Search found 222 matches

by DrewBlack
Sat Oct 08, 2022 5:48 am
Forum: Gary Grigsby's War in the East 2
Topic: Playing the AI
Replies: 15
Views: 1932

Re: Playing the AI

Interesting that you don't rate it, what settings do you currently play at?

Thanks
by DrewBlack
Mon Jul 05, 2021 2:46 am
Forum: Gary Grigsby's War in the East 2
Topic: No Freight???
Replies: 4
Views: 412

RE: No Freight???

Hi

What version of the game are you running and can you post saves in the tech forum please.

Drew
by DrewBlack
Fri May 14, 2021 2:08 pm
Forum: Gary Grigsby's War in the East 2
Topic: Is there any way to disable sudden win rules against AI?
Replies: 6
Views: 318

RE: Is there any way to disable sudden win rules against AI?

Hi

Maybe try upping the level of the Ai I found that helps to stop sudden death wins[X(]. Or maybe you are already beating the Ai on 120% or more in which case I would be looking for Human opponents imho.
Thanks
Drew
by DrewBlack
Tue May 11, 2021 12:28 pm
Forum: After Action Reports
Topic: Heading East into the Soviet Union
Replies: 587
Views: 13825

RE: Heading East into the Soviet Union

Hi

Think you are incorrect there its only when the Axis Ai is operation does that rule apply doesn't it? As in 29.1.4

Drew
by DrewBlack
Tue May 04, 2021 4:40 pm
Forum: Gary Grigsby's War in the East 2
Topic: My Book has arrived
Replies: 83
Views: 2611

RE: My Book has arrived

Hi

Got my manual today.... OMFG!!!!!!! A thing of absolute beauty guys & gals.

Drew
by DrewBlack
Tue May 04, 2021 5:42 am
Forum: Gary Grigsby's War in the East 2
Topic: Stalingrad to Berlin Video Series
Replies: 7
Views: 448

RE: Stalingrad to Berlin Video Series

Hi

Been quite a good series nice to see others getting enjoyment out of this scenario. Loved testing it in Alpha and Beta.

Keep up the great work and content.

Drew
by DrewBlack
Fri Apr 09, 2021 12:23 pm
Forum: Gary Grigsby's War in the East 2
Topic: Captured cities should be immediate supply depots
Replies: 128
Views: 3926

RE: Captured cities should be immediate supply depots

<r>
<QUOTE><s>[quote]</s>ORIGINAL: RedLancer<br/>
<br/>
The game must be truly broken without horses (and now I learn) camels and reindeer modelled. Why can't we have them converted to supplies when isolated? How many meals can you get from a camel? I'm sure Hanny knows! [:D]<br/>
<br/>
We ...
by DrewBlack
Mon Apr 05, 2021 1:40 pm
Forum: Gary Grigsby's War in the East 2
Topic: First Game results and thoughts;
Replies: 19
Views: 696

RE: First Game results and thoughts;

Hi

Thanks please give it ago on the next level up or at least 110% for Ai moral. I would love to see you attain a sudden death on against the Ai.

Thanks
Drew
by DrewBlack
Mon Apr 05, 2021 10:35 am
Forum: Gary Grigsby's War in the East 2
Topic: First Game results and thoughts;
Replies: 19
Views: 696

RE: First Game results and thoughts;

HI

What are your levels of Ai settinngs Moral etc.

Thanks
Drew
by DrewBlack
Sat Apr 03, 2021 3:12 pm
Forum: Gary Grigsby's War in the East 2
Topic: Video Tutorials
Replies: 9
Views: 771

RE: Video Tutorials

Hi

I dont think he is currently playing this as i have not seen any vids bar the original sneek peak from about 3-4 weeks ago.

Dojo so far has made a fair few informative vids already imho.

Drew
by DrewBlack
Sat Mar 27, 2021 6:39 pm
Forum: Gary Grigsby's War in the East 2
Topic: Practical advice on use of APs in initial German offensives
Replies: 12
Views: 584

RE: Practical advice on use of APs in initial German offensives

<r>
<QUOTE><s>[quote]</s>ORIGINAL: HardLuckYetAgain<br/>
<br/>
If you don't make a "great" logistic network you are going to fail. Everything else is "<B><s>[b]</s>mute<e>[/b]</e></B>" point if this is not taken care of properly. <br/>
<br/>
<B><s>[b]</s><SIZE size="4"><s>[size=4]</s>Logistics ...
by DrewBlack
Fri Dec 11, 2020 1:40 pm
Forum: The War Room
Topic: Showcasing WitE2 #1 - New Ground Combat & Movement Features
Replies: 42
Views: 6735

RE: Showcasing WitE2 #1 - New Ground Combat & Movement Features

Hi

Good to see we are now able to speak about this excellent project that's its been a pleasure and and honour to be part of.

"No questions a stupid question" so they say.

We will try to assist were we can.

Drew
by DrewBlack
Fri May 15, 2020 3:34 pm
Forum: Tech Support
Topic: FATAL ERROR 200
Replies: 1
Views: 319

RE: FATAL ERROR 200

Hi

Complete reinstall sorted it.

Drew
by DrewBlack
Fri May 15, 2020 1:50 pm
Forum: Tech Support
Topic: FATAL ERROR 200
Replies: 1
Views: 319

FATAL ERROR 200

Hi

I have had to transfer this game to a new laptop but unfortunately now when I load it I get the error message above.

Does anyone know why? Also what an I do to resolve it.

Thanks
Drew
by DrewBlack
Fri Nov 14, 2014 2:54 pm
Forum: Gary Grigsby's War in the East Series
Topic: ground support issue, planes wont fly
Replies: 4
Views: 321

RE: ground support issue, planes wont fly

<r>
<QUOTE><s>[quote]</s>ORIGINAL: cato12<br/>
<br/>
I moved all the airbases within 10-15 hexes and it started working again.<br/>
<br/>
I had no idea the bases had to be so close to the front.
<e>[/quote]</e></QUOTE>
Yep check the ranges mate of the aircraft....maybe the reason why they ...
by DrewBlack
Fri Nov 07, 2014 6:49 am
Forum: Gary Grigsby's War in the East Series
Topic: Scenario expansions over the 1.08 update
Replies: 5
Views: 357

RE: Scenario expansions over the 1.08 update

<r>
<QUOTE><s>[quote]</s>ORIGINAL: morvael<br/>
<br/>
I think it would work, though I would advise to reinstall from scratch to be on the safe side.
<e>[/quote]</e></QUOTE>
Hi<br/>
<br/>
Yes trust me Morvael is right, do from scratch will work ok. I did not and it messed up my computers ...
by DrewBlack
Sat May 17, 2014 4:46 am
Forum: Gary Grigsby's War in the East Series
Topic: AI in Decision in the Ukraine
Replies: 9
Views: 332

RE: AI in Decision in the Ukraine

Hi
&nbsp;
Morale is the key!!!&nbsp; ;-)
&nbsp;
Drew
by DrewBlack
Tue May 13, 2014 12:53 pm
Forum: Gary Grigsby's War in the East Series
Topic: AI in Decision in the Ukraine
Replies: 9
Views: 332

RE: AI in Decision in the Ukraine

<t> Hi <br/>
Id go with AI having at least 108-109 Morale and yours at about 96-97 leave the other lines at 100 each... see how it goes from there. <br/>
<br/>
Im interested in this, Im seeing the same in 43-45 campaign with axis AI but these levels seem to make it more aggressive.<br/>
<br ...

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