YAWAWRG (yet another waw revised game)

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DRommel
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RE: YAWAWRG (yet another waw revised game)

Post by DRommel »

If there is no sufficient room on the carriers in that unit than the C-air get lost.
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RE: YAWAWRG (yet another waw revised game)

Post by krupp_88mm »

erwin rommel just keepin it real in north africa, nice going!
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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

Nice attack sir !!

I expected that if you attacked you would attack that fleet, Though my loses are higher for the number of kills I got than i expected but getting those two CA-II is nice, they where eating my planes alive. They make a big difference in any battle that has C-air in it.

The CV-I loses are acceptable since I have the CV-E which have better stats than the CV-I and I can make them fast, I knew this would be a costly battle but help is on the way.

the Sea Fleas are coming !
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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

ORIGINAL: krupp_88mm

erwin rommel just keepin it real in north africa, nice going!

Aye he is a good player and its a fight for North Africa for sure !
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DRommel
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RE: YAWAWRG (yet another waw revised game)

Post by DRommel »

July 1941

I started operation Barbarossa.
over 1500 inf, 31 art, 38 armoured, 80 planes and many sea forces
are getting trown in to the hell of the east.

But not everthing went as planned.

Look at those units in Leningrad. It will be a big, big job to capture that city.
I shrewd up whit one of my Fallschirmjäger.
and in the south my army group didn't get the just jup-start.
only in the center it looks good for now.



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RE: YAWAWRG (yet another waw revised game)

Post by DRommel »

here are my losses and kills this turn.


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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

the fight at Tobruk is getting very costly for the west. The Germans and Italians are putting up a brilliant defense it is clear Rommel himself must be there leading.
Last turn we tried another air strike and lost 14 planes and killed 1 BB-II and 1 fighter.
The planes where replaced from reserves but this is the last time we can replace them with experienced pilots so we have to be more conservative, because if we throw rookie pilots into this meat grinder the losses will be horrific. As it is 14 planes is a 50% loss rate and the Admiralty is appalled at those numbers.

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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

The Italians are very good with their level Bombers and killed another 2 light tanks. That is 4 tanks those high altitude bombers have destroyed.
So for now the situation ended as a stalemate.

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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

We started this fight with overwhelming superiority and have lost 4 BB-I, 2 CA-II, 25 C-air-III , about 8 DD-II and 3 sub-II , losing the sub-II has hurt us the most, I should have left them on anti supply duty.

However the Sea Fleas are starting to arrive and that should change things.

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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

a South African sea flea unit arrives at cario

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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

the first to arrive are now on station looking for German supply ships

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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

When you call for the Sea Fleas they come !

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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

Its amazing how many of these Sea Fleas I have and I only have Boston online atm.
I had to stop producing them for a couple turns to rebuild my C-Air reserves but they are now back in production. Next turn the Mediterranean will be infested with them. And there are still plenty in the Atlantic to defend it.

I have yet to be able to fight with them to see how they do but I will soon get an idea of how well they interdict supplies since some of them will have to take over for my lost Sub-II.

Supplies will soon be an issue but thankfully the USA should be online in a few turns. Upgrading my CV-II to CV-III and my CA-I to CA-II really took a lot out of my Indian supply reserves.

I may have to stop producing them and switch to supply but we will see how it goes.
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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

still fighting in North Africa. I am being conservative with my C-air and the sea fleas are arriving now to lend a hand. I have hurt his supply and it looks like he has decided to make a daring push for Cairo.
other than N-Africa not much going on.

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RE: YAWAWRG (yet another waw revised game)

Post by Von Dudert »

I thought I get a brief post up on the Japanese war effort in China and Manchuria.


July 1941. Japan must launch it's China offensive on this turn or China starts to receive additional aid from the West. After playing the offensive card I ran into a bit of a bug with some of my attack forces. The planned move from Canton to link with Hanoi and advances from Shantou and Wenzhou inland were not allowed by a glitch in the game. Those movements will need to wait until next turn.
I did advance from Fuzhou and launched artillery and air attacks against Changsha and the units to the north of the city, but a frontal assault against the city was postponed for now. I also moved into the low hills north of Wuhan.


