Search found 39 matches

by David Clark
Wed Mar 25, 2020 1:22 am
Forum: Scenario Design and Modding
Topic: Combat Reporter - report monitoring tool
Replies: 313
Views: 27274

RE: Combat Reporter Beta

A follow up - I installed the Java 8 jre, and specified that version to run combat reporter, and everything works great.

Thanks again for your program :)
by David Clark
Wed Mar 18, 2020 2:28 pm
Forum: Scenario Design and Modding
Topic: Combat Reporter - report monitoring tool
Replies: 313
Views: 27274

RE: Combat Reporter Beta

<t> Hi Bret. Thanks for your hard work throughout the years.<br/>
<br/>
I've downloaded and extracted version 1.1. Launching the .bat file briefly shows the splash screen, then gives me the following:<br/>
<br/>
<br/>
D:\Games\Combat Reporter\combatReporter>java -splash:UV1024.jpg -Xmx1024m ...
by David Clark
Wed Jan 02, 2019 7:55 am
Forum: World in Flames
Topic: State of the Game and Future Plans, as of November 2017
Replies: 110
Views: 17807

RE: State of the Game and Future Plans, as of November 2017

Why would this be the end?? As far as I know Steve is still working, fixing bugs and adding features when he can. Until he decides to retire (or the bombs fall) I see no reason why the game wouldn't continue to see updates.
by David Clark
Wed Jan 02, 2019 12:43 am
Forum: World in Flames
Topic: State of the Game and Future Plans, as of November 2017
Replies: 110
Views: 17807

RE: State of the Game and Future Plans, as of November 2017

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ncc1701e<br/>
<br/>
It is my fear. I am playing solo from time to time not following all patches. But, if Steve leaves, does anyone in Matrix have an idea of &#8203;&#8203;the code to take it back?<br/>

<e>[/quote]</e></QUOTE>
<br/>
Nope. MWiF is ...
by David Clark
Tue Dec 11, 2018 11:13 pm
Forum: World in Flames
Topic: State of the Game and Future Plans, as of November 2017
Replies: 110
Views: 17807

RE: State of the Game and Future Plans, as of November 2017

<t> Steve is the only developer the game will ever have.<br/>
<br/>
For some reason, he's decided to spend his last years bug-fixing this game.<br/>
<br/>
He might change his mind at any moment, and retire.<br/>
<br/>
He loves AI programming - working on the AI is probably the carrot that ...
by David Clark
Sat Dec 31, 2016 5:23 pm
Forum: Command: Modern Operations series
Topic: air warfare & close combat
Replies: 42
Views: 614

RE: air warfare & close combat

<t> My thinking runs in the opposite direction to some of the discussion so far.<br/>
<br/>
My opinion is that the CMANO engine has been optimized to depict position, direction, motion and time. These are considerations that dominate the operational level of combat. Trying to build too much ...
by David Clark
Fri Dec 04, 2015 10:20 pm
Forum: Tech Support
Topic: Using mouse with two monitors in full screen problem
Replies: 5
Views: 127

RE: Using mouse with two monitors in full screen problem

<r> As an alternative, you may consider an application called Borderless-Gaming, which will do exactly what you want - set up a full screen program to run in 'Windowed Full Screen' mode. I haven't tried it with WitP, but there's no reason why it shouldn't work.<br/>
<br/>
You can download it for ...
by David Clark
Tue Sep 22, 2015 12:48 am
Forum: World in Flames
Topic: Known Bugs
Replies: 36
Views: 583

RE: Known Bugs

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>
I only upgraded the compiler (from 2010 to 2015) because I had no real choice. My old computer system was fried.<br/>

<e>[/quote]</e></QUOTE>
<br/>
I don't really understand this, to be honest. Delphi 5 still runs fine on 64 ...
by David Clark
Fri Sep 18, 2015 11:15 pm
Forum: World in Flames
Topic: Known Bugs
Replies: 36
Views: 583

RE: Known Bugs

<t> I'm agnostic about the value of a "known bugs list", but I definitely see the value of a "known, current bugs with work-arounds" list. For example, Steve improperly implemented a MDI, so people are constantly getting pop-up windows hidden behind other forms. The solution for this problem is ...
by David Clark
Sat Mar 07, 2015 11:14 pm
Forum: World in Flames
Topic: (M)WiF Dream - Calling Freud
Replies: 17
Views: 502

RE: (M)WiF Dream - Calling Freud

<r> Freud suggested that we all have extremely powerful, built-in desires. These desires might have been ok before we formed into mass societies, but in modern cities they would lead to anarchy and disaster - our deepest needs are <I><s>[i]</s>incompatible with civilized life.<e>[/i]</e></I ...
by David Clark
Mon Jan 12, 2015 2:56 am
Forum: World in Flames
Topic: Mandatory Losses Not Enforced
Replies: 60
Views: 831

