Search found 14 matches

by save
Sun Jan 23, 2011 10:15 pm
Forum: Command Ops Series
Topic: Future Directions - Features
Replies: 452
Views: 9876

RE: Reinforcements

<t> An idea, tanks and vehicles should have the ability to be immobilized by an attack. If they are routed or are retreating , the unit simply abandon the immobilized vehicles.<br/>
Given time though, they can be be repaired, specially in entrenched position or if they are not in direct contact ...
by save
Sat May 29, 2010 2:26 pm
Forum: Command Ops Series
Topic: Future Directions - Data Content
Replies: 135
Views: 2967

RE: Future Directions - Data Content

<t> Operation cobra, and normandy battles comes into my mind, reusing done investments.<br/>
<br/>
If size of the eastern frony battles are good enough I would like to see charkov , and operation citadel (kursk), and winter war and continuation war in Finland/ Russia also. The reason for the last ...
by save
Thu Aug 21, 2008 7:53 pm
Forum: Command Ops Series
Topic: Finding a enemy online
Replies: 0
Views: 74

Finding a enemy online

<t> Hi everyone,<br/>
<br/>
The only thing I miss in this great <br/>
series is a way to find a player online to play against.<br/>
Since I do not know how others have dealt with this issue , i do not know how much work <br/>
that has to be added to make this happen, but using mail etc is not ...
by save
Mon Mar 24, 2008 4:41 pm
Forum: Flyboys Squadron and Warbirds
Topic: Some questions
Replies: 12
Views: 2512

RE: Some questions

<r> New beta of warbirds tested right now<br/>
<br/>
A strong community with 12 years of action - with scenarios and online trainers at hand to get you into full swing<br/>
Meet you up there.<br/>
<br/>
<URL url="http://www.iencentral.com">http://www.iencentral.com</URL><br/>
<br/>
=save=<br ...
by save
Wed Oct 11, 2006 8:34 pm
Forum: Conquest of the Aegean
Topic: Questions for first time and repeat customers
Replies: 112
Views: 5493

RE: Questions for first time and repeat customers

<r> (1) How did you become aware of COTA?<br/>
Had Httr <br/>
<br/>
(2) What led to your decision to purchase COTA?<br/>
httr was a good ga,e <br/>
(3) Why hadn't you previously purchased RDOA or HTTR?<br/>
I did <E>:)</E><br/>
(4) Prior to the purchase did you try the old RDOA demo that can ...
by save
Mon Jul 03, 2006 1:49 pm
Forum: Conquest of the Aegean
Topic: Graphic mod???
Replies: 15
Views: 346

RE: Graphic mod???

Please put this file up for hosting somewhere

Looking good !!
by save
Sun Apr 09, 2006 9:54 am
Forum: Conquest of the Aegean
Topic: Progress
Replies: 132
Views: 1262

RE: Progress

is it hard to make an autosave option for both parties playing without human intervention ?

until the out of sync bug got squashed ...

by save
Sun Apr 02, 2006 2:24 am
Forum: Conquest of the Aegean
Topic: Progress
Replies: 132
Views: 1262

RE: Progress

<t> IF you want to get the out-of-sync bugger, can you supply some way to put the debug on <br/>
with a command ?<br/>
<br/>
Me and a friend of mine will play COTA more multiplayer than single.<br/>
<br/>
Can you get checkpoints saved when playing multiplayer - so you can restart when <br ...
by save
Mon Jan 16, 2006 1:52 pm
Forum: Battleground Europe: WWII Online
Topic: Player Reviews
Replies: 36
Views: 2520

RE: Player Reviews

<t> Ground war is pretty much the best you can get - period !<br/>
<br/>
Airwar is biased towards lowlevel fighting / bombing.<br/>
<br/>
Machine requirements are very high - specially for flying - ground war can<br/>
be done with a lesser machine.<br/>
<br/>
<br/>
Hi =hard= long time <S><br ...
by save
Thu Nov 03, 2005 8:57 am
Forum: Conquest of the Aegean
Topic: New Features for COTA
Replies: 124
Views: 1590

RE: New Features for COTA

A question :

To be able to play whole of Market Garden battle - what cpu / memory do you have to have if you made it ?
by save
Tue Sep 27, 2005 11:33 am
Forum: Conquest of the Aegean
Topic: "Running" from artillery
Replies: 47
Views: 522

RE: "Running" from artillery

How does experience and moral affect staying or retreating when subject to arty barrage ?

by save
Mon Jun 20, 2005 7:57 am
Forum: Conquest of the Aegean
Topic: The strategic goal
Replies: 98
Views: 1863

RE: The strategic goal

<t> Problem with sales I would refer to as a marketing problem, not a game problem.<br/>
<br/>
It is a catch22 situation : Extensive marketing = big money = good sales<br/>
small or no marketing = small money = bad sales<br/>
<br/>
A game can be very good - but if few knows about it it wont be ...
by save
Mon May 30, 2005 11:03 am
Forum: Conquest of the Aegean
Topic: The strategic goal
Replies: 98
Views: 1863

RE: The strategic goal

<t> my vote for new scenarios : Sicily <br/>
Salerno <br/>
Operation Seelöve (landings)<br/>
Extension of HTTR : - venlo area ( further south in holland ) maybe in next version ? <br/>
Hürtgen forest<br/>
<br/>
<br/>
</t>

Go to advanced search