[FIXED] DLC Ford Class Bug

Post bug reports and ask for game support here.

Moderator: MOD_Command

Post Reply
User avatar
blu3s
Posts: 1381
Joined: Fri Jul 08, 2022 9:45 am

[FIXED] DLC Ford Class Bug

Post by blu3s »

Hi, in the ford class dlc, there is a bug when you select the fighter fleet composition and then in the 15th minute of the game it tells you that you have not selected any fighter option and the scenario automatically ends. It happens with the 3 available fighter configurations.

Steps to reproduce it.

Open DLC Showcase Ford Class.

Select one of the configurations via special action

Wait until 02:15:01 Zulu time

If necessary I can upload a .save of the moment just before.

---

Specifically, the problem is in this event that disables the special actions of choosing the fighters but by mistake has included an end scenario in the actions. The event should be deactivate when one of the special actions its executed

Captura.JPG
Captura.JPG (46.71 KiB) Viewed 1262 times
Last edited by blu3s on Mon Mar 06, 2023 7:14 pm, edited 1 time in total.
User avatar
HalfLifeExpert
Posts: 1411
Joined: Mon Jul 20, 2015 3:39 pm
Location: California, United States

Re: DLC Ford Class Bug

Post by HalfLifeExpert »

Good catch!

Although if i'm not mistaken, you can still keep playing by ignoring a standalone 'End Scenario' message.
User avatar
Deserere
Posts: 599
Joined: Wed Oct 13, 2021 1:15 pm

Re: DLC Ford Class Bug

Post by Deserere »

Hi blu3s , the issue is under investigation, thanks for the report
Si Spiritus pro nobis, quis contra nos?
User avatar
blu3s
Posts: 1381
Joined: Fri Jul 08, 2022 9:45 am

Re: DLC Ford Class Bug

Post by blu3s »

Deserere wrote: Tue Mar 07, 2023 7:53 am Hi blu3s , the issue is under investigation, thanks for the report
Without any hostility started, the message appears that POTUS has decided to call for calm and the scenario is over...

I think that the event issue should be more polished because the scenario looks very good but it is very difficult to follow the thread due to these failures.
Dimitris
Posts: 16016
Joined: Sun Jul 31, 2005 10:29 am
Contact:

Re: DLC Ford Class Bug

Post by Dimitris »

We apologize for this. We failed to spot it during pre-release testing.
User avatar
blu3s
Posts: 1381
Joined: Fri Jul 08, 2022 9:45 am

Re: DLC Ford Class Bug

Post by blu3s »

Dimitris wrote: Tue Mar 07, 2023 1:58 pm We apologize for this. We failed to spot it during pre-release testing.
No problem, trying to help:

I think that the bug that appears at 0215Z when F-35 config selected its in this line of the Special Actions events of the three F-35 configs:

At the bottom of the script appears two: ScenEdit_SetMission('NATO'...
but I think that it must be:

ScenEdit_SetEvent('Special Action Warning Msg', {isActive=false})
ScenEdit_SetEvent('Special Action Disable', {isActive=false})

---

Regarding the POTUS message and the end of the scenario, the briefing says that when hostilities start you have between 12 and 18 hours to attack the Russian assets before the president speaks, but there is an event, End Game countdown, that is called every hour with a probability of 35%, that checks if the Russians are hostile, and if they are hostile it shows the POTUS message and ends the scenario. As I see it this event should trigger a Random Timer of between 12 and 18 hours to display the POTUS message and the end of the scenario, and not be based in random chance but it is a matter of the scen design so it is possible that it is WAD.

The same happens with the ceasefire with the Angolan troops, in which the briefing is marked between 24 and 36 hours before the ceasefire, but there is another event (this one is called every 6 hours with a 20% probability) to end the scenario.

Captura.JPG
Captura.JPG (41.3 KiB) Viewed 1136 times
User avatar
HalfLifeExpert
Posts: 1411
Joined: Mon Jul 20, 2015 3:39 pm
Location: California, United States

Re: DLC Ford Class Bug

Post by HalfLifeExpert »

Dimitris wrote: Tue Mar 07, 2023 1:58 pm We apologize for this. We failed to spot it during pre-release testing.
No worries, until the revised Scenario file is released, what I did is the following:

I made backup copy of the scen. and INI file, then edited that event in the Event editor to remove the 'End scenario' part of that event.

So far everything seems okay.

However, I honestly don't see a need to have warning messages and scenario ending events over not choosing a CVW.

It's made pretty clear in the scenario description what the player needs to do. The CMO players are smart enough that they would know that a Supercarrier without FW aircraft is useless.

I think you just need to add a Special message right upon scenario starting (like a couple seconds into the clock) reminding the player to choose an air wing if they have not already. I think that's all that's needed.

Anyone who goes beyond the first couple minutes without having chosen an Air wing only has themselves to blame.
User avatar
HalfLifeExpert
Posts: 1411
Joined: Mon Jul 20, 2015 3:39 pm
Location: California, United States

Re: DLC Ford Class Bug

Post by HalfLifeExpert »

Completed my first "playthrough" which seemingly ended prematurely. I got the POTUS announced Ceasefire event before hostilities commenced with Russia, although I had started combat against Angola after coming under attack at the embassy. I had only managed to blast an MPA before getting that message.

I also encountered another strange thing which I will post in a separate thread.

For reference, I'll attach my RTF file of my log of special messages. I usually do this using WordPad when playing a scenario.

Unfortunately I did not log when in game time each message appeared, but you can see the Order in which they appeared for me.
Attachments
Ford Class Messages HLE first playthrough.pdf
(817.28 KiB) Downloaded 128 times
Dimitris
Posts: 16016
Joined: Sun Jul 31, 2005 10:29 am
Contact:

Re: DLC Ford Class Bug

Post by Dimitris »

We fixed this on a corrected version of the scenario, available as part of a new update: https://www.matrixgames.com/forums/view ... 3#p5082693

This will probably soon be available on Matrix-update and Steam too, but if you are in a hurry you can manually extract the scenario file from the package.
Post Reply

Return to “Tech Support”