Search found 33 matches

by dulsin2
Fri Dec 10, 2010 7:51 pm
Forum: Gary Grigsby's War Between the States
Topic: Using leaders effectivly
Replies: 2
Views: 236

Using leaders effectivly

<t> I find the leader ratings confusing even after reading the manual.<br/>
<br/>
What makes a good Theater Commander? Do any of his modifiers other than command points and inf training matter?<br/>
<br/>
Can the Theater commander do anything special when he gain initiative or is it all passive ...
by dulsin2
Fri Dec 10, 2010 7:43 pm
Forum: Gary Grigsby's War Between the States
Topic: Amphibious landings
Replies: 3
Views: 201

Amphibious landings

<t> I have had mixed results trying to land troops. In my most resent game I took three leaders gave them troops and parked them on transports off the coast.<br/>
<br/>
On turn 2 one of my leaders gained initiative and I dropped him on Hilton Head Island off Port Royal.<br/>
<br/>
In august 61 ...
by dulsin2
Fri Dec 10, 2010 7:27 pm
Forum: General Discussion
Topic: password change
Replies: 1
Views: 30

password change

How do I change my forum password?
by dulsin2
Thu May 12, 2005 9:50 pm
Forum: The War Room
Topic: vichy france
Replies: 1
Views: 105

RE: vichy france

All Vichy unfreeze under control of Germany
by dulsin2
Thu May 12, 2005 9:47 pm
Forum: The War Room
Topic: port retreats
Replies: 7
Views: 136

RE: port retreats

I always move in my infantry to the Netherlands first. This flushes out the light fleet to the North Sea where you can take it out with bombers and subs.
by dulsin2
Thu May 12, 2005 8:05 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: From France
Replies: 9
Views: 145

RE: From France

I would love to see a 1783 senario with revelutionary France at war with Prussia, Austria, and Britain. There was a senario like this printed in the General magazine years ago. Each time your French general lost a battle there was a chance of him being executed.
by dulsin2
Fri Apr 15, 2005 5:55 pm
Forum: Gary Grigsby's World at War
Topic: Torpedoes
Replies: 6
Views: 136

RE: Torpedoes

They attack twice first with bombs then with torpedoes.
by dulsin2
Fri Apr 15, 2005 5:47 pm
Forum: Gary Grigsby's World at War
Topic: Production Values?
Replies: 6
Views: 157

RE: Production Values?

<r> <QUOTE><s>[quote]</s>ORIGINAL: MButtazoni<br/>
I should clarify something as well in the above statements: <br/>
<br/>
1 factory <B><s>[b]</s>POINT <e>[/b]</e></B> = 1 factory x Nations Production Multiple <br/>
1 resource + 1 factory <B><s>[b]</s>POINT <e>[/b]</e></B> = 1 production point ...
by dulsin2
Fri Apr 15, 2005 5:37 pm
Forum: Gary Grigsby's World at War
Topic: easiest side???
Replies: 10
Views: 214

RE: easiest side???

<t> I think he would agree with that assesment. His career was all about turning the pathetic soviet navy post WWII into a credible threat to the US Navy. He was always playing catchup.<br/>
<br/>
After the loss to the Japanese at Tsushima Straits and the russian revolution there wasn't a ...
by dulsin2
Tue Apr 05, 2005 9:58 pm
Forum: The War Room
Topic: Japan
Replies: 16
Views: 288

RE: Japan

If you ever do that against a human WA player he will evac the entire french army and fleet to England. Taking an extra turn against France is not an option.
by dulsin2
Tue Apr 05, 2005 9:09 pm
Forum: The War Room
Topic: Japan
Replies: 16
Views: 288

RE: Japan

<t> There is no way Germany can attack until turn 3. The tanks are required to deal with France and there isn't enough rail to get them all to the polish border and put a garison into the newly captured territories in one turn. <br/>
<br/>
If Germany attacks Russia on turn 2 it will be with no ...
by dulsin2
Tue Apr 05, 2005 5:06 pm
Forum: Gary Grigsby's World at War
Topic: Operation Husky
Replies: 12
Views: 118

RE: Operation Husky

I had forgotten about the interdiction for sicily.

Now we have a place to base the Itallian air and cover the N African supply lines.
by dulsin2
Mon Apr 04, 2005 2:52 pm
Forum: The War Room
Topic: Optimum Attacker/Defender Troop Ratio
Replies: 2
Views: 230

RE: Optimum Attacker/Defender Troop Ratio

<t> If you are facing an inferior force (i.e. the enemy is militia and you are attacking with tanks) 1-1 is plenty. <br/>
<br/>
If the enemy is equal in quality 2-1 is safe.<br/>
<br/>
If you are at a quality disadvantage then 3-1 or 4-1 is required. With 4-1 numerical superiority an all militia ...
by dulsin2
Mon Apr 04, 2005 2:45 pm
Forum: Gary Grigsby's World at War
Topic: Yugoslavia and Egypt
Replies: 18
Views: 200

RE: Yugoslavia and Egypt

<t> As with anything to do with Balkin's politics it was far more complex. There was a very strong Facist movement in Yugoslavia which felt betrayed by the Brits after WWI. (Yugoslavia was a British invention). There were many who hated the Facists and supported the Brits. There was also a strong ...
by dulsin2
Mon Apr 04, 2005 2:35 pm
Forum: Gary Grigsby's World at War
Topic: Resource Question
Replies: 8
Views: 56

RE: Resource Question

This has been bothering me also. We need some way to find what is not connected so we can take steps to fix the transport net.
by dulsin2
Mon Apr 04, 2005 2:27 pm
Forum: Gary Grigsby's World at War
Topic: Axis "killing strategy" against AI!
Replies: 7
Views: 142

RE: Axis "killing strategy" against AI!

I like taking Gibralter and Egypt before taking on Russia.

The russians have a tough time defending if you can move a strong force up through Persia into the caucas area.
by dulsin2
Fri Apr 01, 2005 6:11 pm
Forum: Gary Grigsby's World at War
Topic: How do you calculate/grow population?
Replies: 4
Views: 76

RE: How do you calculate/grow population?

<t> Actualy this was answered in a different post. <br/>
<br/>
When a unit is damaged it goes on the production spiral and you gain 1 population. When the unit comes out of production then you must pay 2. A net loss of one point but this is why we are seeing different manpower pools on each turn ...
by dulsin2
Fri Apr 01, 2005 3:41 pm
Forum: Gary Grigsby's World at War
Topic: Time for a Newbie Help Section
Replies: 14
Views: 109

RE: Time for a Newbie Help Section

<r> <QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
<br/>
o Moving from the last box to the map, for all units, costs 2 Manpower<br/>

<e>[/quote]</e></QUOTE>
<br/>
The manpower is only used when it is one the last box of the spiral? I thought one was used when it put into the que and one used ...
by dulsin2
Thu Mar 31, 2005 6:39 pm
Forum: Gary Grigsby's World at War
Topic: Diplomicy?
Replies: 5
Views: 71

RE: Diplomicy?

yes - The game begins after the fall of Poland.
by dulsin2
Thu Mar 31, 2005 6:09 pm
Forum: Gary Grigsby's World at War
Topic: Production costs
Replies: 5
Views: 50

RE: Production costs

That would also be great info to know. What countries/units have special costs?

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