 2 flak, and 2 militia, the militia strength has now doubled, even after losses.<br/>
<br/>
So, sadly, the end result is that the area is stronger after my attack than it was before ...
by bigbabyhead
Tue Jun 08, 2004 10:44 pm
Forum: Gary Grigsby's World at War
Topic: AAR Japan Vs. AI
Replies: 16
Views: 145

RE: AAR Japan Vs. AI

<r> According to this screen I wiped out 4 militia units for no losses! Not too shabby.<br/>
<br/>
It's slightly confusing at first that I took out twice as many units than existed in the area, but militia units appear in Chinese areas automatically when those areas are attacked.<br/>
<br/>
<IMG ...
by bigbabyhead
Tue Jun 08, 2004 10:41 pm
Forum: Gary Grigsby's World at War
Topic: AAR Japan Vs. AI
Replies: 16
Views: 145

RE: AAR Japan Vs. AI

<r> Now I'll do a play by play of an air attack on Changsha.<br/>
<br/>
As you can see below, I'm sending a mix of Heavy and Tactical bombers along with some fighter escorts against 2 infantry, 2 militia, and a couple of flak units. <br/>
<br/>
There is an odds calculation that appears in the ...
by bigbabyhead
Tue Jun 08, 2004 10:37 pm
Forum: Gary Grigsby's World at War
Topic: AAR Japan Vs. AI
Replies: 16
Views: 145

RE: AAR Japan Vs. AI

<r> The situation in Europe at the end of Germany's turn 2:<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/11427/Xv640106183.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/11427/Xv640106183.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by bigbabyhead
Tue Jun 08, 2004 10:23 pm
Forum: Gary Grigsby's World at War
Topic: AAR Japan Vs. AI
Replies: 16
Views: 145

RE: AAR Japan Vs. AI

<r> The Soviet, Chinese, and WA turns went by too fast for me to get any decent shots, but I can tell you after slowly going through the VCR playback that the WA cleaned out the atlantic, and took Italian East Africa away from the Axis.<br/>
<br/>
The Germans started Turn 2 with massive luftwaffe ...

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