Turret & Reloading Bug

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Asap
Posts: 1
Joined: Sat Dec 23, 2017 10:16 am

Turret & Reloading Bug

Post by Asap »

Gateway to Caen, Version 1.02
Reloading Bug:
The gunner remains on reloading-status until the next shot is fired (if you don't fire the gun again, it's reloading-status forever) and until then, only the turret of the tank rotates if you try to give defending directions.
Turret Bug:
This bug occurs every now and then, not all tanks are affected. The gun is offset to every target by about 45 degrees, it points the one way and shoots the other, that looks really weird.

Is there any fix for this? [:)]


Another thing that bothers me a little, are the wounded soldiers (yellow), they never go back to normal (green), which is not so nice if you try to play a 25 days campaign..

I already posted these bugs at the Slitherine forum, link:
http://www.slitherine.com/forum/viewtop ... 88#p693888
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SteveMcClaire
Posts: 4338
Joined: Mon Nov 19, 2007 9:31 pm

RE: Turret & Reloading Bug

Post by SteveMcClaire »

Asap,

Thanks for the bug report. I will make sure it's recorded so we can evaluate this for any future updates.

Steve
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Kanov
Posts: 350
Joined: Mon May 21, 2012 2:02 pm
Location: México

RE: Turret & Reloading Bug

Post by Kanov »

For the first one, just issue a short move or sneak order backwards or forwards.

The turret one has been present since CC3 at least. I don't know what is the cause.

The wounded soldiers situation I think it is because it is one continuous operation and so they remain in that status until the operation is over like in CC3. Although in CC2 soldiers did heal at the next day.
Hard-core Spectre
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