Modern Naval Warfare - Building the physical simulator

Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield.
Post Reply
OscarOscarWhisky
Posts: 1
Joined: Mon Dec 02, 2024 3:40 pm

Modern Naval Warfare - Building the physical simulator

Post by OscarOscarWhisky »

I’ve created this topic to spark a discussion about the physical aspects of the simulator. By physical, I’m referring to the implementation of the game engine into a real-world simulator setup (which might not appeal to everyone, but it’s a fascinating challenge for some of us!). I’ve been struggling to find answers to several questions regarding this, and I’m hoping this topic can become a space to share knowledge and ideas about the physical build of a future simulator. After all, isn’t that what we’re all here for?

Here are some initial questions to get the discussion rolling:

Functionality Across Screens:
Will it be possible to assign specific functions or stations to different screens (e.g., tablets, computers, or VR)? From the initial gameplay footage, it seems functionality is limited to a single virtual game space. Stations might be allocated to different screens (repeaters?), but the player remains situated within the same virtual environment. Is there flexibility here?

Operability of Allocated Screens:
Will screens with allocated stations be interactive, or will they only display information (as repeaters)?

Internal Communications:
Is there any in-game functionality for internal communications? For example, could there be multiple “conferences,” such as command conferences, weapon conferences, sonar conferences, and so on?

Periscope and VR Integration:
Will it be possible to allocate the photonics mast to VR goggles, enabling the creation of a functional periscope system?

I hope these initial questions are enough to get a meaningful discussion started about the physical aspects of the game. By addressing these elements, we can explore how to make the simulator experience as immersive and versatile as possible.

Looking forward to your thoughts!
Post Reply

Return to “Modern Naval Warfare”