Merchant ship - cargo capacity

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Yaab
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Merchant ship - cargo capacity

Post by Yaab »

DaBigBabes-C scenario reduced cargo capacities on xAK ships for a more historical play.

A WWII brochure on Liberty class ships said a Liberty ship could transport 250 medium tanks. Let's say Sherman M4 (device 1180) is our medium tank.

In DaBigBabes,Liberty class ship has the capacity of 4167 points. Sherman M4 tank has the load cost of 16 points. Thus, 260 Shermans will fit on one Liberty ship. That is very close to the historical figures.

In stock, Liberty class ship has the capacity of 6250 points. That would translate into 390 Shermans loaded onto one Liberty ship. Well, I thought, DaBabes team is right, and stock scenarios are too generous with their cargo capacities.

But then,I went to check the load cost of Sherman M4 in stock, and it seems to load cost is not 16, but 23! This means 270 such Shermans fit into such stock Liberty ship.

I checked other devices and it seem all non-squad devices have greater load cost ins stock scenarios. Squad devices have the same load cost.

Thus, it seems, in DaBigBabes C, reduced cargo capacity means:

- non-squad device shipment volume identical to stock scenario
- squad device shipment volume lower than stock
- supply shipment volume lower than stock

So if you are moving a tank battalion consisting of tanks and mot support by ship, there is really no difference between the two scenarios.
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obvert
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RE: Merchant ship - cargo capacity

Post by obvert »

Very interesting. So it's supply transport that is really reduced, not ability to transport units.

I think the lowered cost of moving devices also causes some large devices to suddenly by air liftable which obviously would not have been able to be carried by transport planes during the war. Things like light AFVs, maybe motorized support, maybe some artillery pieces.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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Yaab
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Location: Poland

RE: Merchant ship - cargo capacity

Post by Yaab »

Assuming you do not cross-load troops into cargo space on xAKs, then yes, it seems what really got reduced is supply transport. This may be interesting for players who use xAKs to haul fuel as cargo - their fuel build-up suffers in the Pacific. It may affect Japs more since now they expend more fuel per ship moving less cargo.

Dili
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RE: Merchant ship - cargo capacity

Post by Dili »

These are the analysis that i like being done.
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