Some issues with GE FBD units 1.05.30

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gingerbread
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Some issues with GE FBD units 1.05.30

Post by gingerbread »

GE FBD's all have a 1000 vehicles need value, but they all start with only a fraction of this, 21 to be exact. They do recieve their allotment in the T2 logistic phase, but this seems a very roundabout way to drain the vehicles pool by 5000 units. Maybe the OOB responsible can take a look and decide whether to correct this oversight.

Strangely, the AGS FBD 1 does not recieve any vehicles, nor does it recieve supply. Why it does not is a mystery and could very well be a manifestation of a (vehicle/supply/?) distribution bug and is easy to reproduce, simply start hum vs. hum and run 4 player turns and then check FBD 1's vehicles number and supply details. It does have the effect that the FBD 1 unit is hit with morale loss due to low supply in T3 (per the new rule in 1.05.28) so if other units are affected as well it could be worth looking at.

Finally, the FBD's does not uniformly begin their later turns with 16 RRV points. See pic of FBD 5 that has 12 when T3 starts. This could be WAD and if so, a hint of what to do to minimize the risk of reduction would be nice.

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gingerbread
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RE: Some issues with GE FBD units 1.05.30

Post by gingerbread »

Pic of AGS FBD w no supply. Note morale loss.

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RE: Some issues with GE FBD units 1.05.30

Post by gingerbread »

Non optimal RRV value.

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Helpless
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RE: Some issues with GE FBD units 1.05.30

Post by Helpless »

German start 1941 campaign with quite low supply stocks. Units generate requests to satisfy their full need. It means that some cities won't be ably to satisfy the need. Usually it is no visible since Germans offensive brings a lot of (captured) supplies back to the units and then to the cities. I'd suggest to increase German starting supply pool a bit.

RRV value depends on the construction value of attached units.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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gingerbread
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RE: Some issues with GE FBD units 1.05.30

Post by gingerbread »

It took until turn 8 for FBD 1 to recieve supply (and then it also got vehicles up to its allotment). It has declined a total of 6 morale. Further, 99th Jager has lost 3 morale points (this is bad!) due to no supply and the cause seems to be that it took until turn 8 for the AGS HQ unit to be assigned a supply source. This could explain why FBD 1 gets no vehicles until turn 8, but getting supply to the units have back up routines per below, right?

It could be worthwile to check why AGS is overlooked/ignored or simply fails in the supply & fuel source allocation routine(s).

Neither of 99th or FBD 1 has recieved enough supply in any of the second supply sub-segments in which they should bypass AGS and trace directly as if HQ's(if the manual is correct, 20.4.2). They are well within range for that to work.

AGS has not supplied any of the two units with supply from its dumps which it per 20.1.5.1 should do first before attempting to draw from the nearest railhead. The order in which this is done (dumps, then draw) could be the other way around, but the dumps present should be used at some point.

Atteched are saves from turn 7 & turn 8.

Edit: 16 Pz Division is also starving, -4 morale!
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Helpless
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RE: Some issues with GE FBD units 1.05.30

Post by Helpless »

It has nothing to do with AGS. As said this is 100% low supply stock case which is very evident with new routines.

I've modified a code to optimize supply movement in case of low stocks. It should be better.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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gingerbread
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RE: Some issues with GE FBD units 1.05.30

Post by gingerbread »

Low global supply stocks does not explain why FBD 1 does not recieve vehicles up to its allotment until turn 8. This coincides in time for when it does recieve supply. This is a strong indication the FBD 1 cannot trace anywhere at all until then.

How do you explain why it does not get vehicles in turn 2 which is when the other FBD's get their allotment? The vehicles pool is ample.
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Helpless
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RE: Some issues with GE FBD units 1.05.30

Post by Helpless »

How do you explain why it does not get vehicles in turn 2 which is when the other FBD's get their allotment? The vehicles pool is ample.

If unit fails to get supplies, there is no vehicles delivery happens as well.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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