Search found 4 matches

by Omega555
Fri Aug 27, 2004 7:20 pm
Forum: Starshatter Modding Forum
Topic: Adding A ship? Mod, whatever
Replies: 6
Views: 142

RE: Adding A ship? Mod, whatever

Thanks Mehrunes, that works great.
[&o][&o][&o]
by Omega555
Fri Aug 27, 2004 12:40 am
Forum: Starshatter Modding Forum
Topic: Adding A ship? Mod, whatever
Replies: 6
Views: 142

RE: Adding A ship? Mod, whatever

<t> It is quite easy to see your mod, But, You have to know where to look for it.!!<br/>
In the DEF file, note what class you make your mod. IE: carrier, drone, Dreadnought, Fighter, etc. Then, when you get to the mision editor, just choose the same type of ship, then under that it has [subclass ...
by Omega555
Mon Aug 16, 2004 3:18 am
Forum: Starshatter Modding Forum
Topic: Adding A ship? Mod, whatever
Replies: 6
Views: 142

RE: Adding A ship? Mod, whatever

<t> I finally got the new ship to show up in the mission maker menu, under freighter-class [new ship] <br/>
<br/>
The addmod thing still don't work.<br/>
<br/>
It only works using the -filesys thing, don't work at all if you start game normally.<br/>
<br/>
It says in the manual about adding ...
by Omega555
Sun Aug 15, 2004 11:50 pm
Forum: Starshatter Modding Forum
Topic: Adding A ship? Mod, whatever
Replies: 6
Views: 142

Adding A ship? Mod, whatever

<t> I have tried to add a ship mod for the last 6 hours. I have tried everything you guys have suggested, but the mod will not enable.<br/>
I just read the line below in the error log file<br/>
<br/>
<br/>
Loading ship design catalog: Ships/catalog.def<br/>
Add Mod Catalog Entry 'Coltanker ...

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