Version 4.03 of my map is now available

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Andrew Brown
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Version 4.03 of my map is now available

Post by Andrew Brown »

UPDATE 2005-09-06:
The map package has now been updated to version 4.03. The new package is now available for download from my map page. The only difference between version 4.03 and 4 are differences in the scenarios, so if you have already downloaded version 4 of my map, then you only need to download the latest version of the scenarios (115 and 116) to get everything up to date. The scenarios are available as separate downloads from my scenarios page.

There is no update to the extended map - it is still at version 4.

Here is a list of changes version 4.03:

Code: Select all

 Version 4.03 includes the following fixes, changes and additions:
 
 Fixes:
 
    1. Takao base was accidentally moved to hex 48,44 instead of hex
       47,45 - Fixed.
 
    2. The merged Takao/Tainan base accidentally had its manpower,
       resources and heavy industry removed - Fixed.
    
    3. Noumea port and airfield SPS both raised to 4. Also, 1 Manpower
       and 20 Resources added.
 
 Version 4.01 includes the following fixes, changes and additions:
 
 Fixes:
 
    1. Patna base was placed in the wrong hex - 32,16 instead of 30,19
       for scenarios 115 and 116 - Fixed.
    2. During the revision of the Indian industry and resources, the
       shipyards in India were accidentally removed - Fixed.
 
 

Special thanks to Spooky, rogueusmc and AlaskanWarrior for kindly hosting the map files.

UPDATE 2005-08-31:
The scenarios 115 and 116 are now updated to version 4.03, with some more fixes. They are available as separate downloads from my scenarios page.

UPDATE:
An updated map package - version 4.01 - is now available at rogueUSMcs and Spooky's sites. The update includes two fixes in the included scenarios (115 and 116) as follows:
[ol]
[*]Patna base was placed in the wrong hex - 32,16 instead of 30,19 for scenarios 115 and 116 - Fixed.
[*]During the revision of the Indian industry and resources, the shipyards in India were accidentally removed - Fixed.
[/ol]
If you have already downloaded v4 of the map package, you don't need to download the whole thing again, the updated version 4.01 scenarios are available separately on my Scenarios page.

I have finally completed the latest revision of my alternative map for War in the Pacific. It has taken me a lot longer than I expected to complete it, as the revision ended up including a lot more than I originally had in mind.

Specifically, China has been revised a great deal in this revision. Because this map has yet to be playtested (I want to release it sometime this millenium), please consider it EXPERIMENTAL for the time being, until it has been playtested a little. I expect that the changes in China will result in the land war there slowing down a little, but I can't be sure about that.

If there are any errors or serious problems with this version of my map, I will fix them. Other than that, I hope that this will be the last update. It takes a LONG time to do these updates, and I want to play more and mod less.

The map is available at Spooky's WitP website and at rogueusmc's WitP website. Please visit these sites, or my own website, to download the files. A big thankyou to them for agreeing to host them. Note that the files are very large, about 42 MB in size. There is not much I can do to make them smaller, unfortunately.

Two versions of the map are available: The "standard" map, and the "extended" map, which includes additional areas and is designed for use with the CHS scenario.

Two scenarios are included with the map package: scenarios 115 and 116, which are a conversion of scenarios 15 and 16 respectively.

Information about the map can be found on my website, including an online copy of the documentation.

As always, please let me know if there are any problems with this map. As errors are found I will try to correct them in a timely manner.

Here is an extract from the README file with some information on the changes in version 4:

Code: Select all

 Version 4.01 includes the following fixes, changes and additions:
 
 Fixes:
 
    1. Patna base was placed in the wrong hex - 32,16 instead of 30,19
       for scenarios 115 and 116 - Fixed.
    2. During the revision of the Indian industry and resources, the
       shipyards in India were accidentally removed - Fixed.
 
 Version 4 includes the following fixes, changes and additions:
 
 Fixes:
 
    1. There is now a river between Singapore and Johore Bahru
    2. The reef hexside immediately to the West of Palau was not
       represented in the map data. Fixed.
 
