Search found 18 matches

by nubbin77
Thu Dec 06, 2018 9:33 pm
Forum: AAR
Topic: nubbin's Fulda Gap "Campaign"
Replies: 11
Views: 1761

RE: nubbin's Fulda Gap "Campaign"

<r> Here is a link to the cyberboard and my current game.<br/>
<br/>
Feel free to download it and do whatever with it. <br/>
It is very much Frankenstein right now. I only have some of the markers I would like to us, I don't have supply units for each country (I rotate 45 degrees warsaw pact ...
by nubbin77
Thu Dec 06, 2018 8:41 pm
Forum: AAR
Topic: nubbin's Fulda Gap "Campaign"
Replies: 11
Views: 1761

RE: nubbin's Fulda Gap "Campaign"

<t> Sorry everyone,<br/>
<br/>
I ended up getting extremely busy at work (I am an accountant and November 30, is our year end). So I have not had any play time. <br/>
I will try to answer questions and give links to everything this weekend.<br/>
<br/>
This is a draft of the rules I have been ...
by nubbin77
Mon Nov 26, 2018 9:52 pm
Forum: Armored Brigade
Topic: [Deleted]
Replies: 6
Views: 277

RE: This ever going to go to console?

<t> While I agree there is low chance of this going to console, I do hope now that xbox supports keyboard and mouse that Matrix / Slitherine and other traditional wargame makers start to seriously consider porting over their games to be available on xbox. It might sell only in small numbers (but isn ...
by nubbin77
Mon Nov 26, 2018 1:36 am
Forum: AAR
Topic: nubbin's Fulda Gap "Campaign"
Replies: 11
Views: 1761

RE: nubbin's Fulda Gap "Campaign"

<t> So far I am really enjoying myself with this system.<br/>
<br/>
If I work out enough bugs, I'll share the gamebox and my own personal rules, in case anyone else has a similar desire. <br/>
<br/>
I was wrong, the US were able to get into 2 meeting engagement's on their turn. 2 Medium size ...
by nubbin77
Sun Nov 25, 2018 10:53 pm
Forum: AAR
Topic: nubbin's Fulda Gap "Campaign"
Replies: 11
Views: 1761

RE: nubbin's Fulda Gap "Campaign"

<t> Here's a screen shot of the end result / locations from the first combat. <br/>
The US has the next turn. They are not in striking distance of anything so there won't be any action most likely until the Polish turn where they look to hit the German foces in the south.<br/>
<br/>
Wait ...
by nubbin77
Sun Nov 25, 2018 10:49 pm
Forum: AAR
Topic: nubbin's Fulda Gap "Campaign"
Replies: 11
Views: 1761

nubbin's Fulda Gap "Campaign"

<r> Hi everybody,<br/>
<br/>
I am having a good time so far with this game. Like other's have mentioned, for me I like to have more context when I play games like this. I want to know how my mission affected the outcome of the war.<br/>
So I designed my own "rules" to a campaign and I just ...
by nubbin77
Wed Apr 28, 2010 5:12 pm
Forum: Design and Modding
Topic: STAR TREK Shipset! Released.
Replies: 7
Views: 225

RE: STAR TREK Shipset! Released.

I get an incomplete archive downloaded from that site.
by nubbin77
Wed Apr 28, 2010 5:01 pm
Forum: Design and Modding
Topic: STAR TREK Shipset! Released.
Replies: 7
Views: 225

RE: STAR TREK Shipset! Released.

