Search found 3846 matches

by ericbabe
Fri Jan 19, 2018 3:35 pm
Forum: Conflict of Heroes Series
Topic: [MOD] Conflict of Heroes Guadalcanal
Replies: 13
Views: 2905

RE: [MOD] Conflict of Heroes Guadalcanal

Thanks! I can't wait to try this out.
by ericbabe
Fri Jul 07, 2017 2:19 pm
Forum: Tech Support
Topic: Cannot change system preferences
Replies: 12
Views: 739

RE: Cannot change system preferences

I don't believe that there is a way to change the font sizes.
by ericbabe
Thu Jul 06, 2017 3:12 pm
Forum: Tech Support
Topic: Cannot change system preferences
Replies: 12
Views: 739

RE: Cannot change system preferences

<t> Developer here. There is no way to turn off the animations inside the game, but one can modify the file Content/Particles/EmitterSettings.xml to turn down the amount of smoke. Edit this in a text editor and change the following tags:<br/> <br/> <Smoke1Number>50</Smoke1Number><br/> <Smoke2Number>...
by ericbabe
Mon Apr 24, 2017 12:41 pm
Forum: Brother against Brother: The Drawing of the Sword
Topic: Is Game an Orphan?
Replies: 66
Views: 2831

RE: Is Game an Orphan?

<t> Thank you for your continuing interest in this game. A map for II Manassas is finished and Gil has been working on the OOBs for that battle, but I can't say for sure what the schedule for a sequel might be -- Gil's schedule is very much uncertain right now. My role in this project is limited. In...
by ericbabe
Mon Nov 28, 2016 2:35 pm
Forum: Tech Support
Topic: caps
Replies: 11
Views: 606

RE: caps

Sorry for the delay, I was away on holiday, but I'm back now. I don't see an email with any save files. What day did you send it? What was the subject line? Please try to send the file again if you still have it handy.
by ericbabe
Fri Nov 04, 2016 1:18 pm
Forum: Tech Support
Topic: caps
Replies: 11
Views: 606

RE: caps

<r> Did you switch to CAP order mode? If you do that then you won't be able to use the CAPs to APs button, but you should be able to move the selected unit (provided you have enough CAPs left to move.) I'm looking at the code and I don't see anything that would prevent CAPs to APs other than that. (...
by ericbabe
Fri Oct 28, 2016 1:09 pm
Forum: Tech Support
Topic: Steam COH crashed after start
Replies: 9
Views: 809

RE: Steam COH crashed after start

<r> I had a problem that looked like this on one of our Windows 10 test machines. I don't know whether this is the same as your problem. In my case the .NET 3.5 Framework came installed on the machine but by default on Windows 10 it was not "enabled." Installing it again with the installer did not e...
by ericbabe
Wed Oct 26, 2016 12:50 pm
Forum: Tech Support
Topic: Manual Map Creation
Replies: 2
Views: 426

RE: Manual Map Creation

<t> I answered the email this morning, but I'll post that reply here for the record:<br/> <br/> The big red and blue fat lines for roads and rivers are never cleared, but if you right-click in a hex and drop a red square (meaning cleared) on that hex, then it removes any roads/rivers that are there....
by ericbabe
Wed Oct 26, 2016 12:13 pm
Forum: Conflict of Heroes Series
Topic: I would like to buy but..
Replies: 10
Views: 555

RE: I would like to buy but..

<t> Hi LarryP,<br/> <br/> The AI should only be getting three advantages when you play at higher difficulty settings. At the lowest difficulty setting, it should have no advantages. These advantages are: a .225 chance for extra units per difficulty, +25% extra CAPs per difficulty, and +1 AP per unit...
by ericbabe
Tue Oct 25, 2016 5:08 pm
Forum: Press Releases, News and Events from Matrix
Topic: Conflict of Heroes goes on Steam!
Replies: 10
Views: 390

RE: Conflict of Heroes goes on Steam!