 Changes:
 
    1. The ocean and river colours have been changed in this version. The
       Ocean colours are inspired by (read copied from) the colours used
       by "Subchaser" for his excellent War in the Pacific map.
    2. Coastal swamp hexes can not now be used for the landing or picking
       up of ground forces, unless the hex contains a base. This has been
       achieved by converting these hexes to land or ocean hexes,
       depending on the nearby terrain.
    3. A new transport link type has been introduced on this version of
       the map - low capacity rail. This is simply road, but drawn
       differently, to represent those railways, narrow gauge or
       otherwise, that could not handle large volumes of traffic. Most of
       the rail lines in China have been downgraded to this type of
       "railway" except for the main lines linking Shanghai, Tsingtao,
       Peking, Tientsin, Harbin and Seoul, as well as the connection
       between Canton and Hong Kong.
    4. Apart from China, a few other rail lines, which were narrow gauge
       and/or low capacity lines, have been "downgraded" to "Secondary"
       rail lines. The most significant of these is the central railway
       in Malaya, running South from Kota Bharu.
    5. The transport network in India has been modified. The rail link
       from Raipur North through the forest hexes has been downgraded to
       a "Secondary" line and truncated. A smal number of new rail lines
       have also been added in India due to the addition of several new
       bases.
    6. Significant changes have been made to the terrain in China. A few
       specific changes are listed here, but there are many more.
    7. The coastal road in China, between Swatow and Wenchow, has been
       removed.
    8. Several roads in Northern China, near Lanchow, Tatung and Yenan,
       have been downgraded to trails.
    9. Chungking is now - correctly - on the Northwest side of the
       Yangtze river.
   10. Chungking and Chengtu are now connected by road instead of trail.
   11. The terrain between Chungking and Chengtu is now cultivated
       instead of forest.
   12. The transport link in the single hex (43,31) to the Northeast of
       Chungking has been converted from trail to road.
   13. Sian is now - correctly - on the South side of the Hwang Ho river.
   14. The base of Linfen (50,30), controlled by the Chinese at the start
       of the campaign game, has been replaced with the base of Yangku
       (51,29), controlled by the Japanese.
   15. The railway between Yangku and Sian no longer crosses the Hwang Ho
       river.
   16. The hex containing Hong Kong (43,42) has been converted from clear
       to mountain terrain. Also the river that I added to Hong Kong in
       the previous map revision has been removed again. This should
       (hopefully) provide the right balance to the effectiveness of the
       Hong Kong defence.
   17. The transport link in the hex containing the base of Rahaeng in
       Siam (31,36) has been converted from trail to road. This should
       make it a bit quicker for Japanese units to march to/from Burma.
   18. The transport link in the hex formerly containing the base of
       Takao in Formosa (47,46) has been downgraded from road to trail.
   19. A number of base names in the Dutch East Indies have been changed:
           * Bula -> Boela
           * Banjarmasin -> Bandjermasin
           * Macassar -> Makassar
   20. The road between Bandjermasin and Balikpapan has been truncated,
       so that these two bases are no longer connected.
   21. Moulmein is now - correctly - on the South side of the Salween
       river.
   22. The base of Yanam (21,21) in India has been replaced by the base
       of Vizagapatam (22,21).
   23. The base of Chandpur (31,25) has been renamed Chittagong, which
       was a much more important port.
   24. Dacca has "moved" from hex 32,24 to hex 31,23, which places it a
       more correct distance from Calcutta. This also improves the
       correct placement of Chittagong. The mouths of the Brahmaputra
       river have also been adjusted to suit.
   25. The transport link in the hex containing Kuantan (24,48) in Malaya
       has been upgraded from trail to road.
   26. Saigon (31,45) has been changed from urban to clear terrain.
   27. The trail between Cooktown (48,100) and Cairns (48,102) in
       Northern Australia has been upgraded to a road. In addition the
       hex to the Northwest of Cooktown (47,99) has also been upgraded
       from trail to road.
 
 Additions:
 
    1. A number of new base locations have been added in India: Poona
       (19,12), Cuttack (27,22), Agra (28,11), Cawnpore (28,23),
       Mangalore (14,17), Jaipur (26,9), Madurai (13,21), Patna (30,19)
    2  The dot base of Portland Roads (49,94) has been added to far
       Northeast Australia.
    2. All Indian bases have had their manpower, heavy industry and
       resource vaules modified and recalculated. The manpower values in
       particular were not very accurate previously.
    3. An atoll has been added in the location of Male, in the Maldives
       (5,22), to provide the option of adding a base here.
    4. A trail now links the Lamon Bay and Manila hexes in the
       Philippines.
    5. A trail now links the base locations of Coen (47,96) and Portland
       Roads (49,94) in the far North of Australia.
    6. A new base location has been added for Skagway in Alaska (122,28),
       and the railway between Whilehorse and Juneau now terminates here.
    7. A new base location has been added for Whittier, in Alaska
       (114,28) and a railway connects this hex to Anchorage.
    8. In the converted scenarios, a new base is added in Australia -
       Katherine (35,87). This base helps to represent the very large
       number of airfields that were built in the area around Darwin
       during the war.
    9. In the converted scenarios, a new base is added in Canada, at the
       Western tip of Vancouver Island, Port Alice. This base was used by
       naval search aircraft, filling a gap between Vancouver/Victoria
       and Prince Rupert.
   10. The North Borneo Railway has been added. it is a small, low
       capacity line (represented as road in the map data) on the South
       China Sea coast of Sabah.
 
