Search found 4 matches

by osirus2626
Fri Apr 08, 2005 4:01 am
Forum: Gary Grigsby's World at War
Topic: Japan starts the game too weak
Replies: 45
Views: 1439

RE: Japan starts the game too weak

<t> I just got a desisive victory with the strategy above. But I was damn close to failing. If the allies would have had one more year, they would have crushed me, since germany collapsed completely in early 1946. Luckily I had Japan at 32 production.<br/>
<br/>
I guess my one complaint I have, is ...
by osirus2626
Fri Apr 08, 2005 2:19 am
Forum: Gary Grigsby's World at War
Topic: Japan starts the game too weak
Replies: 45
Views: 1439

RE: Japan starts the game too weak

<t> After trys at a few different strategies, I definitely find taking out China is the best one. I send EVERY single available force at them. Once I figured out the strategy I was able to take out all chinese factories in less than 6 turns. After you take out china, you can put some serious ...
by osirus2626
Wed Apr 06, 2005 9:24 pm
Forum: Gary Grigsby's World at War
Topic: Japan starts the game too weak
Replies: 45
Views: 1439

RE: Japan starts the game too weak

<t> Here are some strategies that worked for me when I was Japan.....(normal difficulty and supply rules, +15 to japan supply...all else standard, except I turned off the end date. I want a fight to the finish!!). Obviously the +15 supply makes things a little easier, but my overall strategy is very ...
by osirus2626
Tue Apr 05, 2005 6:28 pm
Forum: After Action Reports
Topic: Japan v. AI AAR
Replies: 21
Views: 1026

RE: Japan v. AI AAR

<t> Here are some strategies that worked for me when I was Japan.....(normal difficulty and supply rules, +15 to japan supply...all else standard, except I turned off the end date. I want a fight to the finish!!)<br/>
<br/>
1. Take out china early, send every ground, air, and sea troop you can ...

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