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RE: YAWAWRG (yet another waw revised game)

Post by Von Dudert »

In Manchuria a decided to play the Nomohan incident card. In retrospect this may have been premature. I had created a level bomber wing and had them stationed in Mukden. I used them to bomb Irktusk which resulted in around 900 points of damage to the city without the loss of any of the bomber units. I also moved to encircle Vladivostok, cutting the rail line to the north with an amphibious landing. I don't really intend to attack the city, I just want to tie up Russian resources until Stalin pays the PP ransom and we all go home.

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RE: YAWAWRG (yet another waw revised game)

Post by Von Dudert »

Stalin has other ideas. He launched an offensive to the southeast out of Nomohan and using his motorized units over-ran the infantry screen I had in the low hills west of Mukden. I should have built an infantry gun to reinforce those units, now I'll have to regroup to defend the resource or pay off the Russians. We'll see how fast the Germans can advance in Europe, I don't think Joe wants to fight a 2 front war for any length of time. But then again neither do I.

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RE: YAWAWRG (yet another waw revised game)

Post by DRommel »

Third turn off Barbarossa.
After some problems, particularly in the south, my forces are picking up the pass.
In the center my Panzer armee has overrun all resistance if there was any, and took Kursk.
Wyle armee mitte took Smolensk, and thus surrounded some Russian units in Gomel.
Here is Mozhaisk, Tula and Voronezh whit in are reach and then Moscow.
In the south we crossed the (Dnieper) river and are on our way to Kartov and Rostov.
Armee nord could take an undamaged bridge south of Leningrad, and is closing in on the city.
Great trouble in Finland, where the Russians make a big push towards Helsinki.
They have massed all they had from the beginning in Leningrad, and are now driving to
the Finnish capital. Can I stop them? Hold them off until armee nord arrives at the southern
end of Leningrad? It will be a close one.

In the Mediterraneansea all comes to a standstill.
Rommel hoops at some reinforcements, but this will be difficult.
So for now we defend as best we can.


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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

well things are quiet everywhere except for the med.

this battle for Tobruk has been going on for months now. I had hoped for a much faster victory but Drommel has played me to a standstill. Its 3 months (turns) max till japan attacks the USA and ill need this fleet over in the Pacific to help but I have taken high losses here and cant continue to take many more.
there is a time in every battle where you have to make a decision on whether the time is right to try and get an advantage that could turn the battle.
for the west this is that time.
this turn I destroyed over 6000 supply headed to North Africa. Which means next turn for him he will feel the effects of that destroyed supply. I can see that his fleets in Tobruk are both already at 87% readiness and with all that supply destroyed they should go even lower.
up till now I haven't blocked Tobruk completely so if he had wanted to he could have gotten the Italian fleet out. But now I am concerned that he will move his fleet away since the supplies cant get through.

as long as that Italian fleet is alive then I have to keep a large navy in the Med.

So do I move units to blockade him in? ( I can do this and still interdict his supply)
But I will have to split my Line fleets into two different groups and his fleets combined are still powerful. he also has about 5 sub-II in Tobruk.

or do I continue to leave an escape route for his fleet and keep my fleet altogether ?

If I blockade him and he attacks one of the fleets it will most likely ruin his fleet but it will also hurt my fleet.

if i don't blockade and he moves his fleet out then I will get North Africa but I will have to hunt him down again and go through the same thing.

or he could take such a supply hit that he cant move his fleets far and I could find and kill them in the open sea.

He has so many fighters in Tobruk that its suicide for my C-Air to attack and with those coastal guns and subs its tough for me to do a naval attack while he is in port.

I dropped small inf units to insure that for next turn at least he wont get any supply to matter in Tobruk.

So what would you guys do ?

blockade or continue to just kill supply ?

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RE: YAWAWRG (yet another waw revised game)

Post by 82ndtrooper »

think about it before going on
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