RE: Mandatory Losses Not Enforced

<t> When considering which bugs need to be prioritized, I think it's important to also remember that the further development of WiF has a time limit - Steve is the sole developer, and his health is fragile. When he dies or retires due to poor health, the game will be abandoned by Matrix, and players ...
by David Clark
Mon Dec 29, 2014 12:45 am
Forum: Flashpoint Campaigns Classic
Topic: Helicopters in FPC
Replies: 136
Views: 4458

RE: Helicopters in FPC

<t> I wouldn't get too worked up about outputs from the tactical resolution engine - as a minimum, I'd suggest everyone do the obvious:<br/>
<br/>
- Play either solitaire with no AI, or hotseat.<br/>
- Turn off limited orders.<br/>
- Edit the scenarios to remove forces handled poorly by the game ...
by David Clark
Wed Dec 24, 2014 7:43 pm
Forum: Flashpoint Campaigns Classic
Topic: Will order queuing be added in a patch?
Replies: 3
Views: 115

RE: Will order queuing be added in a patch?

<t> Will this feature, and the other engine improvements proposed for 2.1, be back-ported to Red Storm? In other words, once Southern Storm is released, will the 5th Corps game be updated to reflect the new engine improvements?<br/>
<br/>
If not, will it be possible for the community to reproduce ...
by David Clark
Sun Dec 07, 2014 5:11 am
Forum: Flashpoint Campaigns Classic
Topic: Cross Country Speeds
Replies: 6
Views: 106

RE: Cross Country Speeds

<t> Not certain what you're asking for here. Tactically, you can look at the 2nd ACR deployments from 60 to 70 Easting prior to 73 Easting if you're wondering about advance to combat - the 2nd ACR Operations Log is online, and each Easting is a 1000m, so you can do the math.<br/>
<br ...
by David Clark
Fri Nov 28, 2014 10:43 pm
Forum: Flashpoint Campaigns Classic
Topic: Flashpoint Campaigns - Meta Campaign
Replies: 32
Views: 976

RE: Flashpoint Campaigns - Meta Campaign

<r> (Sorry for the crosspost - two threads popped up at the same time on the same topic)<br/>
<br/>
I'm planning to do this programmatically. <br/>
<br/>
My plan is to create an operational combat framework that uses FC:RS as its tactical combat resolution engine. Players would command V Corps ...
by David Clark
Fri Nov 28, 2014 10:43 pm
Forum: Flashpoint Campaigns Classic
Topic: Is there persistence in the campaigns for enemy forces?
Replies: 5
Views: 164

RE: Is there persistence in the campaigns for enemy forces?

<r> (Sorry for the crosspost - two threads popped up at the same time on the same topic)<br/>
<br/>
I'm planning to do this programmatically. <br/>
<br/>
My plan is to create an operational combat framework that uses FC:RS as its tactical combat resolution engine. Players would command V Corps ...
by David Clark
Sat Nov 22, 2014 12:54 am
Forum: Flashpoint Campaigns Classic
Topic: The Good in FPC
Replies: 68
Views: 9986

RE: The Good in FPC

<t> Purchased the game today, so I only have a few hours' experience to relate.<br/>
<br/>
- The first game I've played since Flashpoint: Golan to properly implement the OODA cycle. I've been trying to figure out a really elegant way to do this for a decade, and FPC's implementation is elegant ...
by David Clark
Sat Jul 19, 2014 1:51 am
Forum: World in Flames
Topic: OT - WWII quiz
Replies: 3514
Views: 46320

RE: OT - WWII quiz

1. As a proper noun.

2. Allegorically.

3. As part of an inferential argument.

by David Clark
Mon Jan 20, 2014 11:31 am
Forum: World in Flames
Topic: Debug Mode
Replies: 40
Views: 602

RE: Debug Mode

<t> I've supported the product, purchasing it in its current state, and I have the highest hopes that Steve will improve it, as he has done so. However, as you know, all software has a life cycle, and at some point Matrix will determine that the declining volume of new sales no longer justify ...
by David Clark
Mon Jan 20, 2014 1:52 am
Forum: World in Flames
Topic: Debug Mode
Replies: 40
Views: 602

RE: Debug Mode

<t> I recognize the necessity to cut down on the bugfix support burden, and agree that enabling the debug menu now might be counterproductive. As a compromise, could we get a commitment from Matrix that when Steve's contract is cancelled and the product becomes unsupported, that the debug menu will ...

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