Search found 15 matches

by Harold Haralson
Thu May 20, 2021 10:55 pm
Forum: The War Room
Topic: List of differences between WitE and WitE2
Replies: 20
Views: 4227

RE: List of differences between WitE and WitE2

normal appears to be set at 100 across the board.
The next level is challenging where moral for AI is 110.
Thanks for the banner tip[;)]
by Harold Haralson
Thu May 20, 2021 8:14 pm
Forum: The War Room
Topic: List of differences between WitE and WitE2
Replies: 20
Views: 4227

RE: List of differences between WitE and WitE2

<t> My observations between 1 and 2 playing the Russian against the AI on normal.<br/> -You can’t tell at a glance which units can be combined. This is due to units withdrawing or not being able to be combined for whatever reason. I finally decided if a unit could be disbanded it could be combined. ...
by Harold Haralson
Mon Apr 26, 2021 2:02 pm
Forum: Gary Grigsby's War in the East 2
Topic: Finland
Replies: 7
Views: 452

RE: Finland

I would prefer to play against the Finns. I miss that from the first GGWIE.
by Harold Haralson
Mon Apr 26, 2021 1:59 pm
Forum: Gary Grigsby's War in the East 2
Topic: Can continue playing after sudden victory
Replies: 6
Views: 380

RE: Can continue playing after sudden victory

I don’t think Germany or Russia would give up till the bitter end.
by Harold Haralson
Thu Feb 25, 2021 6:59 am
Forum: Gary Grigsby's War in the East Series
Topic: Soviet Factory Evacuation
Replies: 2
Views: 231

RE: Soviet Factory Evacuation

Highlight Factories
Click on rail movement
click on factory hex
click on City name right upper portion of screen
by Harold Haralson
Thu Jul 03, 2014 8:40 am
Forum: World in Flames
Topic: What the **** is up with the AI Opponent?
Replies: 78
Views: 989

RE: What the **** is up with the AI Opponent?

I still have my money 8)
by Harold Haralson
Thu Nov 07, 2013 9:43 am
Forum: World in Flames
Topic: Enough with the drama already...
Replies: 4
Views: 100

RE: Enough with the drama already...

No drama for those of us waiting on an AI.
by Harold Haralson
Sat Jun 13, 2009 12:37 am
Forum: World in Flames
Topic: Mode of Play
Replies: 55
Views: 928

RE: Mode of Play

I thought this topic had already been addressed in another thread.
In any event.... AI for me only.
by Harold Haralson
Tue May 26, 2009 10:14 am
Forum: World in Flames
Topic: AI vs. Real Player
Replies: 61
Views: 528

RE: AI vs. Real Player

No or poor AI = no sale for me. I have a copy of the original
ADG program.

I have concerns about some of the modifications that
have been made. I am probably going to wait and see
what the reviews are by other players before I purchase.
by Harold Haralson
Fri May 08, 2009 12:57 am
Forum: World in Flames
Topic: Simple Survey
Replies: 289
Views: 4623

RE: Simple Survey

AI 100%
by Harold Haralson
Sun Jun 15, 2008 2:54 pm
Forum: World in Flames
Topic: Japan - Placement of Tokyo
Replies: 21
Views: 900

RE: Japan - Placement of Tokyo

Are we staying true to the original game or creating a new one?

Whether or not it is staying true to the original game may make a big
difference to a lot of people. People vote with their money.

by Harold Haralson
Sat May 31, 2008 8:36 am
Forum: World in Flames
Topic: Request for Additional Beta Testers
Replies: 205
Views: 4052

RE: Request for Additional Beta Testers

Steve,

1. None for gaming

2. Newbie

3. Some

4. Your PC specification. (just the basics):
a. Q6600 @ 2.4 Gh
b. 4 gb 
c. Microsoft Windows XP Professional v 2002 sp 2
d. 1600 x 1200

Harold
by Harold Haralson
Fri Feb 16, 2007 1:48 pm
Forum: World in Flames
Topic: Player Communications
Replies: 35
Views: 608

RE: Player Communications

<t> I would suggest setting it up as options.<br/> That is one thing I liked about Gary Grigsby's war in <br/> the Pacific. You could get a final report or watch what<br/> happens on each move.<br/> <br/> So... if someone wanted to see every move or detail<br/> that could be one option; If they only...
by Harold Haralson
Sun Jan 28, 2007 7:29 pm
Forum: World in Flames
Topic: Top 15 Rows
Replies: 30
Views: 844

RE: Top 15 Rows

Without knowing what impact these changes have on game play I
would be unable to say I would be supportive. This is a question
that is probably going to have to be answered by the Beta testers.
If they feel there is no impact on game play I would say go ahead.
by Harold Haralson
Fri Dec 24, 2004 4:15 pm
Forum: Tech Support
Topic: Game Mechanics
Replies: 2
Views: 52

Game Mechanics

<t> It seems to me the old game was easier to use in some respects:<br/> <br/> Unless I have missed something, there is not an easy way to tab<br/> through each fleet, air unit or land unit. You have to use the fleet,<br/> air or land list which I find tiresome.<br/> <br/> Another difficulty I see i...

Go to advanced search