No comms over Iran - New Scenario for Testing

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blu3s
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No comms over Iran - New Scenario for Testing

Post by blu3s »

Hello, I have created this scenario a bit different from other CMO scenarios.

The main attraction of this mission is the disruption of communications in Iranian skies. This disruption is caused by a command center that can be destroyed to avoid such disruption, but the mission can be performed (with a little difficult) without destroying the command center.

To assist the player, an E-6B aircraft is available to act as a secure link between the aircraft and you. In order to maintain communication, these aircraft must be within 80nm. You will need to take care of this asset as there is only one.

In terms of assets I have used the most typical units to be able to attack and have not really relied on anything. Keep in mind that the targets are missile silos that have great resistance. To make the mission a little easier, at Diego Garcia base you can equip b-2 and b-21 with nuclear tactical bombs.

It is possible that on some computers all the logic behind the communications may cause it to run a little slower than usual at times.

Feel free to make any suggestion, question or report any bugs.

v1.03->
+ More equilibrated SAM Defenses by Iran
v1.02->
+Briefing better explained special action Ready Aircraft
+Added some Iranian ELINT units and an improvement of the communications center defense, which requires some work on SEAD/DEAD.
v.1.01->
Fixed Jam aircrafts when loading scenario from save
Fixed when comms disruptions ends and E-6B is destroyed unit maintains comms
No comms over Iran v1.03.zip
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Last edited by blu3s on Wed Mar 08, 2023 7:50 pm, edited 2 times in total.
gregb41352
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Re: No comms over Iran - New Scenario for Testing

Post by gregb41352 »

Thank you for the scenario. I plan on firing it up shortly.
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Blast33
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Re: No comms over Iran - New Scenario for Testing

Post by Blast33 »

I think your scenario idea is very interesting. Big thumbs-up!

Beforehand:
The US refuel settings of 60% is really high and I changed that after some unfortunate experiences.
The special action to make the A/C ready did not work.

The thing is that the F-35 is no-comms @ 300-423Nm from the jammer. Could that be a tad too much?
Together with the comms the F-35 radar is off instantly. To jamm comms and an AESA LPI radar together to 0% usage is ...
The MQ-9's use SATCOM and are also jammed at 400+Nm? I Wouldn't know a real range but this stretches the limit

Then the formation of two F-35's go non-comms and move constantly from left to right clueless, even though they have a route. So they are unusable.
The idea is very nice, but needs some detailing.
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blu3s
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Re: No comms over Iran - New Scenario for Testing

Post by blu3s »

Thank you very much for your feedback! Let me comment a few things
Blast33 wrote: Sat Feb 18, 2023 11:30 am Beforehand:
The US refuel settings of 60% is really high and I changed that after some unfortunate experiences.
The special action to make the A/C ready did not work.
The doctrine is by default, I will update the briefing that the user must use the doctrine that best suits him.

The ready aircraft is for the user to choose the loadout that best suits him and once he has all the aircraft in preparation, execute the special action so that all aircraft are available instantly and do not have to wait. I update it also in the briefing to make it clearer.


Blast33 wrote: Sat Feb 18, 2023 11:30 am The thing is that the F-35 is no-comms @ 300-423Nm from the jammer. Could that be a tad too much?
Together with the comms the F-35 radar is off instantly. To jamm comms and an AESA LPI radar together to 0% usage is ...
The MQ-9's use SATCOM and are also jammed at 400+Nm? I Wouldn't know a real range but this stretches the limit
Right now the Iranian jammer works a little coarse, simply when it enters the Iranian airspace, the outofcomms is activated, but you are absolutely right and I am in the process of devising a script that works by distance to the jammer and also by the type of aircraft.
Blast33 wrote: Sat Feb 18, 2023 11:30 am Then the formation of two F-35's go non-comms and move constantly from left to right clueless, even though they have a route. So they are unusable.
The idea is very nice, but needs some detailing.
Yes, when a unit enters outofcoms and has a given route, it requires a tremendous effort to reach the route, I understand that the way the game is modeled to leave a unit in outofcoms is to leave it unusable. I imagine because here I have thought the outofcoms as leaving the unit without communication with the C2, and in the game the outofcoms is modeled as the unit loses all its sensors and therefore can not navigate.

One option I consider to avoid this is to create a "USOutOfComms" side, which is a neutral side for US in which the unit is fully operational on its own but you do not have the ability to communicate with it.

As soon as I can I will update the scenario with the new briefing. I hope I can find time to make a scenario with all the improvements, I think it might be interesting to investigate how to give more importance to the C2.
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Blast33
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Re: No comms over Iran - New Scenario for Testing

Post by Blast33 »

You definitely haven't chosen the easy road! Pff.. And those briefing stuff are sidenotes.
But it is worthwhile to try it 8-)

When playing I needed a lot of coordination and think-throughs before I had the effect I needed. Very nice setup!
One question. I'm not sure.. Now you need a E-6 to have limited comms. But the RQ-4 Battlefield Airborne Communication Node (BACN) variant should have the same effect wouldn't it? Just asking.

And the Talon Hate pod on the F-15 loadout?
https://jalopnik.com/here-s-the-first-s ... 1750314539
oww sorry thats two questions :D
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blu3s
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Re: No comms over Iran - New Scenario for Testing

Post by blu3s »

Blast33 wrote: Sun Feb 19, 2023 3:21 pm You definitely haven't chosen the easy road! Pff.. And those briefing stuff are sidenotes.
But it is worthwhile to try it 8-)

When playing I needed a lot of coordination and think-throughs before I had the effect I needed. Very nice setup!
One question. I'm not sure.. Now you need a E-6 to have limited comms. But the RQ-4 Battlefield Airborne Communication Node (BACN) variant should have the same effect wouldn't it? Just asking.

And the Talon Hate pod on the F-15 loadout?
https://jalopnik.com/here-s-the-first-s ... 1750314539
oww sorry thats two questions :D
I'm glad it's a bit of a challenge 8-)


I chose the E-6 for being an aircraft with a less accurate radar and being more focused on maintaining C2 even in the most adverse conditions, because for example the RQ has a radar that allows to detect ground units right away, so you need to have in flight the E-6 and the RQ ;)

But certainly in the face of an upgrade, all of these things must be taken into account as to which aircraft can communicate even in noisy spectral spaces.

So thanks for the notes
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blu3s
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Re: No comms over Iran - New Scenario for Testing

Post by blu3s »

I have updated the scenario with some improvements, I have added some units on the Iranian side to allow to detect emissions from the US side.

I have to test how it would be to perform the OutOfComms by switching to the side unit, the worst thing is that the RTB order would not work anymore so I have to check if the unit when it enters Bingo Fuel can land on the bases.

v1.02 in the top msg attachment
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blu3s
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Re: No comms over Iran - New Scenario for Testing

Post by blu3s »

v1.03 updated with a more equilibrated SAM Defense Jamming by Iran

Testing possible bugs when the airplanes are out of communication, at first they respond well to flight plans/missions etc. but after a while they stop responding and become "dumb".

https://www.matrixgames.com/forums/view ... 0&t=393437
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