Preparation Points are the best

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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leehunt27@bloomberg.net
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Preparation Points are the best

Post by leehunt27@bloomberg.net »

Maybe its been done in other games before that I don't know, but I have to give credit to Gary Grigsby and the makers of this game for this great innovation. The game is so much more challenging with the realistic constraints of months long preparation for invasion, and it makes PBEM games even more fun.

But my question is, is there anything you can do to speed up building up prep points? And is it true that an infantry division, say the 1st USMC, at 100 prep points gets a double assault value but at 97 prep only 50%? Does recon, other units in the vicinity etc have any impact in speeding up prep point creation? Do HQ's help? Leadership? thanks!

Lee
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niceguy2005
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RE: Preparation Points are the best

Post by niceguy2005 »

I don't think anything changes prep point accumulations. It's one point per day.

And yes, this was a great invention.
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pauk
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RE: Preparation Points are the best

Post by pauk »

You are wrong. Unit can get more than one PP point for day if the commander is skilled one. I'm not sure what's counts: inspiration or leaderships (or both)...
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Feinder
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RE: Preparation Points are the best

Post by Feinder »

I'm almost certain that with prep points, more is better.

What was explained is that (roughly)

Assault Value = Assault Value x (100 - PrepPoinst) / 100.

So a Div with an assault value of 100 with 100 prep points, would have an assault value of 200. A Div with an assault value 100 with 97 prep points, would have an assualt value of 197.

A Div iwth an assault value of 50 with 100 prep points would have an assault value of 100. A div with an assault value of 50 with 97 prep points, would have an assualt value of 98.5.

-F-
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Nikademus
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RE: Preparation Points are the best

Post by Nikademus »

more is better...particularily for defense. Don't forget to use rear area HQ's and front line HQ's for additional prep point bonuses.

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leehunt27@bloomberg.net
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RE: Preparation Points are the best

Post by leehunt27@bloomberg.net »

thanks gentlemen for the responses!!
John 21:25
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keeferon01
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RE: Preparation Points are the best

Post by keeferon01 »

ORIGINAL: Feinder

I'm almost certain that with prep points, more is better.

What was explained is that (roughly)

Assault Value = Assault Value x (100 - PrepPoinst) / 100.

So a Div with an assault value of 100 with 100 prep points, would have an assault value of 200. A Div with an assault value 100 with 97 prep points, would have an assualt value of 197.

A Div iwth an assault value of 50 with 100 prep points would have an assault value of 100. A div with an assault value of 50 with 97 prep points, would have an assualt value of 98.5.

-F-

Thanks for explaining that in terms a fool like me can understand, really appreciate all the tips and advice you old timers hand out [:)]
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Redd
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RE: Preparation Points are the best

Post by Redd »

ORIGINAL: Feinder

I'm almost certain that with prep points, more is better.

What was explained is that (roughly)

Assault Value = Assault Value x (100 - PrepPoinst) / 100.

So a Div with an assault value of 100 with 100 prep points, would have an assault value of 200. A Div with an assault value 100 with 97 prep points, would have an assualt value of 197.

A Div iwth an assault value of 50 with 100 prep points would have an assault value of 100. A div with an assault value of 50 with 97 prep points, would have an assualt value of 98.5.

-F-


Thanks for clearing that up.[:D] I've been messing with my prep points alot lately, and was wondering whether I needed to wait till 50 and 100 to see any bonus. Just for the sake of clarity, I think that the minus sign in your equation should be a plus instead. Don't mean to be nitpicky, but it was driving me nuts. I kept reading your post, and the math running in the back of my head was not equalling what I was reading in english. Left me with a vaguely confused feeling that I had to get rid of.[:D]


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Feinder
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RE: Preparation Points are the best

Post by Feinder »

Doh. That was a pre-coffe post.

Formula should be something like...

Adjusted AV =

[AV x (prep points / 100)] + AV

plus lots of other modifiers for fatigue, morale, disruption, terrain, HQ bonuses, experience, leaders...