Very nice.&nbsp; Would love to see all TMP era ships one day.&nbsp; (I am a star fleet battles die-hard).&nbsp; Any chance for klingons in the future?
by nubbin77
Wed Apr 21, 2010 5:33 pm
Forum: Design and Modding
Topic: Modding the size of the galaxy or number of sectors
Replies: 18
Views: 1526

RE: Modding the size of the galaxy or number of sectors

<t> To be clear, is the galaxy size (x , y) always the same, its just the density of the amount of starts changes from 100 to 1400?&nbsp; If that's the case I think I will start making most of my games using like 100 stars.&nbsp; That way each system becomes that much more important and travel time ...
by nubbin77
Tue Apr 13, 2010 7:09 pm
Forum: Design and Modding
Topic: Modify the size of planets
Replies: 3
Views: 270

Modify the size of planets

<t> Would it be possible to modify the in-game size of planets.<br/>
<br/>
I realize the scale isn't meant to be proportional or anything, but the size of the ships / bases as it currently stands next to planets just looks really odd and is throwing me off a lot. Or perhaps one additional zoom in ...
by nubbin77
Mon Nov 30, 2009 1:59 am
Forum: Armada 2526 Series
Topic: Armada 2526, Galactic Civilizations 2, and Sword of the Stars.
Replies: 70
Views: 1709

RE: Armada 2526, Galactic Civilizations 2, and Sword of the Stars.

<t> I'm really trying hard to like Armada.&nbsp; I really am...&nbsp; While there are some enjoyable aspects of the game, &nbsp;I feel like most of Armada has been done better by other games.&nbsp;&nbsp; I think the game most closely compares to Gal Civ.&nbsp;&nbsp;&nbsp;I was really hoping this ...
by nubbin77
Sat Aug 26, 2006 3:01 am
Forum: Conquest of the Aegean
Topic: Berserkers
Replies: 14
Views: 406

RE: Berserkers

<t> Oleg, <br/>
&nbsp;<br/>
I agree completely.&nbsp; I would consider myself a mediocre wargammer at best, and have only played the demos of RDOA and HTTR.&nbsp; But I find myself crushing the AI through every scenerio by being very aggressive.&nbsp; One thing I find odd is that when I first ...
by nubbin77
Wed Aug 23, 2006 9:46 pm
Forum: Scenario Design
Topic: Carriers in WPO
Replies: 4
Views: 267

RE: Carriers in WPO

cool, thanks, I read about it.&nbsp; Sounds good. Does that mod / scenerio work against the AI (at least in theory, I know it takes a long time to test vs. AI to see if the additions break it).
&nbsp;
&nbsp;
by nubbin77
Wed Aug 23, 2006 7:20 pm
Forum: Scenario Design
Topic: Carriers in WPO
Replies: 4
Views: 267

Carriers in WPO

<t> I have WiTP and I am a little overwhelmed at the airpower and management of it in that game. I enjoy the fleet movement and carrier movement, but combined with the amount of airbases, I get a little distracted at some of the micromanagement.<br/>
<br/>
WPO sounds perfect for what I'd rather ...
by nubbin77
Mon May 09, 2005 3:06 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Any suggestions please?
Replies: 7
Views: 123

RE: Any suggestions please?

I got a crash to desktop tonight when I attempted to save tonight too. There don't seem to be any other ill effects of the crash though.
by nubbin77
Wed May 04, 2005 6:48 pm
Forum: Tech Support
Topic: Okay..this might be some bad computing
Replies: 185
Views: 3416

RE: Yup the computer wins this round

If for nothing else, this is another reason I think there should be another option to remove tactical fog of war. That way you could watch the replay without fog of war on and see what really happened and it might make it easier to pinpoint what weapons / ships / etc are causing the problem.
by nubbin77
Thu Apr 28, 2005 5:48 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Fog of War
Replies: 3
Views: 85

RE: Fog of War

<r> <QUOTE><s>[quote]</s>EDIT - you can get some more accurate info by going to the Intel screen and looking at a/c losses for that day.
<e>[/quote]</e></QUOTE>
<br/>
Yes I know you can look at ops reports and intel screens, but its hard to know what battles those losses relate to. Plus it only ...
by nubbin77
Thu Apr 28, 2005 5:36 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Fog of War
Replies: 3
Views: 85

Fog of War

<t> I searched and searched but I didn't see any posing this question. There are a thousand topics on FOW. There is an option to turn off operational fog of war, but you can't change the fog of war for actual combat reports. I'd rather have the the option to toggle off FoW for combat results and not ...

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