[1265.1]Range of missiles

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morphin
Posts: 756
Joined: Fri Apr 26, 2002 6:51 pm
Location: Switzerland

[1265.1]Range of missiles

Post by morphin »

Hi
The Gabriel V has a range of 108nm in the DB Viewer. But after 29nm all the missiles run out of fuel. Is this expected? it is all over the ocean...

It is very difficult to use weapons if the DB viewer information has a 4 times longer range.....
morphin
Posts: 756
Joined: Fri Apr 26, 2002 6:51 pm
Location: Switzerland

Re: [1265.1]Range of missiles

Post by morphin »

ok i see that it has only fuel for about 30nm. So why has the DB Viewer a range about 108nm? The Gabriel V launching plattform is a ship..... I do not understand this? Is this a DB error?
morphin
Posts: 756
Joined: Fri Apr 26, 2002 6:51 pm
Location: Switzerland

Re: [1265.1]Range of missiles

Post by morphin »

Ok i have found this threat:

https://www.matrixgames.com/forums/view ... l#p4907995

It seems that this DB error is not fixed in the latest DB v495.

Thank's
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Deserere
Posts: 599
Joined: Wed Oct 13, 2021 1:15 pm

Re: [1265.1]Range of missiles

Post by Deserere »

Hi morphin,
thanks for bringing this to out attention.
This is under investigation by our DB team I think a fix will be in place for the next DB release.
Let me know if any issue persists.
Si Spiritus pro nobis, quis contra nos?
Transient
Posts: 111
Joined: Sat Jul 23, 2022 12:02 pm

Re: [1265.1]Range of missiles

Post by Transient »

Hi, was just playing Lions in the Sky scenario and found the same issue under 1276.1.

I updated the scenario's database to 496 and the Gabriel V missiles still peter out at around 30+nm instead of the stated 100+nm.
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