[WAD]surface weapons range circle incorrect

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Rongor
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Joined: Tue Mar 25, 2014 7:35 am
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[WAD]surface weapons range circle incorrect

Post by Rongor »

Hi there,

I am playing "Tanker Wars 2017". Game version is 1.08RC.

While my group of 4 LCS is closing in the Iranian blockade of the Hormuz Straits, my UAVs managed to successfully ID a greater bunch of all the contacts ahead. The bit more distant blockade belt features one single Iranian Moudge class frigate, armed with guided C-802 ASMs (max range 70 NM). It is accompanied by some C-14 China-Cat Catamarans and MIG-S-4700-SC Bakhtaran Tenders.
The C-14 has a max weapons range of 8 NM, the MIG-S of 1 NM.
Oddly the MIG-S has a surface weapons range circle of 70 NM, just like the frigate there. All other vessels appear to bear correct range circles. Only the IG-S-4700-SC Bakhtaran (ID #1202) is affected.
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mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: surface weapons range circle incorrect

Post by mikmykWS »

Hi Rangor

The unit has been modified by the scenario editor with a 4 C-802 so the estimated range is correct.

Mike
Rongor
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RE: surface weapons range circle incorrect

Post by Rongor »

I understand. But don't those circles actually reveal something to my side I shouldn't know? Or if my UAVs detected some weaponry of that range, how would I look up what they revealed exactly?
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: surface weapons range circle incorrect

Post by mikmykWS »

C-802 launchers are very visible but I think if it was a torpedo launcher or something small or obscured you'd have a point. Added to our list of things to think about.

Thanks!

Mike
Rongor
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Joined: Tue Mar 25, 2014 7:35 am
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RE: surface weapons range circle incorrect

Post by Rongor »

Thanks for looking into it!
Rongor
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Joined: Tue Mar 25, 2014 7:35 am
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RE: surface weapons range circle incorrect

Post by Rongor »

I just noticed that later in that scenario, you face apparently neutral civilian units (tankers and stuff) which are disguised enemies. In this case the red weapon range circles also appeared and so it was easy for me to distinguish between them and the actual neutral civilians. So I could safely send in ASMs without having to investigate or verify their hostile attitude.
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: surface weapons range circle incorrect

Post by mikmykWS »

Yeah got it. We'll get it sometime.

Thanks!

Mike
ComDev
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RE: surface weapons range circle incorrect

Post by ComDev »

What about all the times you _want_ the range rings for custom-added weapons to show?

Tough one.

So would need some way to customize this in detail, in a way that makes sense to the player. Hmm...
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Rongor
Posts: 451
Joined: Tue Mar 25, 2014 7:35 am
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RE: surface weapons range circle incorrect

Post by Rongor »

The scenario designer intentionally attempted to disguise armed hostiles as neutrals, also using civilian vessel types.

So may I offer two suggestions to avoid these two situations:

(non-friendly and friendly addressing the posture setting here, not the symbol colors)
1. Range rings for weaponry which doesn't belong to the vessel's standard armament (as listed in the DB), should never display. At least not for the non-friendly sides.
2. If it is known to the playing side, that any vessel carries some kind of modded armament, this weaponry should appear in the "unit weapons" section below the "unit status" part. (currently non-friendly units don't have "unit weapons" - on the side, I would love to see that)
At least it is odd for the player to see a range ring, he can't find any information about the stuff causing this range ring to appear.

A third one could be the scenario designers simply not trying to disguise non-standard armament[:'(]
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