ORIGINAL: Charly G
Great news.
If sales are good on Steam, is it possible to see again new expansions?

That would make me happy.
by ericbabe
Tue Oct 25, 2016 5:02 pm
Forum: Tech Support
Topic: Problem with set up screen.
Replies: 6
Views: 637

RE: Problem with set up screen.

Yes, please set the font size to standard before running COH. Win10 lets you do this by application -- overriding the global font size -- in the properties tab somewhere.

by ericbabe
Tue Oct 25, 2016 4:59 pm
Forum: Tech Support
Topic: COH Storm Of Steel No Luck Playing
Replies: 10
Views: 693

RE: COH Storm Of Steel No Luck Playing

<t> That error in the demo was introduced when our web hosting company, Yahoo, decided to stop supporting the IE6.0 standard, and instead of returning a little bit of text started sending a page-long explanation about why they stopped supporting that standard. Their page-full-of-text causes the demo...
by ericbabe
Tue Oct 25, 2016 4:55 pm
Forum: Tech Support
Topic: So Slow... am I missing settings?
Replies: 3
Views: 517

RE: So Slow... am I missing settings?

<t> Check under Preferences | Game Play | Auto Camera Move to "No Automatic Motion." That should end the automatic scrolling.<br/> <br/> If I recall correctly, Game Delay on that same menu is the delay after the AI makes a move before the camera returns to your unit and the turn returns to your cont...
by ericbabe
Fri Dec 18, 2015 4:31 pm
Forum: Brother against Brother: The Drawing of the Sword
Topic: Cratered hexagon
Replies: 3
Views: 183

RE: Cratered hexagon

The artillery craters are just cosmetic.
by ericbabe
Fri Dec 18, 2015 4:28 pm
Forum: Tech Support
Topic: History graph and FOW
Replies: 1
Views: 671

RE: History graph and FOW

<t> We decided to show this since it's not exactly secret knowledge in the sense that players can always just open the battle and look at the orders of battle of the other side. However we've had a few players ask that this information be hidden and we are considering doing this for a future patch.<...
by ericbabe
Fri Dec 18, 2015 4:27 pm
Forum: Tech Support
Topic: Units in line with skirmishers
Replies: 8
Views: 817

RE: Units in line with skirmishers

Do you mean the actual movement points increases or that the range of movement increases? The former should not be happening and would be a sort of bug, however movement paths are calculated based on the current facing of a unit and sometimes wheeling a unit allows new movement possibilities.
by ericbabe
Fri Dec 18, 2015 4:25 pm
Forum: Tech Support
Topic: Routing units, brigade colors, morale rating
Replies: 3
Views: 519

RE: Routing units, brigade colors, morale rating

<t> Thank you for the kind words. Sorry for the late response, somehow a few threads I hadn't read in the BAB forum were flagged as read and so I didn't see them.<br/> <br/> I'm not sure how a unit off the map could still be generating rout messages since units off the map aren't in the data table a...
by ericbabe
Tue Nov 17, 2015 3:11 pm
Forum: Brother against Brother: The Drawing of the Sword
Topic: You really need to fix PBEM
Replies: 6
Views: 183

RE: You really need to fix PBEM

<t> The issue is that if the game is inactive then players can't request the data from the server any more, so if we end the game immediately, then the other player can't view the end-game state. I suppose we can add a button or something that allows players to quit a game at that point without resi...
by ericbabe
Thu Nov 05, 2015 1:44 am
Forum: Tech Support
Topic: Leader's bio
Replies: 5
Views: 992

RE: Leader's bio

No problem, glad to hear it's working for you. Let us know if any problems happen again.
by ericbabe
Wed Nov 04, 2015 1:05 pm
Forum: Tech Support
Topic: Leader's bio
Replies: 5
Views: 992

RE: Leader's bio

At what resolution are you running the game? Do you see any other problems when trying to click or mouse-over things?

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