-F-
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Redd
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RE: Preparation Points are the best

Post by Redd »

ORIGINAL: Nikademus

more is better...particularily for defense. Don't forget to use rear area HQ's and front line HQ's for additional prep point bonuses.



Does anyone have any info on this? Can you get more than one prep point per turn? What do the HQ's do? Inquiring minds want to know.
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Brady
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RE: Preparation Points are the best

Post by Brady »


For Defense, you can prep to defend the base your in?


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dtravel
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RE: Preparation Points are the best

Post by dtravel »

ORIGINAL: Redd

ORIGINAL: Nikademus

more is better...particularily for defense. Don't forget to use rear area HQ's and front line HQ's for additional prep point bonuses.



Does anyone have any info on this? Can you get more than one prep point per turn? What do the HQ's do? Inquiring minds want to know.

There is nothing the player can do to speed up prep point increases. It is random chance.

HQs will add to a unit's AV separately. RTM.
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dtravel
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RE: Preparation Points are the best

Post by dtravel »

ORIGINAL: Brady


For Defense, you can prep to defend the base your in?



If the unit is in a base hex that it has prepped for, it gets the bonus. Attack, defense, doesn't matter.
This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.

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Redd
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RE: Preparation Points are the best

Post by Redd »

ORIGINAL: Brady


For Defense, you can prep to defend the base your in?





As far as I can tell, you can prep for any base that you want. If you're in that base you get the bonus. [8D]
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Redd
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RE: Preparation Points are the best

Post by Redd »

ORIGINAL: dtravel

ORIGINAL: Redd

ORIGINAL: Nikademus

more is better...particularily for defense. Don't forget to use rear area HQ's and front line HQ's for additional prep point bonuses.



Does anyone have any info on this? Can you get more than one prep point per turn? What do the HQ's do? Inquiring minds want to know.

There is nothing the player can do to speed up prep point increases. It is random chance.

HQs will add to a unit's AV separately. RTM.



Thank you for your reply concerning prep points. Already knew about the AV thing, was asking about prep points. I in fact read the entire manual before playing my first game. I should probobly read it again.


Have a good one!
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RE: Preparation Points are the best

Post by tsimmonds »

HQs will add to a unit's AV separately. RTM.

FTM[;)]

I RTM every AM with my BM, thinking of how can take PM[;)]
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Redd
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RE: Preparation Points are the best

Post by Redd »

ORIGINAL: irrelevant
HQs will add to a unit's AV separately. RTM.

FTM[;)]

I RTM every AM with my BM, thinking of how can take PM[;)]


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RE: Preparation Points are the best

Post by PzB74 »

I got one suggestion in regards to preparation points:

A unit that has prepared for several bases should be allowed to keep them all in memory.
Perhaps a scroll list could be added that allowed the latest..5? bases and their preparation percentages to be kept?

As it is you can order a HQ to prepare for e.g. Truk, but if you change it and wish to change it back you will have to start all over.
Quite annoying if you regret your decision the next day...or like me, make a mistake [;)]
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Feinder
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RE: Preparation Points are the best

Post by Feinder »

Won't happen.

It's a good suggestion.

But it won't happen.

[;)]

My pet would be "Prep for current hex". Currently, if you're not in a base hex, your prep points are worthless. I think you should accumulate "current hex" prep points just for sitting still, no matter where you are (if it's a base or open terrain). Whether you're the attacker or the defender, you're sending out patrols. You're foritifying your position. You're doing all those things you should be doing to improve your ability to attack or defend your current hex.

it would also save a lot of clicking.

But again...

Won't happen.

It's a good suggestion.

But it won't happen.

[;)] [;)]

-F-

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RE: Preparation Points are the best

Post by FeurerKrieg »

Do ARM gain prep faster? I had three ARM units all pick up like 10 points in 3 or 4 days, I'm not complaining but would be good to know about in the future if it is related to units type at all.
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