 


Andrew
Information about my WitP map, and CHS, can be found on my WitP website

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Andrew Brown
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RE: Version 4 of my map is now available

Post by Andrew Brown »

Here is a small scale copy of the map:





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RE: Version 4 of my map is now available

Post by Andrew Brown »

A list of "Frequently Asked Questions" about my map can be found on this page.

I will put the FAQ in this message when I get some more time.

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

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RE: Version 4 of my map is now available

Post by tsimmonds »

Is this the map to use when starting a new game using Pry's scenarios 33-35?
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Andrew Brown
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RE: Version 4 of my map is now available

Post by Andrew Brown »

ORIGINAL: irrelevant

Is this the map to use when starting a new game using Pry's scenarios 33-35?

His scenarios are designed for my version 3b map. I have yet to contact him about the required updates for this version. There are only a few changes necessary, so the scenario will be playable as is. The main oddity will be that Dacca will be in the wrong hex (it "moved" one hex).

I will have to add a specific list of changes to the FAQ...

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

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RE: Version 4 of my map is now available

Post by Andrew Brown »

I forgot to add above: I haven't finished uploading all of the alternative maps and sample maps to my website - they will all be there withint a couple more days.

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

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RE: Version 4 of my map is now available

Post by tsimmonds »

Thanks AB; all the mods are hard to keep up with....[;)]
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Captain Cruft
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Oil and Resource movement

Post by Captain Cruft »

This is great, thanks :)

One thing that needs checking is whether oil and resources still move around between the industrial centres in China (and India) over the roads. According to the manual this movement only happens over rail but I *believe* it does work over roads, like supply movement.
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RE: Version 4 of my map is now available

Post by Herrbear »

Thank you very much. I appreciate the time and effort that it takes to do the maps. I hope you will now be able to enjoy the game as much as we have had the pleasure of playing with your maps and not having to do them ourselves.
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RE: Version 4 of my map is now available

Post by captskillet »

Just got version 4 Andrew and I am all in China so's I'll let you know how the land warfare goes............is the World in Flames version up yet??
"Git thar fust with the most men" - Gen. Nathan Bedford Forrest

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RE: Version 4 of my map is now available

Post by treespider »

ORIGINAL: captskillet

Just got version 4 Andrew and I am all in China so's I'll let you know how the land warfare goes............is the World in Flames version up yet??


Wait till you see what happens in China with CHS v1.x... This is Dec 7, 1941




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RE: Version 4 of my map is now available

Post by captskillet »

I'm in Sept 43 'spider, fixin to assault Nanchang....then (if successful [:D]) its on towards Hangchow/Shanghai......it will be interseting to see how lang it takes to make that move
"Git thar fust with the most men" - Gen. Nathan Bedford Forrest

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RE: Version 4 of my map is now available

Post by marky »

thanx AB[&o]

we salute u for ur hard work and diligence!


~S~
[&o][&o]

uve created quite a work of art

[&o][&o]

Hail AB!

we who are about to mod and fight salute u!

~S~

[:'(]
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RE: Version 4 of my map is now available

Post by Jaws_slith »

Thank you very much. This is the one and only version I will play[:)]

[&o][&o]
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RE: Version 4 of my map is now available

Post by Jaypea »

Is this map for use with the CHS mod? The expanded map scenarios? I am sorry it wasn't clear in your post.

Thanks for all your hard work [:'(]

JP
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RE: Version 4 of my map is now available

Post by timtom »

Great work as usual, Andrew. Kudos!

However the new Male atoll location (5,22) isn't showing up on my map. Is it just me?

Further, my Patna is located at 32,16, which is in Nepal.
Where's the Any key?

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RE: Version 4 of my map is now available

Post by Tanaka »

hmmm...

i cant seem to get the extension map to load. anyone else having problems with this???
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Check out my mod for Strategic Command American Civil War!

https://forums.matrixgames.com/viewtopic.php?t=413785
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RE: Version 4 of my map is now available

Post by Herrbear »

Your map seems to show that Ichang now belongs to Japan? Is that true at the start of the game?
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RE: Version 4 of my map is now available

Post by Herrbear »

Patna should be at 30,19.
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RE: Version 4 of my map is now available

Post by treespider »

Your map seems to show that Ichang now belongs to Japan? Is that true at the start of the game?

In the CHS China mod - Ichang will start Japanese. Ichang was captured by the Japanese in June of 1940. Also note that Wenchow starts as Chinese as this base was not occupied by the Japanese until after the Doolittle raid.

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