Replacement Rate vs Production Rate

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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basilstaghare
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Replacement Rate vs Production Rate

Post by basilstaghare »

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Playing as Allies: When viewing the air replacement screen, you see a column for replacement rate and for production rate. The column for the production rate is usually 0. It would seem that this is telling me that none of these planes are being produced yet in this case, I know that I am receiving F4F-4's because I see them reinforcing my depleted air units every so often. It would seem that if they are being produced there would be a number under the production column? Perhaps you could help me understand what this is really telling me? Thanks.
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btd64
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RE: Replacement Rate vs Production Rate

Post by btd64 »

Most allied production is abstracted. But there's a little production on map....GP
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RangerJoe
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RE: Replacement Rate vs Production Rate

Post by RangerJoe »

Off map production as well as other sources versus the on map factories which can be damaged and/or destroyed by enemy action.
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Bo Rearguard
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RE: Replacement Rate vs Production Rate

Post by Bo Rearguard »

If memory serves the aircraft replacement rate are warplanes being produced in off-map factories (the eastern US, the U.K.) The production rate is aircraft being produced in factories on map in places like Los Angeles, San Diego Seattle, etc.. That's why the Japanese have no aircraft replacement rate. All of their aircraft inventory and engines is produced by on map factories.
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