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by 22sec
Sun Nov 23, 2025 4:14 pm
Forum: Mods and Scenarios
Topic: Wolfsburg, FRG (Custom Map)
Replies: 0
Views: 191

Wolfsburg, FRG (Custom Map)

Wolfsburg, FRG
Below is a custom map of the eastern approaches to Braunschweig, centered on the city of Wolfsburg, and the A2 Autobahn.

Map uses 16m elevation levels as opposed to the game's 50m elevation level. The remainder of the MapDataType.xlsx is the same that ships with the game.

The jpg ...
by 22sec
Fri Mar 28, 2025 1:58 pm
Forum: Armored Brigade II
Topic: Unit order plot lines
Replies: 1
Views: 668

Re: Unit order plot lines

You can change that in the Options.
by 22sec
Mon Feb 17, 2025 11:41 pm
Forum: Armored Brigade II: Maps and Map Making
Topic: Wolfenbüttel, FRG
Replies: 3
Views: 1070

Wolfenbüttel, FRG

The area around Wolfenbüttel, FRG, held strategic importance in any 1980s Cold War Gone Hot scenario due to its location near the Inner German Border, roughly 30 km from the East German frontier. Situated between Braunschweig and the Harz Mountains, it provided a crucial corridor for Warsaw Pact ...
by 22sec
Tue Nov 19, 2024 2:19 pm
Forum: Armored Brigade II
Topic: AB2 v Regiments (or WARNO)?
Replies: 5
Views: 2291

Re: AB2 v Regiments (or WARNO)?

I enjoy Regiments, the difference between AB1/2 and Regiments is abstraction. Regiments has a lot of abstraction, which is fine and works for that design philosophy. Everything about the Armored Brigade engine is 1:1, from the units, to maps, to combat resolution, which in the end makes it much more ...
by 22sec
Tue Aug 13, 2024 1:40 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Northern Storm
Replies: 12
Views: 2617

Re: Northern Storm

Widukind59 wrote: Sat Aug 03, 2024 8:24 pm And i was a member of the 6.Pz.Gren.Div
waiting in Eutin for the coming of the WP
I heard in this time that the polish army will be the attackers
The possible fight north of the Elbe has always fascinated.
by 22sec
Mon Aug 12, 2024 8:45 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: ERA blocks and FCSS scenarios
Replies: 7
Views: 872

Re: ERA blocks and FCSS scenarios

I would expect to see ERA equipped T-64's and T-80's for any action that shifts north of FCSS. Certainly by 89, the bulk of the tanks in the 8th Guards Army and 3rd Shock Army seem to have had added ERA.
by 22sec
Thu Jun 20, 2024 3:44 pm
Forum: Mods and Scenarios
Topic: Sontra,FRG Custom Map
Replies: 0
Views: 1122

Sontra,FRG Custom Map

The German III Corps covered the sector north of the Fulda Gap. This map is located within that sector, along the border region northeast of Bad Hersfeld.

The map uses a customized jpg file for the in-game image, and features 20m elevations levels instead of the game's standard 50m.

Sontra, FRG ...
by 22sec
Mon Feb 26, 2024 4:34 pm
Forum: MODS and Scenarios
Topic: Ivankiv, Ukraine Map (Steam Workshop)
Replies: 1
Views: 1685

Ivankiv, Ukraine Map (Steam Workshop)

Been working on this for awhile.
https://t.co/aHFblOFPTT
by 22sec
Fri Dec 29, 2023 2:08 am
Forum: Mods and Scenarios
Topic: Wurzburg Map, New Scenario, and Modified Database Files
Replies: 5
Views: 2984

Re: Wurzburg Map, New Scenario, and Modified Database Files


Does your modified force data (excel sheets) only affect this scenario. IE- will having them in those folders affect all other scenarios?


No effect having them in the folders - in fact you don't even need the excel sheets to run the scenarios.

I actually was looking at some updates to this in ...
by 22sec
Thu Dec 28, 2023 2:06 pm
Forum: Mods and Scenarios
Topic: Map making- rivers
Replies: 4
Views: 1502

Re: Map making- rivers

I've used minor lakes in custom maps to simulate wider rivers that don't consume a 500m hex. Works perfect.
by 22sec
Thu Oct 19, 2023 1:31 pm
Forum: Mods and Scenarios
Topic: Wurzburg Map, New Scenario, and Modified Database Files
Replies: 5
Views: 2984

Re: Wurzburg Map, New Scenario, and Modified Database Files

Thanks. I wanted to test with as big as map as possible, and then if necessary scale down in the future.
by 22sec
Fri Sep 08, 2023 1:22 pm
Forum: Mods and Scenarios
Topic: The Clash at Bamberg
Replies: 4
Views: 2610

Re: The Clash at Bamberg

Maybe time to look at adding a couple simple BP's to this.
by 22sec
Fri Jun 30, 2023 9:05 pm
Forum: Mods and Scenarios
Topic: Wurzburg Map, New Scenario, and Modified Database Files
Replies: 5
Views: 2984

Wurzburg Map, New Scenario, and Modified Database Files

I would be grateful if anyone wants to give all this a shot and give me some feedback.

Version 0.90 (Beta)
https://drive.google.com/file/d/1YcMUzv66z0sVnDXd92LkhNH7FX-tlskm/view?usp=sharing
Read Me file with instructions included in zip.

What have I done?
1. A 60km x 48km map centered on the ...
by 22sec
Thu Jun 29, 2023 2:43 pm
Forum: Scenario School
Topic: A more deliberate AI?
Replies: 6
Views: 1673

Re: A more deliberate AI?

Image
by 22sec
Thu Jun 29, 2023 2:24 pm
Forum: Scenario School
Topic: A more deliberate AI?
Replies: 6
Views: 1673

Re: A more deliberate AI?

It's really up to whomever is creating the BP's for a scenario, and has its own set of challenges the more complicated the plan becomes. I suppose not unlike real life. I've now created about ten scenarios with three BP's for each side, and I still am working on getting better. We will see what gets ...
by 22sec
Wed Jun 14, 2023 9:05 pm
Forum: Mods and Scenarios
Topic: Left Unsupervised Map Mod
Replies: 56
Views: 11681

Re: Left Unsupervised Map Mod

Image
Image

Notice the modified sighting ranges. Trying some different things too....
by 22sec
Tue Jun 13, 2023 1:29 am
Forum: Mods and Scenarios
Topic: Left Unsupervised Map Mod
Replies: 56
Views: 11681

Re: Left Unsupervised Map Mod

I think I found a possible winner.

Image
by 22sec
Tue May 30, 2023 1:13 pm
Forum: After Action Report
Topic: The Squeeze Play, two attempts
Replies: 2
Views: 1498

Re: The Squeeze Play, two attempts

That's good stuff. Dug in infantry in good positions are tough. Good terrain analysis is important too. The cover and concealment should be something players are aware of, as is checking LoS.
by 22sec
Sun May 28, 2023 8:15 pm
Forum: Mods and Scenarios
Topic: Left Unsupervised Map Mod
Replies: 56
Views: 11681

Re: Left Unsupervised Map Mod

Bored on a Sunday. Settled for 16m elevation levels. Also experimenting with trails through forest and mountains.

Image

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