Search found 19 matches

by pmiller322
Thu Jun 27, 2024 3:45 pm
Forum: Tech Support
Topic: Action Mode Toolbar missing
Replies: 1
Views: 702

Action Mode Toolbar missing

It was there, now it's gone. I did not see a hotkey to turn it on or off.

I have uninstalled and reinstalled, no change.
Help
by pmiller322
Thu Apr 30, 2020 12:33 pm
Forum: War Room
Topic: No MPP when Russia Surrenders?
Replies: 1
Views: 1153

No MPP when Russia Surrenders?

Playing Ger. I get MPP when France surrenders but nothing when Russia surrenders. There are some territorial gains but no MPP reward. Is this by design or a bug? Never mind :-) Did not capture Russia Capital. Helps to read the manual
by pmiller322
Sun Dec 09, 2018 10:26 pm
Forum: Strategic Command WWII: World at War
Topic: Japan cannot attack Australia or New Zealand 1939
Replies: 4
Views: 285

RE: Japan cannot attack Australia or New Zealand 1939

Yea, I forgot that Japan is for many purposes a separate entity with different state of wars with many powers. Figured it out after posting this but thanks for the responses. Its hell getting old :-)
by pmiller322
Sun Dec 09, 2018 6:39 pm
Forum: Strategic Command WWII: World at War
Topic: Japan cannot attack Australia or New Zealand 1939
Replies: 4
Views: 285

Japan cannot attack Australia or New Zealand 1939

It may I be in the manual somewhere but, I am unable to attack Australia or New Zealand forces in 1939 or 1940 even though they are at war with the Axis. What am I missing?
by pmiller322
Sun Dec 09, 2018 6:24 pm
Forum: Tech Support
Topic: No Strat guide
Replies: 5
Views: 262

RE: No Strat guide

1939 Campaign, Axis, English Language. I can access it from the start menu, just not in game. Have tried starting a new campaign but same results
by pmiller322
Sun Dec 09, 2018 12:52 pm
Forum: Tech Support
Topic: No Strat guide
Replies: 5
Views: 262

No Strat guide

I cannot access the Strategy guide in game. The link is there but its greyed out
by pmiller322
Fri Dec 06, 2013 11:11 am
Forum: Scenario Design and Modding
Topic: Disable automatic end of game
Replies: 5
Views: 200

RE: Disable automatic end of game

<t> Thanks for the tips. At least I can continue playing. Hopefully its not too much work to remove the auto end of game and the developers can drop it into a future patch if there is one. It just seems like a poor game design choice to force an end of game instead of allowing the player the option ...
by pmiller322
Tue Dec 03, 2013 2:12 pm
Forum: Scenario Design and Modding
Topic: Disable automatic end of game
Replies: 5
Views: 200

RE: Disable automatic end of game

<r> So is disabling the auto end of game for the Axis in the campaign at 290 points not modifiable? I did look through the editor but did not see any way to make such a change. Did I just over look it or is it hard coded and not changeable??<br/>
<br/>
I did trying changing the scenario type from ...
by pmiller322
Wed Nov 20, 2013 2:26 pm
Forum: Scenario Design and Modding
Topic: Disable automatic end of game
Replies: 5
Views: 200

Disable automatic end of game

<t> Is there a way to disable the automatic end of game based on victory points? While the victory condition may have been met and it is impossible for the other side to recover, there are times when I am interested in continuing for a number of reasons. <br/>
<br/>
On the face of it, I see no ...
by pmiller322
Sun Jan 04, 2009 12:10 am
Forum: Tech Support
Topic: England not ceding any home providences?
Replies: 5
Views: 96

RE: England not ceding any home providences?

That would be it. I crossed the channel at lille, not by ship. Took London, but not any of the other provencial capitials, so nothing to cede.
by pmiller322
Sat Jan 03, 2009 5:04 pm
Forum: Tech Support
Topic: England not ceding any home providences?
Replies: 5
Views: 96

England not ceding any home providences?

<t> Invaded England (AI) as France. When setting surrender conditions, I notice no providences are listed to cede. All home territories for England are still English controlled but Malta, etc have been lost. The other major powers do give up home providences when surrendering.<br/>
<br/>
Is this ...
by pmiller322
Wed Dec 24, 2008 4:45 pm
Forum: Tech Support
Topic: Lost production selections 1.03
Replies: 4
Views: 177

RE: Lost production selections 1.03

<t> For some reason, all 3 Unitdata files have been modified to include the following build restrictions. Can remove them and problem goes away. No idea why this happened to begin with nor why it would happen on a clean install/upgrade to 1.03. I have not installed any mods and deleted all the old ...
by pmiller322
Wed Dec 24, 2008 3:58 am
Forum: Mods and Scenarios
Topic: Change end of game?
Replies: 1
Views: 610

RE: Change end of game?

The game may have reached the offical victory conditions, but the option to continue would be nice for what ifs. Empire in Arms is a good example. When a side whens, you get the option to continue after the victory screen.
by pmiller322
Wed Dec 24, 2008 3:44 am
Forum: Tech Support
Topic: Error on Load of Save
Replies: 4
Views: 206

RE: Error on Load of Save

Different game versions?
by pmiller322
Wed Dec 24, 2008 3:40 am
Forum: Tech Support
Topic: Lost production selections 1.03
Replies: 4
Views: 177

RE: Lost production selections 1.03

One more note. Opened an old autosave game from the last time I played and everything is as expected. Can produce units as expected. Only appears to happen with any new games
by pmiller322
Wed Dec 24, 2008 3:29 am
Forum: Tech Support
Topic: Lost production selections 1.03
Replies: 4
Views: 177

Lost production selections 1.03

<t> Game orginaly played OK, Started a new game and lost ability to produce some units in some cities. <br/>
<br/>
Example:<br/>
Cairo- lost ability to build both arty types<br/>
Springfield - can only build supply or factories<br/>
Chicago- can only build supply or factories. <br/>
<br/>
All ...
by pmiller322
Sat Dec 13, 2008 11:34 pm
Forum: Mods and Scenarios
Topic: Change end of game?
Replies: 1
Views: 610

Change end of game?

Is it possable to mod so one can continue past the normal end of game? an option at the normal end of game to continue would be nice to have but even being able to change the victory conditions , date, etc woul dbe much appriciated
by pmiller322
Sun Apr 03, 2005 8:35 pm
Forum: Gary Grigsby's World at War - Support
Topic: Bug in movement tutorial
Replies: 5
Views: 165

RE: Bug in movement tutorial

<t> Well, Mark, thats because the rolls went as expected when you tried them. Instead of programing a result, they leave it up to the game to play it as in the real game. Not very smart. Play it enough and you will fail to get the expected results as well. <br/>
<br/>
And, just because you had no ...
by pmiller322
Sun Apr 03, 2005 8:00 pm
Forum: Gary Grigsby's World at War - Support
Topic: Bug in movement tutorial
Replies: 5
Views: 165

Bug in movement tutorial

<t> During the movement tutorial, you are prompted to attack France. After following the instructions carefully, the battle failed, but the tutorial continued as if it had succeded! This of course would not allow progress past the next part on reparing things as it asks you to repair France, which ...

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