Search found 8 matches

by Praepositus
Wed May 03, 2006 10:29 pm
Forum: John Tiller's Battleground Series
Topic: Just wondering....
Replies: 12
Views: 240

RE: Just wondering....

<r> Grayfoxx-<br/>
<br/>
I had a similar problem with another dll file, but that was when I tried to download the updates from a certain website. <br/>
<br/>
Is the game not working whenever you install the game initially, or when you update it and then try to run it? If the latter is the case ...
by Praepositus
Tue Mar 28, 2006 6:32 am
Forum: Norm Koger's The Operational Art Of War III
Topic: need OOB help
Replies: 11
Views: 188

RE: need OOB help

<r> Juggalo-<br/>
<br/>
Because of the limitations with the game system regarding organizations, large scale scenarios involving large units or large periods of time or both are difficult to recreate historically. I think this might be your problem. Any scenario for Op Barbarossa is bound to be ...
by Praepositus
Mon Mar 27, 2006 1:53 am
Forum: Norm Koger's The Operational Art Of War III
Topic: need OOB help
Replies: 11
Views: 188

RE: need OOB help

<r> Juggalo-<br/>
<br/>
Have you tried:<br/>
<br/>
<URL url="http://www.feldgrau.com">www.feldgrau.com</URL> <br/>
<br/>
(Go into the Heer section and find each division's history from there) <br/>
<br/>
<URL url="http://www.diedeutschewehrmacht.de/Kriegsgliederung.htm">www ...
by Praepositus
Mon Feb 27, 2006 5:55 am
Forum: John Tiller's Battleground Series
Topic: Skirmishers/Leader casualties
Replies: 2
Views: 152

Skirmishers/Leader casualties

<t> Greetings to all, and sorry if this has been brought up previously-<br/>
<br/>
I have a suggestion for the ACW games. I hope the developers will be able to fix the arbitrary system of skirmishing as used by the 32-bit version of the games. As it stands, I can only deploy an entire battalion or ...
by Praepositus
Mon Jan 09, 2006 6:56 pm
Forum: John Tiller's Battleground Series
Topic: Update Please
Replies: 15
Views: 210

RE: Update Please

<t> Mr. Rutins-<br/>
<br/>
Just out of curiosity, will the February version be the 32 bit version most gamers use with some tweaks, or will there be any more enhancements, such as a map generator, etc.?<br/>
<br/>
Looking on down the road, what will be the format of these games? Do you plan to ...
by Praepositus
Mon Jan 02, 2006 8:48 pm
Forum: John Tiller's Battleground Series
Topic: Can the old BG games be played on XP?
Replies: 4
Views: 323

RE: Can the old BG games be played on XP?

<r> WarGameFanatic/rhondabrwn-<br/>
<br/>
I had some problems installing the patches on the website given- it kept giving me an error and then wouldn't install the patch. I had to go to <URL url="http://www.patches-scrolls.de">www.patches-scrolls.de</URL> for the latest updates using the Greek ...
by Praepositus
Mon Oct 31, 2005 11:04 pm
Forum: John Tiller's Battleground Series
Topic: Forget sail, Lets have ironclads?
Replies: 15
Views: 565

RE: Forget sail, Lets have ironclads?

<t> Talonsoft did have an "Age of Ironclads" game in some state of development. I think it was projected to come out by the end of 1997. I never knew why they pulled it. <br/>
<br/>
There was another game no one has mentioned here- does anyone remember Talonsoft's "Age of Oars?" I don't think they ...
by Praepositus
Thu Oct 06, 2005 10:22 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Many questions!!
Replies: 30
Views: 559

RE: Many questions!!

<r> Thanks! I have been waiting for this for years. I have only a couple of suggestions:<br/>
<br/>
1. TOAW:COW's scen editor will only allow so many location names ( I think the number is around 800, but when I design some games this # is not enough)- can you change it so that location names are ...

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