Search found 8 matches

by TomH
Thu Feb 03, 2005 9:18 pm
Forum: Decisive Battles: Battles in Normandy
Topic: Caen Strategy
Replies: 8
Views: 234

RE: Caen Strategy

<t> I have been playing the game for ages and I have no strategy for Caen. The game clearly does not model warfare as well as it should because I have found that I cannot sustain forces on the far side of the Orne even if I pile all available Brit/Can divisions across. I end up withdrawing to the ...
by TomH
Thu Nov 25, 2004 11:23 am
Forum: Decisive Battles: Battles in Normandy
Topic: Forgive me : yet another thread!
Replies: 13
Views: 300

RE: Forgive me : yet another thread!

<t> This learning process is great. I've given up ([8|]) on my last Overlord game and started the Mega 76 turn game. Things were worse on various beaches and I still can't see how anybody expected the troops to move inland after landing seeing as mine all have little or no OPs left?!<br/>
<br ...
by TomH
Wed Nov 24, 2004 9:17 am
Forum: Decisive Battles: Battles in Normandy
Topic: Forgive me : yet another thread!
Replies: 13
Views: 300

RE: Forgive me : yet another thread!

<t> Adam, <br/>
<br/>
Thanks for putting my efforts into their historical context. I keep having to remind myself that the counters represent the guys I read about in Ambrose's book 'D-Day'. <br/>
<br/>
By the way guys, in general is it realistic to try to keep a solid frontline, with no gaps ...
by TomH
Tue Nov 23, 2004 3:18 pm
Forum: Decisive Battles: Battles in Normandy
Topic: Forgive me : yet another thread!
Replies: 13
Views: 300

RE: Forgive me : yet another thread!

<t> so, are you saying that i need to clear all enemy units within 3 hexes to have safe landings in the first 2 turns, and all enemy units within 4 hexes therafter to have safe landings?<br/>
<br/>
to be honest, i don't quite understand the logic here because in reality the D+1 and onwards losses ...
by TomH
Tue Nov 23, 2004 9:10 am
Forum: Decisive Battles: Battles in Normandy
Topic: Forgive me : yet another thread!
Replies: 13
Views: 300

Forgive me : yet another thread!

<t> I began the Overlord scenarui last night because someone suggested it was actually a good way to see how the game's dynamics fit together. And it was. Also, it was very enjoyable too[&o]<br/>
<br/>
My first 'problem' was discovering the 'anchor' button which allowed my troops to unload and ...
by TomH
Tue Nov 23, 2004 8:48 am
Forum: Decisive Battles: Battles in Normandy
Topic: Problems attacking
Replies: 10
Views: 163

RE: Problems attacking

<t> Gentlmen, thanks a lot for all the interesting posts. It says a lot that all the posts were during the night, seeing as I'm in the UK[:)]<br/>
<br/>
I spent a lot of time playing the game last night (until my better half told me she wanted some sleep - they don't understand how important the ...
by TomH
Mon Nov 22, 2004 12:48 pm
Forum: Decisive Battles: Battles in Normandy
Topic: Naval artillery and engineers
Replies: 2
Views: 94

Naval artillery and engineers

<t> Another quickie:<br/>
<br/>
I can't find an explanation for this in the manual: if you select a BB or CA and move the icon over an in-range enemy hex the icon changes to a green circle with an artillery piece or a similar but bigger flashing artillery piece.<br/>
<br/>
Can someone please ...
by TomH
Mon Nov 22, 2004 10:05 am
Forum: Decisive Battles: Battles in Normandy
Topic: Problems attacking
Replies: 10
Views: 163

Problems attacking

<t> I've not been playing for long, so forgive me if there is an obvious solution to my problem! It all relates to attacks.<br/>
<br/>
I have found, particularly playing the Cherbourg scenario (easy to manage so few units) that a tiny two-step Regiment can hold out against an entire Division. I ...

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