Search found 7 matches

by West_419
Wed Jul 21, 2004 3:40 am
Forum: Starshatter: The Gathering Storm
Topic: Flight model.
Replies: 15
Views: 215

RE: Flight model.

It all has to do with the maximum angle of attack at any given vector. It's also balancing the amount of lift, thrust, intertial properties, and thereby trading the kinetic and potential energy of the craft you are flying.
by West_419
Fri Jul 16, 2004 12:57 am
Forum: Starshatter: The Gathering Storm
Topic: Lets start talking tactics...
Replies: 40
Views: 783

RE: Lets start talking tactics...

Doesn't passive sensors normally have to do with being determining local causes for being pinged by another object's sensors as opposed to actively pinging out?

STD and ACM are just different ranges so target allocation is easier to manage.
by West_419
Tue Jul 13, 2004 11:44 pm
Forum: Starshatter Modding Forum
Topic: Launching Fighters
Replies: 5
Views: 139

RE: Launching Fighters

<t> Thanks. I managed to get fighters launching. [&o]<br/>
<br/>
Another couple of questions, though.<br/>
<br/>
Are events purely scripted from locational assessment of the navigational points? That wouldn't be entirely elegant. I'm used to scripting missions with more tangible triggers ...
by West_419
Tue Jul 13, 2004 7:07 pm
Forum: Starshatter Modding Forum
Topic: Launching Fighters
Replies: 5
Views: 139

RE: Launching Fighters

Well, yes, of course.

However does the carrier have any elements that are required? Flight Ops as the role, but what as orders? Does the squadron require orders to Launch the element of the squadron? Does the element need orders to Launch? etc.
by West_419
Tue Jul 13, 2004 5:33 pm
Forum: Starshatter Modding Forum
Topic: Launching Fighters
Replies: 5
Views: 139

Launching Fighters

<t> What parameters would be required to have the player-controlled craft from a given squadron be launched from a flight deck of a carrier.<br/>
<br/>
Ie. What parameters within the elements of the carrier, flight, and squadron are required. I can't seem to get it right. The fighters always start ...
by West_419
Mon Jul 12, 2004 8:29 pm
Forum: Starshatter: The Gathering Storm
Topic: Can ya'll give me an idea on how grand the scope of fleet battles get?
Replies: 10
Views: 470

RE: Can ya'll give me an idea on how grand the scope of fleet battles get?

Just something I'm goofing around with. "Terran" is not in StarShatter but rather a generic term for "mankind."
by West_419
Mon Jul 12, 2004 5:15 am
Forum: Starshatter: The Gathering Storm
Topic: Can ya'll give me an idea on how grand the scope of fleet battles get?
Replies: 10
Views: 470

RE: Can ya'll give me an idea on how grand the scope of fleet battles get?

<t> Well I have a linear series of missions going right now that has a terran task force of 5 destroyers, 3 frigates, and a carrier that has launched multiple squadrons of fighters and bombers, against a blockading opposing force consisting of 5 destroyers, 2 frigates, and 65 fighters in two wings ...

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